Player Matchup

Thanatos
Thanatos
CH1PF4NT
Thanatos
Level 106
God Stats
0W - 1L
1,551 SR
Queue Stats
9W - 11L
1,418 Elo+
Solo
Bellona
Bellona
Cubsfreak LTD
Bellona
Level 65
God Stats
7W - 4L
1,604 SR
Queue Stats
11W - 9L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Hawk_Eye80
Cernunnos
Level 88
God Stats
1W - 4L
1,116 SR
Queue Stats
22W - 25L
1,428 Elo+
Solo
Heimdallr
Heimdallr
RoosterNmyLOTUS
Heimdallr
Level 68
God Stats
0W - 2L
1,239 SR
Queue Stats
17W - 34L
1,345 Elo+
Solo
Sylvanus
Sylvanus
SH1FTkit
Sylvanus
Level 123
God Stats
73W - 59L
1,447 SR
Queue Stats
281W - 319L
1,393 Elo+
Solo
Team Averages
Level 90
1,391 SR
1,415 Elo+

VS

Team Averages
Level 95
1,593 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arsomnus
Cu Chulainn
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,566 Elo+
Solo
Horus
Horus
KryptoSpider
Horus
Level 106
God Stats
23W - 14L
1,607 SR
Queue Stats
375W - 378L
1,446 Elo+
Solo
Vulcan
Vulcan
SpiderHero5
Vulcan
Level 89
God Stats
113W - 87L
1,538 SR
Queue Stats
639W - 677L
1,511 Elo+
Solo
Danzaburou
Danzaburou
erickmon9
Danzaburou
Level 89
God Stats
2W - 1L
1,821 SR
Queue Stats
91W - 87L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CH1PF4NT
Thanatos
15
3 / 3 / 2
10,097
1,010
11,736
11,494
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
15
1 / 2 / 1
9,343
934
10,003
15,313
18,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Hawk_Eye80
Cernunnos
15
2 / 0 / 2
9,846
985
10,265
9,886
5,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
RoosterNmyLOTUS
Heimdallr
15
0 / 5 / 4
9,493
949
12,054
15,000
8,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
SH1FTkit
Sylvanus
16
0 / 0 / 3
9,644
964
4,891
10,549
9,740
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 0 / 6
9,939
994
10,087
7,034
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Arsomnus
Cu Chulainn
16
4 / 1 / 5
10,504
1,050
14,347
15,949
17,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 5
9,750
975
4,770
10,781
11,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
16
3 / 0 / 5
9,990
999
14,524
4,703
2,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
erickmon9
Danzaburou
16
2 / 4 / 4
10,240
1,024
13,959
13,042
6,060
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
10
10
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
6
3
W
Cu Chulainn
Arsomnus
Cu Chulainn
4
1
5
6.5
L
Thanatos
CH1PF4NT
Thanatos
3
3
2
1.33
L
Bellona
1
2
1
0.75
L
Cernunnos
Hawk_Eye80
Cernunnos
2
0
2
3
W
1
1
5
3.5
L
Heimdallr
RoosterNmyLOTUS
Heimdallr
0
5
4
0.4
L
Sylvanus
SH1FTkit
Sylvanus
0
0
3
1.5
W
Vulcan
3
0
5
5.5
W
Danzaburou
erickmon9
Danzaburou
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,949
Damage
57,687
62,242
Taken
51,509
49,662
Mitigated
40,913
20,745
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,087
3,152
0
3,343
7,034
3,554
0
261
6,686
39,430
2,894
W
Cu Chulainn
Arsomnus
Cu Chulainn
14,347
3,330
0
0
15,949
17,406
0
1,428
13,979
3,173
27,299
L
Thanatos
CH1PF4NT
Thanatos
11,736
3,107
0
6,376
11,494
7,186
0
4,001
7,493
0
23,839
L
Bellona
10,003
2,466
0
1,334
15,313
18,948
0
5,921
9,392
0
27,106
L
Cernunnos
Hawk_Eye80
Cernunnos
10,265
5,560
198
1,378
9,886
5,385
0
4,399
5,487
0
28,831
W
4,770
1,783
1,861
2,864
10,781
11,806
0
1,097
9,170
0
9,730
L
Heimdallr
RoosterNmyLOTUS
Heimdallr
12,054
6,951
176
2,227
15,000
8,403
0
6,645
8,355
0
37,128
L
Sylvanus
SH1FTkit
Sylvanus
4,891
932
5,090
3,966
10,549
9,740
0
4,802
5,747
15,440
0
W
Vulcan
14,524
7,391
0
0
4,703
2,087
0
698
3,761
22,756
0
W
Danzaburou
erickmon9
Danzaburou
13,959
6,329
0
2,801
13,042
6,060
0
1,407
11,213
0
28,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,423
Gold Earned
50,423
200
Minions Killed
209
6
Camps Cleared
5
861,230
Distance Traveled
1,032,393
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,939
994
90
9
2
160,953
0
W
Cu Chulainn
10,504
1,050
34
3
0
238,322
1
L
Thanatos
10,097
1,010
29
3
1
214,766
0
L
Bellona
9,343
934
51
5
0
174,993
0
L
Cernunnos
9,846
985
40
4
2
146,450
0
W
Horus
9,750
975
11
1
1
232,686
0
L
Heimdallr
9,493
949
61
6
2
152,296
0
L
Sylvanus
9,644
964
19
2
1
172,725
0
W
Vulcan
9,990
999
24
2
0
238,515
1
W
Danzaburou
10,240
1,024
50
5
2
161,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role