Player Matchup

Maui
Maui
Airph
Maui
Level 147
God Stats
7W - 2L
1,608 SR
Queue Stats
34W - 25L
1,574 Elo+
Party 3
Bakasura
Bakasura
Baker9797
Bakasura
Level 155
God Stats
0W - 3L
1,069 SR
Queue Stats
60W - 74L
1,553 Elo+
Party 1
Mulan
Mulan
DEDLIFE69
Mulan
Level 157
God Stats
6W - 3L
1,616 SR
Queue Stats
123W - 131L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
Level 146
God Stats
37W - 29L
1,597 SR
Queue Stats
371W - 374L
1,571 Elo+
Solo
Charybdis
Charybdis
axiliyen
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,568 Elo+
Party 3
Team Averages
Level 137
1,478 SR
1,570 Elo+

VS

Team Averages
Level 114
1,668 SR
1,692 Elo+
Izanami
Izanami
AnimePlug
Izanami
Level 120
God Stats
6W - 2L
1,728 SR
Queue Stats
94W - 43L
1,773 Elo+
Party 2
Vamana
Vamana
FailingBerry630
Vamana
Level 107
God Stats
8W - 13L
1,709 SR
Queue Stats
270W - 133L
1,757 Elo+
Party 2
King Arthur
King Arthur
JaviQH
King Arthur
Level 111
God Stats
1W - 0L
1,577 SR
Queue Stats
8W - 5L
1,669 Elo+
Solo
Atlas
Atlas
M4rcoSh4rk
Atlas
Level 108
God Stats
34W - 13L
1,824 SR
Queue Stats
133W - 52L
1,757 Elo+
Party 2
Sol
Sol
Stranger1234443
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
400W - 391L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Airph
Maui
12
1 / 2 / 4
8,287
487
4,163
13,208
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Baker9797
Bakasura
15
3 / 5 / 3
9,231
543
8,610
18,447
10,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
DEDLIFE69
Mulan
15
4 / 3 / 1
9,531
561
17,436
18,583
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
13
2 / 3 / 2
8,570
504
15,181
8,722
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
axiliyen
Charybdis
13
0 / 3 / 0
7,924
466
2,653
10,880
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnimePlug
Izanami
18
2 / 0 / 4
10,907
642
9,017
9,247
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

15
3 / 3 / 5
9,316
548
8,648
16,249
8,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
JaviQH
King Arthur
15
3 / 4 / 3
9,712
571
10,350
19,674
12,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Atlas
15
5 / 0 / 8
10,319
607
8,558
14,838
15,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 4
8,856
521
7,507
14,192
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
16
16
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Maui
Airph
Maui
1
2
4
1.5
W
Izanami
AnimePlug
Izanami
2
0
4
4
L
Bakasura
Baker9797
Bakasura
3
5
3
0.9
L
Mulan
DEDLIFE69
Mulan
4
3
1
1.5
W
3
3
5
1.83
W
King Arthur
JaviQH
King Arthur
3
4
3
1.13
W
Atlas
5
0
8
9
W
3
3
4
1.67
L
Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
2
3
2
1
L
Charybdis
axiliyen
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,043
Damage
44,080
69,840
Taken
74,200
43,516
Mitigated
46,306
19,372
Healing
24,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Airph
Maui
4,163
998
0
1,619
13,208
11,301
50
4,451
8,271
26,766
0
W
Izanami
AnimePlug
Izanami
9,017
6,574
0
5,979
9,247
4,100
5,854
1,101
8,097
0
117,254
L
Bakasura
Baker9797
Bakasura
8,610
5,741
0
5,798
18,447
10,726
204
3,243
15,204
0
66,295
L
Mulan
DEDLIFE69
Mulan
17,436
2,507
0
6,569
18,583
14,062
6
3,154
15,429
0
81,388
W
8,648
4,339
0
2,694
16,249
8,408
1,326
3,063
12,951
0
84,211
W
King Arthur
JaviQH
King Arthur
10,350
889
0
5,837
19,674
12,366
0
1,114
17,069
0
63,389
W
Atlas
8,558
3,512
0
3,139
14,838
15,326
518
5,748
7,622
33,403
1,736
W
7,507
2,433
0
7,077
14,192
6,106
256
9,003
4,927
53,310
5,705
L
Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
15,181
1,724
0
1,217
8,722
4,095
0
4,018
4,704
70,695
0
L
Charybdis
axiliyen
Charybdis
2,653
1,454
0
4,169
10,880
3,332
600
789
10,091
0
49,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,543
Gold Earned
49,110
503
Minions Killed
583
0
Camps Cleared
0
1,634,250
Distance Traveled
1,648,333
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,287
487
45
3
0
342,726
6
W
Izanami
10,907
642
172
10
0
317,072
2
L
Bakasura
9,231
543
126
7
0
370,294
1
L
Mulan
9,531
561
134
8
0
298,566
5
W
Vamana
9,316
548
127
7
0
371,067
0
W
King Arthur
9,712
571
117
7
0
340,844
3
W
Atlas
10,319
607
52
3
0
328,327
3
W
Sol
8,856
521
115
7
0
291,023
4
L
Morgan Le Fay
8,570
504
98
6
0
310,458
6
L
Charybdis
7,924
466
100
6
0
312,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role