Player Matchup

Tsukuyomi
Tsukuyomi
CHUBLET VI
Tsukuyomi
Level 116
God Stats
10W - 4L
1,630 SR
Queue Stats
106W - 83L
1,580 Elo+
Party 1
Mulan
Mulan
CHUBLET XI
Mulan
Level 128
God Stats
1W - 0L
1,405 SR
Queue Stats
223W - 191L
1,599 Elo+
Party 1
Shiva
Shiva
CHUBLETIC
Shiva
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 316L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
CHUBLETIV
Nu Wa
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
370W - 319L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
ThunderPython01
Danzaburou
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
80W - 53L
1,606 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,599 Elo+

VS

Team Averages
Level 81
1,670 SR
1,614 Elo+
Sun Wukong
Sun Wukong
HeyBBYCKZ
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,688 Elo+
Party 2
Ymir
Ymir
Manahon
Ymir
Level 47
God Stats
19W - 5L
1,816 SR
Queue Stats
91W - 74L
1,528 Elo+
Party 3
Medusa
Medusa
MommyLeFayUwU
Medusa
Level 83
God Stats
17W - 5L
1,873 SR
Queue Stats
106W - 79L
1,576 Elo+
Party 3
Agni
Agni
SleazySkeezy
Agni
Level 154
God Stats
2W - 2L
1,662 SR
Queue Stats
193W - 128L
1,593 Elo+
Party 3
Nemesis
Nemesis
hairnuffsaid
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHUBLET VI
Tsukuyomi
15
8 / 4 / 4
10,038
590
9,651
13,692
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
16
4 / 2 / 6
10,462
615
15,433
18,184
16,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
CHUBLETIC
Shiva
13
5 / 1 / 6
8,999
529
7,809
16,375
13,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
CHUBLETIV
Nu Wa
14
5 / 3 / 2
9,041
532
12,654
9,452
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ThunderPython01
Danzaburou
15
1 / 2 / 5
9,906
583
9,222
10,665
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeyBBYCKZ
Sun Wukong
15
5 / 7 / 0
8,872
522
7,898
18,182
13,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ymir
Manahon
Ymir
11
1 / 4 / 3
7,217
425
4,779
15,258
16,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 2
7,736
455
4,264
11,568
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 5
9,078
534
19,064
13,509
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
hairnuffsaid
Nemesis
10
1 / 7 / 4
6,650
391
5,437
13,768
4,984
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
23
Kills
12
12
Deaths
23
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CHUBLET VI
Tsukuyomi
8
4
4
2.5
W
Mulan
4
2
6
3.5
W
Shiva
CHUBLETIC
Shiva
5
1
6
8
W
Nu Wa
CHUBLETIV
Nu Wa
5
3
2
2
L
Sun Wukong
HeyBBYCKZ
Sun Wukong
5
7
0
0.71
L
Ymir
Manahon
Ymir
1
4
3
0.63
L
0
3
2
0.33
L
5
2
5
3.75
W
Danzaburou
ThunderPython01
Danzaburou
1
2
5
1.75
L
Nemesis
hairnuffsaid
Nemesis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,769
Damage
41,442
68,368
Taken
72,285
44,265
Mitigated
44,993
24,858
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CHUBLET VI
Tsukuyomi
9,651
3,727
0
4,212
13,692
5,868
0
4,627
9,065
0
65,141
W
Mulan
15,433
2,658
0
7,788
18,184
16,755
743
3,778
14,406
290
87,411
W
Shiva
CHUBLETIC
Shiva
7,809
1,204
2,384
4,308
16,375
13,234
119
7,088
9,287
10
20,580
W
Nu Wa
CHUBLETIV
Nu Wa
12,654
3,053
0
950
9,452
3,783
18
4,623
4,829
71,959
0
L
Sun Wukong
HeyBBYCKZ
Sun Wukong
7,898
2,252
0
3,394
18,182
13,579
0
1,661
16,521
0
46,836
L
Ymir
Manahon
Ymir
4,779
853
624
1,788
15,258
16,800
0
2,174
13,084
25,841
0
L
4,264
1,869
0
3,702
11,568
4,087
0
890
10,678
0
52,569
L
19,064
1,236
0
5,227
13,509
5,543
0
1,956
11,553
83,208
0
W
Danzaburou
ThunderPython01
Danzaburou
9,222
3,496
0
5,216
10,665
4,625
0
3,727
6,938
0
87,951
L
Nemesis
hairnuffsaid
Nemesis
5,437
2,337
0
3,796
13,768
4,984
228
6,273
7,495
0
20,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
39,553
533
Minions Killed
373
0
Camps Cleared
0
1,623,581
Distance Traveled
1,610,668
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,038
590
97
6
0
343,289
2
W
Mulan
10,462
615
158
9
0
320,223
0
W
Shiva
8,999
529
26
2
0
356,332
1
W
Nu Wa
9,041
532
111
7
0
301,264
6
L
Sun Wukong
8,872
522
69
4
0
333,689
1
L
Ymir
7,217
425
38
2
0
317,629
2
L
Medusa
7,736
455
113
7
0
323,985
2
L
Agni
9,078
534
126
7
0
355,847
0
W
Danzaburou
9,906
583
141
8
0
302,473
0
L
Nemesis
6,650
391
27
2
0
279,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role