Player Matchup

Nike
Nike
Drágores
Nike
Level 84
God Stats
16W - 13L
1,570 SR
Queue Stats
292W - 319L
1,436 Elo+
Solo
Pele
Pele
FCB6
Pele
Level 31
God Stats
1W - 2L
1,256 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 2
Anhur
Anhur
FuzyPanda
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
RaginWaffle
Kukulkan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
SloshedTrout753
Ymir
Level 29
God Stats
4W - 3L
1,693 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 2
Team Averages
Level 39
1,504 SR
1,454 Elo+

VS

Team Averages
Level 43
1,493 SR
1,389 Elo+
Zeus
Zeus
Busssin
Zeus
Level 36
God Stats
1W - 2L
1,533 SR
Queue Stats
8W - 16L
1,395 Elo+
Party 3
Ares
Ares
TheRoadToHyper
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,278 Elo+
Party 1
Chaac
Chaac
YaBoiKyoe
Chaac
Level 126
God Stats
8W - 6L
1,646 SR
Queue Stats
366W - 387L
1,484 Elo+
Party 1
Anubis
Anubis
gallinazo378
Anubis
Level 30
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 3L
1,351 Elo+
Solo
Cthulhu
Cthulhu
racistsmiter
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
4 / 1 / 4
8,665
619
6,212
11,104
7,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
FCB6
Pele
13
3 / 0 / 2
8,184
585
3,889
10,980
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
FuzyPanda
Anhur
14
7 / 0 / 2
8,521
609
10,609
9,862
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RaginWaffle
Kukulkan
11
0 / 2 / 1
7,192
514
4,566
5,786
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 4 / 6
7,375
527
4,660
13,115
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Busssin
Zeus
12
2 / 2 / 2
7,021
502
9,000
5,905
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 4 / 4
6,500
464
2,202
11,238
8,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
YaBoiKyoe
Chaac
13
3 / 1 / 2
7,562
540
6,407
12,087
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
7
1 / 6 / 0
5,254
375
5,099
8,910
2,438
Cthulhu
racistsmiter
Cthulhu
9
0 / 3 / 0
5,618
401
1,857
6,632
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
7
7
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
Busssin
Zeus
2
2
2
1.5
W
Nike
4
1
4
6
W
Pele
FCB6
Pele
3
0
2
4
W
Anhur
FuzyPanda
Anhur
7
0
2
8
W
Kukulkan
RaginWaffle
Kukulkan
0
2
1
0.25
W
2
4
6
1.25
L
1
4
4
0.75
L
Chaac
YaBoiKyoe
Chaac
3
1
2
4
L
Anubis
1
6
0
0.17
L
Cthulhu
racistsmiter
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
24,565
50,847
Taken
44,772
30,609
Mitigated
25,160
17,871
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Busssin
Zeus
9,000
826
0
1,063
5,905
3,505
47
1,214
4,571
51,554
0
W
Nike
6,212
1,082
0
3,276
11,104
7,832
924
3,249
7,639
147
48,299
W
Pele
FCB6
Pele
3,889
774
0
6,755
10,980
4,311
258
2,055
8,925
0
59,218
W
Anhur
FuzyPanda
Anhur
10,609
5,980
0
5,990
9,862
3,578
1,079
4,579
5,243
0
61,817
W
Kukulkan
RaginWaffle
Kukulkan
4,566
746
0
550
5,786
2,623
0
3,062
2,724
46,472
0
W
4,660
577
0
1,300
13,115
12,265
75
5,477
7,598
23,630
0
L
2,202
437
0
1,554
11,238
8,847
32
4,441
6,693
12,551
0
L
Chaac
YaBoiKyoe
Chaac
6,407
1,407
0
6,243
12,087
7,681
218
2,340
9,583
0
54,691
L
Anubis
5,099
379
0
2,020
8,910
2,438
0
868
8,042
26,835
0
L
Cthulhu
racistsmiter
Cthulhu
1,857
313
0
101
6,632
2,689
0
122
6,510
21,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
31,955
411
Minions Killed
303
0
Camps Cleared
0
1,401,172
Distance Traveled
1,218,130
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,021
502
95
7
0
252,573
1
W
Nike
8,665
619
84
6
0
276,138
4
W
Pele
8,184
585
109
8
0
339,702
5
W
Anhur
8,521
609
92
7
0
252,860
3
W
Kukulkan
7,192
514
91
7
0
268,333
3
W
Ymir
7,375
527
35
3
0
264,139
5
L
Ares
6,500
464
15
1
0
255,076
2
L
Chaac
7,562
540
106
8
0
304,780
6
L
Anubis
5,254
375
38
3
0
187,393
1
L
Cthulhu
5,618
401
49
4
0
218,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role