Player Matchup

Tyr
Tyr
Claymore6911
Tyr
Level 108
God Stats
5W - 7L
1,471 SR
Queue Stats
114W - 129L
1,533 Elo+
Party 1
Sobek
Sobek
FaceLessGamer
Sobek
Level 105
God Stats
7W - 7L
1,446 SR
Queue Stats
279W - 271L
1,545 Elo+
Party 1
Charybdis
Charybdis
IHoodz
Charybdis
Level 127
God Stats
1W - 0L
1,782 SR
Queue Stats
56W - 40L
1,642 Elo+
Party 3
Fenrir
Fenrir
Imaushi
Fenrir
Level 127
God Stats
2W - 2L
1,765 SR
Queue Stats
42W - 36L
1,609 Elo+
Party 3
Hades
Hades
Johadree
Hades
Level 129
God Stats
2W - 0L
1,636 SR
Queue Stats
57W - 44L
1,653 Elo+
Party 3
Team Averages
Level 119
1,620 SR
1,597 Elo+

VS

Team Averages
Level 135
1,495 SR
1,539 Elo+
Olorun
Olorun
AstraiaXV
Olorun
Level 121
God Stats
0W - 3L
1,201 SR
Queue Stats
109W - 121L
1,517 Elo+
Solo
Mulan
Mulan
LongDeekStyle
Mulan
Level 105
God Stats
19W - 9L
1,764 SR
Queue Stats
49W - 55L
1,591 Elo+
Party 2
Ganesha
Ganesha
S7AV
Ganesha
Level 142
God Stats
0W - 4L
1,376 SR
Queue Stats
42W - 55L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
n1 Hero
Tsukuyomi
Level 157
God Stats
17W - 14L
1,672 SR
Queue Stats
216W - 196L
1,528 Elo+
Party 2
Chernobog
Chernobog
xbudlightning
Chernobog
Level 151
God Stats
3W - 4L
1,460 SR
Queue Stats
225W - 205L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 17
15,492
620
8,539
32,966
43,225
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 5 / 20
16,051
642
15,981
38,986
69,422
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
IHoodz
Charybdis
20
13 / 5 / 8
21,580
863
43,453
31,822
17,162
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Imaushi
Fenrir
20
5 / 2 / 11
15,970
639
11,898
18,384
14,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Johadree
Hades
20
4 / 5 / 14
17,180
687
25,663
26,188
19,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AstraiaXV
Olorun
20
4 / 3 / 11
17,991
720
21,034
22,623
17,152
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
0 / 5 / 13
14,613
585
21,531
25,322
37,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
S7AV
Ganesha
20
0 / 6 / 12
16,382
655
12,675
29,261
55,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
n1 Hero
Tsukuyomi
20
10 / 7 / 7
17,727
709
33,569
31,413
20,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
xbudlightning
Chernobog
20
8 / 5 / 5
17,482
699
31,291
28,613
21,745

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
26
Kills
22
22
Deaths
26
70
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
AstraiaXV
Olorun
4
3
11
3.17
W
2
5
17
2.1
W
2
5
20
2.4
W
Charybdis
IHoodz
Charybdis
13
5
8
3.4
W
Fenrir
Imaushi
Fenrir
5
2
11
5.25
W
Hades
Johadree
Hades
4
5
14
2.2
L
0
5
13
1.3
L
Ganesha
S7AV
Ganesha
0
6
12
1
L
Tsukuyomi
n1 Hero
Tsukuyomi
10
7
7
1.93
L
Chernobog
xbudlightning
Chernobog
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,534
Damage
120,100
148,346
Taken
137,232
163,893
Mitigated
151,657
48,813
Healing
35,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AstraiaXV
Olorun
21,034
12,868
1,457
9,254
22,623
17,152
1,518
10,493
12,009
91,252
0
W
8,539
483
0
8,636
32,966
43,225
178
7,932
24,695
0
26,043
W
15,981
910
0
8,280
38,986
69,422
99
8,177
29,973
45,196
0
W
Charybdis
IHoodz
Charybdis
43,453
33,111
0
15,174
31,822
17,162
8,282
5,570
26,025
0
176,618
W
Fenrir
Imaushi
Fenrir
11,898
2,308
0
4,199
18,384
14,432
0
4,401
13,670
41
38,950
W
Hades
Johadree
Hades
25,663
1,677
1,413
11,111
26,188
19,652
456
7,642
18,384
92,328
0
L
21,531
962
0
4,315
25,322
37,066
264
4,858
20,212
348
42,852
L
Ganesha
S7AV
Ganesha
12,675
1,565
0
4,269
29,261
55,364
0
7,651
21,083
29,857
0
L
Tsukuyomi
n1 Hero
Tsukuyomi
33,569
9,191
0
7,726
31,413
20,330
151
8,394
22,859
0
96,588
L
Chernobog
xbudlightning
Chernobog
31,291
16,844
0
8,467
28,613
21,745
3,804
9,513
19,016
66
103,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,273
Gold Earned
84,195
483
Minions Killed
441
0
Camps Cleared
0
2,353,914
Distance Traveled
2,386,837
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
17,991
720
138
6
0
464,934
2
W
Tyr
15,492
620
34
1
0
444,409
2
W
Sobek
16,051
642
37
1
0
479,902
2
W
Charybdis
21,580
863
225
9
0
462,398
0
W
Fenrir
15,970
639
28
1
0
499,558
2
W
Hades
17,180
687
159
6
0
467,647
3
L
Mulan
14,613
585
58
2
0
470,626
2
L
Ganesha
16,382
655
5
0
0
456,304
3
L
Tsukuyomi
17,727
709
78
3
0
497,872
3
L
Chernobog
17,482
699
162
6
0
497,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role