Player Matchup

Izanami
Izanami
CJs2white
Izanami
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 20L
1,180 Elo+
Party 2
Ra
Ra
NameThatWood
Ra
Level 66
God Stats
0W - 3L
1,216 SR
Queue Stats
3W - 8L
1,082 Elo+
Solo
Chaac
Chaac
Returning_Star
Chaac
Level 64
God Stats
8W - 6L
1,402 SR
Queue Stats
32W - 44L
1,296 Elo+
Party 2
Team Averages
Level 53
1,373 SR
1,186 Elo+

VS

Team Averages
Level 88
1,529 SR
1,332 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Lāundry
Hercules
Level 110
God Stats
2W - 0L
1,695 SR
Queue Stats
20W - 30L
1,217 Elo+
Solo
Xbalanque
Xbalanque
TTV_ThaCarta0004
Xbalanque
Level 26
God Stats
4W - 0L
1,392 SR
Queue Stats
41W - 53L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CJs2white
Izanami
13
1 / 4 / 3
7,930
661
7,736
11,923
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,361
613
3,920
7,472
2,959
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
3 / 6 / 1
7,683
640
8,372
19,717
15,353
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 10
8,744
729
8,902
7,239
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Lāundry
Hercules
15
6 / 0 / 9
9,795
816
11,874
13,326
14,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
14
6 / 2 / 8
9,549
796
12,606
11,799
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
15
15
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
10
2.67
L
Izanami
CJs2white
Izanami
1
4
3
0.63
W
Hercules
Lāundry
Hercules
6
0
9
10.5
L
1
5
2
0.4
L
3
6
1
0.58
W
Xbalanque
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
33,382
39,112
Taken
32,364
22,090
Mitigated
22,448
8,585
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,902
2,958
0
500
7,239
2,845
730
885
6,354
29,166
0
L
Izanami
CJs2white
Izanami
7,736
4,470
623
2,646
11,923
3,778
0
2,295
9,628
0
29,240
W
Hercules
Lāundry
Hercules
11,874
2,602
1,035
3,836
13,326
14,759
239
1,614
11,712
0
26,169
L
3,920
667
481
300
7,472
2,959
0
1,525
5,947
15,993
0
L
8,372
933
236
4,299
19,717
15,353
0
5,127
14,590
0
23,203
W
Xbalanque
12,606
6,941
0
1,007
11,799
4,844
1,199
1,449
10,350
0
32,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
28,088
102
Minions Killed
116
0
Camps Cleared
0
577,314
Distance Traveled
604,851
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,744
729
43
4
0
179,262
1
L
Izanami
7,930
661
40
3
0
186,242
1
W
Hercules
9,795
816
35
3
0
232,096
0
L
Ra
7,361
613
34
3
0
167,133
0
L
Chaac
7,683
640
28
2
0
223,939
0
W
Xbalanque
9,549
796
38
3
0
193,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role