Player Matchup

King Arthur
King Arthur
Adronika
King Arthur
Level 32
God Stats
3W - 4L
1,392 SR
Queue Stats
10W - 11L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
Envydesu
Nu Wa
Level 26
God Stats
16W - 14L
1,359 SR
Queue Stats
39W - 50L
1,367 Elo+
Party 3
Cernunnos
Cernunnos
LordBricHouse
Cernunnos
Level 63
God Stats
4W - 3L
1,493 SR
Queue Stats
14W - 21L
1,330 Elo+
Party 2
Geb
Geb
PonderousPlum
Geb
Level 38
God Stats
2W - 2L
1,399 SR
Queue Stats
12W - 15L
1,383 Elo+
Party 2
Fenrir
Fenrir
iiC O A S T A L
Fenrir
Level 94
God Stats
3W - 0L
1,662 SR
Queue Stats
67W - 67L
1,404 Elo+
Party 3
Team Averages
Level 51
1,461 SR
1,370 Elo+

VS

Team Averages
Level 50
1,484 SR
1,404 Elo+
Zeus
Zeus
Averiux-
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,429 Elo+
Party 4
Jormungandr
Jormungandr
BatmansParents10
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,252 Elo+
Party 1
Neith
Neith
FluffyKitten750
Neith
Level 47
God Stats
74W - 80L
1,509 SR
Queue Stats
75W - 80L
1,471 Elo+
Solo
Ishtar
Ishtar
larrybash
Ishtar
Level 23
God Stats
1W - 3L
1,409 SR
Queue Stats
21W - 22L
1,442 Elo+
Party 4
King Arthur
King Arthur
xstoicc
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adronika
King Arthur
15
2 / 0 / 4
9,868
987
7,933
10,050
12,043
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Envydesu
Nu Wa
16
0 / 0 / 5
10,023
1,002
10,425
4,432
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
LordBricHouse
Cernunnos
16
5 / 0 / 2
11,197
1,120
7,020
5,859
2,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 7
9,909
991
5,541
11,972
8,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 3
10,680
1,068
10,326
10,773
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 5 / 1
8,947
895
2,935
5,798
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
BatmansParents10
Jormungandr
15
0 / 0 / 3
10,271
1,027
7,499
12,197
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 1
10,426
1,043
11,953
6,478
3,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
larrybash
Ishtar
14
0 / 2 / 1
9,041
904
3,828
5,616
2,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xstoicc
King Arthur
15
1 / 2 / 2
9,978
998
10,272
14,605
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
9
Kills
3
3
Deaths
9
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Adronika
King Arthur
2
0
4
4
L
Zeus
0
5
1
0.1
L
Jormungandr
BatmansParents10
Jormungandr
0
0
3
1.5
W
Nu Wa
Envydesu
Nu Wa
0
0
5
2.5
L
2
0
1
2.5
W
Cernunnos
LordBricHouse
Cernunnos
5
0
2
6
W
0
0
7
3.5
W
2
3
3
1.17
L
Ishtar
larrybash
Ishtar
0
2
1
0.25
L
King Arthur
xstoicc
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,245
Damage
36,487
43,086
Taken
44,694
31,977
Mitigated
39,142
8,568
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Adronika
King Arthur
7,933
564
456
373
10,050
12,043
0
1,875
7,921
70
15,885
L
Zeus
2,935
960
0
0
5,798
1,864
0
1,318
4,320
8,028
0
L
Jormungandr
BatmansParents10
Jormungandr
7,499
2,157
0
944
12,197
14,920
0
6,820
5,288
28,916
0
W
Nu Wa
Envydesu
Nu Wa
10,425
2,842
0
0
4,432
2,046
0
1,654
2,729
31,346
0
L
11,953
6,479
0
1,098
6,478
3,154
0
2,392
3,939
0
38,834
W
Cernunnos
LordBricHouse
Cernunnos
7,020
4,254
0
760
5,859
2,906
0
1,458
4,256
0
37,053
W
5,541
631
0
5,195
11,972
8,345
0
3,301
7,914
17,452
0
W
10,326
2,326
0
1,784
10,773
6,637
0
2,146
8,309
0
26,579
L
Ishtar
larrybash
Ishtar
3,828
2,842
0
653
5,616
2,494
0
1,734
3,882
0
11,383
L
King Arthur
xstoicc
King Arthur
10,272
834
0
855
14,605
16,710
0
3,772
10,436
0
30,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,677
Gold Earned
48,663
199
Minions Killed
186
14
Camps Cleared
3
1,061,178
Distance Traveled
736,945
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,868
987
17
2
1
232,892
0
L
Zeus
8,947
895
17
2
1
71,268
0
L
Jormungandr
10,271
1,027
48
5
1
184,946
0
W
Nu Wa
10,023
1,002
49
5
1
211,775
0
L
Neith
10,426
1,043
64
6
0
179,225
0
W
Cernunnos
11,197
1,120
75
8
4
184,425
0
W
Geb
9,909
991
37
4
0
226,802
2
W
Fenrir
10,680
1,068
21
2
8
205,284
0
L
Ishtar
9,041
904
21
2
0
102,480
0
L
King Arthur
9,978
998
36
4
1
199,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role