Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Free1938
Pele
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,822 Elo+
Party 2
Danzaburou
Danzaburou
SoulKeeperChan
Danzaburou
Level 102
God Stats
1W - 0L
1,789 SR
Queue Stats
9W - 5L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGoggles
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,219 Elo+
Party 2
Bellona
Bellona
kzingerli
Bellona
Level 32
God Stats
5W - 1L
1,498 SR
Queue Stats
6W - 2L
1,673 Elo+
Party 2
Team Averages
Level 72
1,557 SR
1,554 Elo+

VS

Team Averages
Level 49
1,425 SR
1,253 Elo+
Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DraeShizzle
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 1
Arachne
Arachne
TurokSwitch
Arachne
Level 38
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo
Agni
Agni
fludorianarcher
Agni
Level 75
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 1
Xing Tian
Xing Tian
zOlOkTheVast
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 1 / 4
7,996
800
8,987
11,257
10,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
17
9 / 1 / 1
9,062
906
10,548
10,691
5,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SoulKeeperChan
Danzaburou
15
1 / 0 / 6
8,227
823
10,724
10,467
5,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
TheGoggles
Baron Samedi
13
0 / 5 / 6
7,298
730
1,552
7,034
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
kzingerli
Bellona
13
0 / 2 / 7
7,228
723
3,632
11,400
8,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 1
7,337
734
7,393
9,740
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 3 / 1
6,683
668
4,199
8,828
3,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
TurokSwitch
Arachne
12
1 / 4 / 2
6,619
662
3,781
9,111
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 4 / 3
8,725
873
11,458
10,740
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
zOlOkTheVast
Xing Tian
10
0 / 1 / 1
6,102
610
468
3,622
1,926
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
9
9
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
4
6
L
Chang'e
 
Chang'e
2
2
1
1.25
L
0
3
1
0.17
W
Pele
9
1
1
9.5
W
Danzaburou
SoulKeeperChan
Danzaburou
1
0
6
4
W
Baron Samedi
TheGoggles
Baron Samedi
0
5
6
0.6
L
Arachne
TurokSwitch
Arachne
1
4
2
0.5
L
6
4
3
1.88
W
Bellona
kzingerli
Bellona
0
2
7
1.75
L
Xing Tian
zOlOkTheVast
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,443
Damage
27,299
50,849
Taken
42,041
33,853
Mitigated
22,443
7,933
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,987
2,602
0
413
11,257
10,580
286
4,100
7,157
30,190
0
L
Chang'e
 
Chang'e
7,393
878
1,448
4,952
9,740
4,112
0
3,506
6,234
27,529
0
L
4,199
2,092
0
1,139
8,828
3,888
552
1,167
7,661
0
18,687
W
Pele
10,548
2,560
0
1,240
10,691
5,468
555
2,276
8,415
0
37,399
W
Danzaburou
SoulKeeperChan
Danzaburou
10,724
4,258
0
5,028
10,467
5,180
835
3,537
6,930
0
42,170
W
Baron Samedi
TheGoggles
Baron Samedi
1,552
274
579
476
7,034
3,729
704
4,887
2,147
14,912
0
L
Arachne
TurokSwitch
Arachne
3,781
2,379
0
1,471
9,111
7,845
0
2,297
6,814
0
8,269
L
11,458
1,753
70
859
10,740
4,672
0
2,463
8,277
23,869
0
W
Bellona
kzingerli
Bellona
3,632
814
0
197
11,400
8,896
272
4,519
6,881
0
12,539
L
Xing Tian
zOlOkTheVast
Xing Tian
468
28
0
230
3,622
1,926
0
1,106
2,516
1,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
35,466
247
Minions Killed
123
0
Camps Cleared
0
1,064,828
Distance Traveled
777,842
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,996
800
40
4
0
230,389
4
L
Chang'e
7,337
734
47
5
0
213,236
3
L
Ullr
6,683
668
31
3
0
172,163
0
W
Pele
9,062
906
73
7
0
220,201
0
W
Danzaburou
8,227
823
78
8
0
222,358
5
W
Baron Samedi
7,298
730
26
3
0
186,633
0
L
Arachne
6,619
662
11
1
0
146,236
0
L
Agni
8,725
873
33
3
0
188,296
0
W
Bellona
7,228
723
30
3
0
205,247
0
L
Xing Tian
6,102
610
1
0
0
57,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role