Player Matchup

Chernobog
Chernobog
AgonyAddams
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,400 Elo+
Solo
Fafnir
Fafnir
Coro505
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Aphrodite
Aphrodite
DRAGOONFYRE
Aphrodite
Level 91
God Stats
0W - 1L
1,202 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 1
Tiamat
Tiamat
DaintyJoey76661
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,411 Elo+
Solo
Hera
Hera
Perma97
Hera
Level 123
God Stats
1W - 1L
1,508 SR
Queue Stats
9W - 9L
1,530 Elo+
Party 1
Team Averages
Level 57
1,442 SR
1,486 Elo+

VS

Team Averages
Level 53
1,573 SR
1,522 Elo+
Cthulhu
Cthulhu
DOWNEY33
Cthulhu
Level 129
God Stats
3W - 0L
1,914 SR
Queue Stats
59W - 53L
1,525 Elo+
Party 2
Eset
Eset
Kaedemii
Eset
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,463 Elo+
Party 3
Thoth
Thoth
Rammsteinel
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,684 Elo+
Party 3
Aphrodite
Aphrodite
Starkillery
Aphrodite
Level 27
God Stats
1W - 1L
1,318 SR
Queue Stats
22W - 28L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
TheRrealGibby
Sun Wukong
Level 47
God Stats
1W - 0L
1,631 SR
Queue Stats
9W - 5L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AgonyAddams
Chernobog
18
8 / 8 / 10
10,938
729
29,938
20,183
11,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
Coro505
Fafnir
17
1 / 7 / 13
9,548
637
7,343
25,476
40,099
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
DRAGOONFYRE
Aphrodite
17
1 / 8 / 14
10,134
676
14,350
24,576
17,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 12
9,980
665
9,282
18,244
12,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Perma97
Hera
19
9 / 3 / 10
11,518
768
36,576
11,809
7,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DOWNEY33
Cthulhu
20
5 / 4 / 21
12,242
816
22,606
34,215
57,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
20
9 / 6 / 19
12,282
819
28,042
18,001
10,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 4 / 13
11,472
765
12,909
17,050
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Starkillery
Aphrodite
20
5 / 3 / 22
12,140
809
12,811
26,023
23,861
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheRrealGibby
Sun Wukong
20
9 / 5 / 12
12,280
819
14,667
26,634
21,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
120
22
Kills
33
33
Deaths
22
59
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AgonyAddams
Chernobog
8
8
10
1.63
L
Fafnir
Coro505
Fafnir
1
7
13
1.07
W
Cthulhu
DOWNEY33
Cthulhu
5
4
21
3.88
L
Aphrodite
DRAGOONFYRE
Aphrodite
1
8
14
1
L
3
7
12
1.29
W
Eset
9
6
19
3.08
L
Hera
Perma97
Hera
9
3
10
4.67
W
5
4
13
2.88
W
Aphrodite
Starkillery
Aphrodite
5
3
22
5.33
W
Sun Wukong
TheRrealGibby
Sun Wukong
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,489
Damage
91,035
100,288
Taken
121,923
89,764
Mitigated
122,354
34,835
Healing
63,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AgonyAddams
Chernobog
29,938
14,745
1,323
2,906
20,183
11,830
144
15,005
5,178
0
43,012
L
Fafnir
Coro505
Fafnir
7,343
3,037
461
1,795
25,476
40,099
144
18,532
6,944
10,607
0
W
Cthulhu
DOWNEY33
Cthulhu
22,606
1,594
4,953
6,654
34,215
57,757
694
16,015
18,200
40,116
0
L
Aphrodite
DRAGOONFYRE
Aphrodite
14,350
1,337
9,573
10,061
24,576
17,773
330
18,975
5,601
27,494
0
L
9,282
1,517
2,482
2,825
18,244
12,998
148
15,099
3,145
22,813
0
W
Eset
28,042
2,608
7,564
3,149
18,001
10,203
996
9,883
8,118
45,845
0
L
Hera
Perma97
Hera
36,576
8,891
1,825
1,584
11,809
7,064
416
8,757
3,052
62,307
0
W
12,909
3,115
1,380
2,609
17,050
8,911
2,016
11,188
5,862
31,389
0
W
Aphrodite
Starkillery
Aphrodite
12,811
2,499
16,398
11,461
26,023
23,861
1,574
14,474
11,549
38,991
0
W
Sun Wukong
TheRrealGibby
Sun Wukong
14,667
4,466
1,848
7,264
26,634
21,622
2,033
15,991
10,643
0
34,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
60,416
155
Minions Killed
184
0
Camps Cleared
0
1,188,502
Distance Traveled
1,468,436
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,938
729
29
2
0
225,297
0
L
Fafnir
9,548
637
4
0
0
244,355
1
W
Cthulhu
12,242
816
53
4
0
318,383
0
L
Aphrodite
10,134
676
33
2
0
242,416
0
L
Tiamat
9,980
665
19
1
0
216,581
2
W
Eset
12,282
819
26
2
0
278,809
0
L
Hera
11,518
768
70
5
0
259,853
0
W
Thoth
11,472
765
17
1
0
265,151
0
W
Aphrodite
12,140
809
48
3
0
302,378
0
W
Sun Wukong
12,280
819
40
3
0
303,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role