Player Matchup

Hades
Hades
C PUP L
Hades
Level 89
God Stats
2W - 1L
1,448 SR
Queue Stats
435W - 423L
1,495 Elo+
Party 1
Cerberus
Cerberus
Vision Speedy
Cerberus
Level 78
God Stats
51W - 45L
1,524 SR
Queue Stats
125W - 100L
1,553 Elo+
Party 1
Charybdis
Charybdis
iLogurt
Charybdis
Level 142
God Stats
2W - 4L
1,381 SR
Queue Stats
95W - 68L
1,630 Elo+
Party 1
Team Averages
Level 103
1,451 SR
1,559 Elo+

VS

Team Averages
Level 125
1,597 SR
1,526 Elo+
Apollo
Apollo
BiscuitBoy7x
Apollo
Level 135
God Stats
1W - 1L
1,661 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Tyr
Tyr
Lobs lol
Tyr
Level 123
God Stats
4W - 3L
1,651 SR
Queue Stats
47W - 38L
1,634 Elo+
Solo
Hades
Hades
yeyitogonzalez
Hades
Level 118
God Stats
29W - 42L
1,479 SR
Queue Stats
268W - 324L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
C PUP L
Hades
18
2 / 7 / 10
13,300
700
17,159
19,962
11,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Vision Speedy
Cerberus
19
3 / 6 / 11
13,488
710
12,696
26,148
31,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
iLogurt
Charybdis
20
10 / 4 / 3
15,645
823
20,520
17,534
7,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 4 / 8
12,983
683
16,866
18,123
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 4
14,422
759
17,310
22,391
27,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 8 / 6
13,481
710
12,498
22,278
10,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
15
Kills
16
17
Deaths
15
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
8
1.75
W
Hades
C PUP L
Hades
2
7
10
1
L
9
3
4
3.67
W
Cerberus
Vision Speedy
Cerberus
3
6
11
1.42
W
Charybdis
iLogurt
Charybdis
10
4
3
2.88
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,375
Damage
46,674
63,644
Taken
62,792
50,075
Mitigated
46,203
14,488
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,866
9,723
0
2,641
18,123
7,401
2,073
10,176
7,947
0
60,414
W
Hades
C PUP L
Hades
17,159
1,903
586
6,837
19,962
11,154
116
4,717
15,015
55,091
0
L
17,310
2,671
0
6,536
22,391
27,995
260
8,441
13,950
0
56,588
W
Cerberus
Vision Speedy
Cerberus
12,696
964
0
4,137
26,148
31,012
314
2,319
23,257
36,045
0
W
Charybdis
iLogurt
Charybdis
20,520
6,469
0
2,928
17,534
7,909
3,480
5,510
11,639
0
88,746
L
12,498
1,731
300
4,663
22,278
10,807
1,046
11,316
10,962
62,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
40,886
238
Minions Killed
214
0
Camps Cleared
0
932,096
Distance Traveled
1,012,791
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,983
683
65
3
0
311,460
1
W
Hades
13,300
700
72
4
0
317,921
0
L
Tyr
14,422
759
60
3
0
381,518
2
W
Cerberus
13,488
710
42
2
0
319,649
2
W
Charybdis
15,645
823
124
7
0
294,526
4
L
Hades
13,481
710
89
5
0
319,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role