Player Matchup

Thoth
Thoth
FoolishErrand
Thoth
Level 44
God Stats
0W - 2L
1,231 SR
Queue Stats
6W - 12L
1,302 Elo+
Solo
Olorun
Olorun
INCREDIBAL
Olorun
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 73L
1,288 Elo+
Solo
Rama
Rama
JaayRizzle
Rama
Level 103
God Stats
2W - 3L
1,478 SR
Queue Stats
153W - 196L
1,383 Elo+
Solo
Fafnir
Fafnir
WickDiggles
Fafnir
Level 116
God Stats
0W - 5L
1,081 SR
Queue Stats
288W - 313L
1,326 Elo+
Solo
Bastet
Bastet
luanaschuler
Bastet
Level 135
God Stats
4W - 5L
1,481 SR
Queue Stats
317W - 344L
1,272 Elo+
Solo
Team Averages
Level 87
1,354 SR
1,314 Elo+

VS

Team Averages
Level 89
1,504 SR
1,327 Elo+
Artio
Artio
Freddydgaf
Artio
Level 66
God Stats
3W - 0L
1,797 SR
Queue Stats
108W - 112L
1,338 Elo+
Solo
Ymir
Ymir
Grandmasta_Kaige
Ymir
Level 107
God Stats
3W - 3L
1,380 SR
Queue Stats
109W - 116L
1,346 Elo+
Solo
Anhur
Anhur
Yosita17
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,348 Elo+
Solo
Chernobog
Chernobog
YunoWho_
Chernobog
Level 86
God Stats
2W - 1L
1,583 SR
Queue Stats
62W - 59L
1,444 Elo+
Solo
Shiva
Shiva
hotchiitos
Shiva
Level 103
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 6L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
12,278
722
32,633
17,013
8,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
INCREDIBAL
Olorun
19
4 / 7 / 7
10,800
635
18,728
20,704
10,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 2 / 10
11,350
668
13,869
9,749
5,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
5
0 / 0 / 0
7,808
459
0
0
0
Bastet
20
2 / 2 / 11
10,889
641
13,667
27,723
14,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
0 / 5 / 9
11,320
666
5,923
24,103
32,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 3 / 7
11,909
701
8,525
34,886
37,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Yosita17
Anhur
20
1 / 2 / 11
11,778
693
7,621
13,698
7,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
YunoWho_
Chernobog
20
8 / 3 / 6
12,985
764
25,226
15,748
8,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
19
4 / 3 / 8
12,100
712
17,224
19,851
23,193
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
16
Kills
16
16
Deaths
16
35
Assists
41
Player
Kills
Deaths
Assists
KDA
L
7
5
7
2.1
W
Artio
0
5
9
0.9
W
3
3
7
2.17
L
Olorun
INCREDIBAL
Olorun
4
7
7
1.07
L
3
2
10
4
L
Fafnir
0
0
0
0
W
Anhur
Yosita17
Anhur
1
2
11
3.25
W
Chernobog
YunoWho_
Chernobog
8
3
6
3.67
W
Shiva
4
3
8
2.67
L
Bastet
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,897
Damage
64,519
75,189
Taken
108,286
38,411
Mitigated
108,201
34,882
Healing
43,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,633
2,268
1,508
6,071
17,013
8,393
1,999
4,086
12,927
57,318
0
W
Artio
5,923
1,075
1,846
4,422
24,103
32,056
135
10,661
13,442
14,542
0
W
8,525
1,293
1,118
14,576
34,886
37,218
560
16,969
17,917
20,317
0
L
Olorun
INCREDIBAL
Olorun
18,728
12,168
1,440
5,918
20,704
10,463
1,418
4,323
16,381
34,489
0
L
13,869
10,850
387
2,819
9,749
5,062
691
1,118
8,631
0
27,948
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Yosita17
Anhur
7,621
3,447
1,554
2,975
13,698
7,266
3,375
7,768
5,930
0
30,759
W
Chernobog
YunoWho_
Chernobog
25,226
12,505
3,009
4,919
15,748
8,468
2,017
7,220
8,528
0
62,548
W
Shiva
17,224
2,522
4,011
5,260
19,851
23,193
1,012
8,743
11,108
982
24,137
L
Bastet
13,667
2,799
2,392
14,347
27,723
14,493
296
5,903
21,820
0
24,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
60,092
141
Minions Killed
203
0
Camps Cleared
0
1,047,062
Distance Traveled
1,509,039
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,278
722
52
3
0
246,418
0
W
Artio
11,320
666
25
1
0
314,613
1
W
Ymir
11,909
701
18
1
0
308,961
2
L
Olorun
10,800
635
40
2
0
203,299
0
L
Rama
11,350
668
33
2
0
250,399
2
L
Fafnir
7,808
459
0
0
0
534
0
W
Anhur
11,778
693
54
3
0
261,595
0
W
Chernobog
12,985
764
82
5
0
292,835
0
W
Shiva
12,100
712
24
1
0
331,035
1
L
Bastet
10,889
641
16
1
0
346,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role