Player Matchup

Thanatos
Thanatos
BmlLEE
Thanatos
Level 53
God Stats
9W - 9L
1,445 SR
Queue Stats
38W - 47L
1,343 Elo+
Solo
Cupid
Cupid
DIEGOCL1306
Cupid
Level 37
God Stats
2W - 1L
1,605 SR
Queue Stats
8W - 12L
1,296 Elo+
Solo
Poseidon
Poseidon
Roxeechief
Poseidon
Level 84
God Stats
0W - 2L
1,273 SR
Queue Stats
40W - 31L
1,392 Elo+
Solo
Sylvanus
Sylvanus
SephIrotH1286
Sylvanus
Level 128
God Stats
2W - 3L
1,425 SR
Queue Stats
14W - 19L
1,337 Elo+
Solo
Chaac
Chaac
xAp0phis__
Chaac
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,363 Elo+
Solo
Team Averages
Level 81
1,450 SR
1,347 Elo+

VS

Team Averages
Level 77
1,480 SR
1,372 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Chanman_777
Gilgamesh
Level 68
God Stats
9W - 8L
1,435 SR
Queue Stats
20W - 27L
1,309 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChemicalComp
Kumbhakarna
Level 81
God Stats
7W - 3L
1,476 SR
Queue Stats
84W - 80L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
DevastadorDev
Baron Samedi
Level 101
God Stats
4W - 5L
1,364 SR
Queue Stats
102W - 124L
1,275 Elo+
Solo
Da Ji
Da Ji
SoChaotic6147
Da Ji
Level 87
God Stats
10W - 4L
1,625 SR
Queue Stats
62W - 53L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BmlLEE
Thanatos
9
1 / 4 / 0
5,316
483
2,385
9,352
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 1
5,138
467
3,972
6,383
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Roxeechief
Poseidon
7
0 / 7 / 1
4,683
426
2,136
7,598
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SephIrotH1286
Sylvanus
9
1 / 1 / 2
5,644
513
3,366
7,241
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
10
0 / 0 / 0
5,822
529
3,067
5,466
4,029

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 1
4,989
454
5,011
3,733
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Chanman_777
Gilgamesh
10
0 / 0 / 0
5,321
484
2,335
5,801
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
ChemicalComp
Kumbhakarna
7
0 / 1 / 2
4,837
440
2,931
8,815
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DevastadorDev
Baron Samedi
11
5 / 0 / 3
6,497
591
4,729
4,572
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
8 / 3 / 2
6,543
595
8,793
8,045
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
14
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Thanatos
BmlLEE
Thanatos
1
4
0
0.25
W
Gilgamesh
Chanman_777
Gilgamesh
0
0
0
0
W
Kumbhakarna
ChemicalComp
Kumbhakarna
0
1
2
1
L
2
2
1
1.25
W
Baron Samedi
DevastadorDev
Baron Samedi
5
0
3
6.5
L
Poseidon
Roxeechief
Poseidon
0
7
1
0.07
L
Sylvanus
SephIrotH1286
Sylvanus
1
1
2
2
W
8
3
2
3
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,926
Damage
23,799
36,040
Taken
30,966
16,338
Mitigated
15,233
12,806
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,011
1,953
0
705
3,733
1,054
0
929
2,804
37,677
0
L
Thanatos
BmlLEE
Thanatos
2,385
822
0
4,297
9,352
3,443
0
2,197
7,155
0
24,407
W
Gilgamesh
Chanman_777
Gilgamesh
2,335
696
0
2,662
5,801
3,439
0
0
5,801
0
26,664
W
Kumbhakarna
ChemicalComp
Kumbhakarna
2,931
691
262
2,755
8,815
5,159
0
2,049
6,766
13,831
0
L
3,972
2,685
0
2,217
6,383
2,195
78
2,203
4,180
0
22,609
W
Baron Samedi
DevastadorDev
Baron Samedi
4,729
307
57
2,154
4,572
2,142
744
1,528
3,044
38,197
0
L
Poseidon
Roxeechief
Poseidon
2,136
192
0
400
7,598
2,563
304
3,621
3,977
20,781
0
L
Sylvanus
SephIrotH1286
Sylvanus
3,366
1,102
587
3,596
7,241
4,108
324
4,380
2,861
30,456
6,866
W
8,793
2,594
0
0
8,045
3,439
0
771
7,274
0
36,434
L
Chaac
3,067
713
0
1,709
5,466
4,029
0
270
5,196
0
31,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
28,187
243
Minions Killed
260
0
Camps Cleared
0
905,781
Distance Traveled
1,011,634
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,989
454
51
5
0
184,888
1
L
Thanatos
5,316
483
46
4
0
201,581
1
W
Gilgamesh
5,321
484
48
4
0
192,687
0
W
Kumbhakarna
4,837
440
29
3
0
198,346
5
L
Cupid
5,138
467
35
3
0
169,352
2
W
Baron Samedi
6,497
591
71
6
0
206,052
1
L
Poseidon
4,683
426
31
3
0
183,415
2
L
Sylvanus
5,644
513
65
6
0
153,106
0
W
Da Ji
6,543
595
61
6
0
229,661
0
L
Chaac
5,822
529
66
6
0
198,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role