Player Matchup

Chernobog
Chernobog
Masters
Intxnse
Chernobog
Masters
Level 158
God Stats
7W - 3L
1,829 SR
Queue Stats
281W - 272L
2,343 MMR
Solo
Ares
Ares
Diamond II
Myhren
Ares
Diamond II
Level 98
God Stats
16W - 13L
1,792 SR
Queue Stats
124W - 114L
2,343 MMR
Solo
Fenrir
Fenrir
Diamond II
Rhubee
Fenrir
Diamond II
Level 160
God Stats
10W - 8L
1,677 SR
Queue Stats
472W - 462L
2,282 MMR
Solo
King Arthur
King Arthur
Diamond IV
Zhertvah
King Arthur
Diamond IV
Level 133
God Stats
17W - 12L
1,689 SR
Queue Stats
184W - 171L
2,179 MMR
Solo
Kukulkan
Kukulkan
Diamond II
ZqAuan
Kukulkan
Diamond II
Level 149
God Stats
18W - 9L
1,654 SR
Queue Stats
150W - 127L
2,466 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,728 SR
2,323 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,695 SR
2,331 MMR
Xbalanque
Xbalanque
Platinum I
EloTerrorists
Xbalanque
Platinum I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
2,269 MMR
Party 1
Odin
Odin
Masters
Houzell
Odin
Masters
Level 68
God Stats
3W - 0L
1,977 SR
Queue Stats
122W - 98L
2,415 MMR
Solo
Sol
Sol
Platinum III
TheMAJicMike
Sol
Platinum III
Level 160
God Stats
2W - 2L
1,538 SR
Queue Stats
26W - 12L
2,113 MMR
Party 1
Ymir
Ymir
Diamond V
calo1026
Ymir
Diamond V
Level 157
God Stats
4W - 0L
1,760 SR
Queue Stats
67W - 49L
2,165 MMR
Solo
Awilix
Awilix
Masters
lordfeiza
Awilix
Masters
Level 108
God Stats
31W - 18L
1,702 SR
Queue Stats
256W - 225L
2,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Intxnse
Chernobog
20
7 / 5 / 7
14,295
511
21,491
27,713
14,667
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Myhren
Ares
17
5 / 7 / 13
13,067
467
18,914
33,701
51,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Rhubee
Fenrir
19
5 / 9 / 11
13,652
488
19,170
35,026
24,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Zhertvah
King Arthur
18
6 / 7 / 8
13,767
492
25,432
31,424
49,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ZqAuan
Kukulkan
20
5 / 7 / 10
14,109
504
27,120
20,389
12,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangThorLancelotIshtar

VS

Bans
RavanaRamaMauiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EloTerrorists
Xbalanque
20
9 / 5 / 10
17,080
610
30,486
29,269
13,828
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Houzell
Odin
20
2 / 7 / 13
14,468
517
12,230
34,554
46,105
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 3 / 11
15,743
562
25,486
25,690
13,618
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
15
2 / 9 / 16
12,536
448
7,849
36,460
50,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Awilix
lordfeiza
Awilix
20
19 / 5 / 9
18,626
665
38,296
30,604
19,320
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
94
28
Kills
35
35
Deaths
29
49
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EloTerrorists
Xbalanque
9
5
10
2.8
W
Odin
Houzell
Odin
2
7
13
1.21
L
Chernobog
Intxnse
Chernobog
7
5
7
2.1
L
Ares
Myhren
Ares
5
7
13
1.64
L
Fenrir
Rhubee
Fenrir
5
9
11
1.17
W
3
3
11
2.83
L
King Arthur
Zhertvah
King Arthur
6
7
8
1.43
L
Kukulkan
ZqAuan
Kukulkan
5
7
10
1.43
W
Ymir
2
9
16
1.11
W
Awilix
lordfeiza
Awilix
19
5
9
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,127
Damage
114,347
148,253
Taken
156,577
152,234
Mitigated
143,451
23,723
Healing
48,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EloTerrorists
Xbalanque
30,486
18,043
0
14,360
29,269
13,828
4,201
6,604
22,665
0
176,534
W
Odin
Houzell
Odin
12,230
2,598
0
7,638
34,554
46,105
0
7,931
26,623
0
93,564
L
Chernobog
Intxnse
Chernobog
21,491
14,497
0
10,109
27,713
14,667
0
4,191
23,522
0
128,918
L
Ares
Myhren
Ares
18,914
1,274
0
2,705
33,701
51,295
0
11,841
21,860
46,285
1,896
L
Fenrir
Rhubee
Fenrir
19,170
7,161
0
5,274
35,026
24,347
0
8,475
26,551
62
130,111
W
25,486
11,227
0
16,062
25,690
13,618
3,393
7,042
18,648
195,499
0
L
King Arthur
Zhertvah
King Arthur
25,432
2,805
0
4,019
31,424
49,066
39
4,330
26,702
0
109,437
L
Kukulkan
ZqAuan
Kukulkan
27,120
3,068
0
1,616
20,389
12,859
172
6,058
14,331
135,082
0
W
Ymir
7,849
2,113
0
2,691
36,460
50,580
0
18,505
17,955
19,938
0
W
Awilix
lordfeiza
Awilix
38,296
22,412
0
7,331
30,604
19,320
0
7,766
22,838
0
180,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,890
Gold Earned
78,453
740
Minions Killed
844
0
Camps Cleared
0
2,524,584
Distance Traveled
2,620,533
44
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,080
610
234
8
0
492,213
4
W
Odin
14,468
517
175
6
0
511,201
11
L
Chernobog
14,295
511
173
6
0
483,150
9
L
Ares
13,067
467
42
2
0
531,227
9
L
Fenrir
13,652
488
155
6
0
515,809
5
W
Sol
15,743
562
252
9
0
501,751
10
L
King Arthur
13,767
492
162
6
0
481,151
10
L
Kukulkan
14,109
504
208
7
0
513,247
11
W
Ymir
12,536
448
19
1
0
502,028
8
W
Awilix
18,626
665
164
6
0
613,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role