Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BlueIce140
Cliodhna
Level 106
God Stats
6W - 3L
1,594 SR
Queue Stats
27W - 25L
1,450 Elo+
Party 2
Skadi
Skadi
Catrpimaster
Skadi
Level 57
God Stats
5W - 1L
1,636 SR
Queue Stats
62W - 59L
1,323 Elo+
Solo
Merlin
Merlin
ShrekRailedMe_
Merlin
Level 129
God Stats
2W - 0L
1,476 SR
Queue Stats
27W - 22L
1,476 Elo+
Party 2
Osiris
Osiris
Spiderman3566
Osiris
Level 63
God Stats
2W - 4L
1,298 SR
Queue Stats
127W - 141L
1,430 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,436 Elo+

VS

Team Averages
Level 126
1,479 SR
1,323 Elo+
Poseidon
Poseidon
Brotha_Sierra
Poseidon
Level 158
God Stats
1W - 3L
1,431 SR
Queue Stats
7W - 20L
1,254 Elo+
Party 1
Chang'e
Chang'e
Gameovererking
Chang'e
Level 65
God Stats
3W - 4L
1,511 SR
Queue Stats
19W - 53L
1,243 Elo+
Party 1
Charybdis
Charybdis
SpiritusLux
Charybdis
Level 129
God Stats
2W - 8L
1,273 SR
Queue Stats
213W - 250L
1,366 Elo+
Solo
Da Ji
Da Ji
TohaDro
Da Ji
Level 153
God Stats
0W - 1L
1,691 SR
Queue Stats
16W - 29L
1,383 Elo+
Party 1
Khepri
Khepri
pleased_whale0
Khepri
Level 123
God Stats
39W - 42L
1,490 SR
Queue Stats
219W - 253L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 4
8,510
448
3,682
10,591
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
BlueIce140
Cliodhna
18
9 / 1 / 2
11,040
581
18,981
20,135
9,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 3
8,115
427
10,699
15,798
5,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
1 / 3 / 3
9,783
515
8,696
12,319
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 0 / 0
10,897
574
5,971
15,097
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brotha_Sierra
Poseidon
18
0 / 1 / 0
10,763
566
7,326
8,408
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 4 / 0
9,504
500
13,456
17,466
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
SpiritusLux
Charybdis
13
4 / 1 / 2
8,159
429
12,600
13,464
5,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
TohaDro
Da Ji
13
1 / 5 / 0
7,844
413
7,362
18,364
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
8,832
465
4,782
11,526
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
11
11
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
4
2
W
Cliodhna
BlueIce140
Cliodhna
9
1
2
10
L
Poseidon
Brotha_Sierra
Poseidon
0
1
0
0
W
1
7
3
0.36
L
4
4
0
1
W
1
3
3
0.83
W
1
0
0
1
L
Charybdis
SpiritusLux
Charybdis
4
1
2
5
L
Da Ji
TohaDro
Da Ji
1
5
0
0.2
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
45,526
73,940
Taken
69,228
41,985
Mitigated
37,392
31,292
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,682
872
3,359
3,986
10,591
10,182
253
2,592
7,999
30,228
0
W
Cliodhna
BlueIce140
Cliodhna
18,981
4,498
0
12,320
20,135
9,053
0
4,439
15,696
0
116,056
L
Poseidon
Brotha_Sierra
Poseidon
7,326
1,439
0
3,582
8,408
3,113
300
0
8,408
108,268
0
W
10,699
4,985
208
1,206
15,798
5,375
2,880
2,298
13,500
0
66,744
L
13,456
258
1,498
7,483
17,466
7,258
780
7,163
10,303
75,097
0
W
8,696
840
0
1,665
12,319
4,925
130
8,909
3,410
80,848
0
W
5,971
1,690
0
8,548
15,097
12,450
0
7,326
7,771
0
99,812
L
Charybdis
SpiritusLux
Charybdis
12,600
5,617
0
5,735
13,464
5,064
0
2,409
11,055
0
60,263
L
Da Ji
TohaDro
Da Ji
7,362
2,728
0
4,280
18,364
7,322
225
998
17,366
0
60,580
L
4,782
0
0
3,125
11,526
14,635
0
1,808
9,718
30,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
45,102
617
Minions Killed
533
0
Camps Cleared
0
1,804,970
Distance Traveled
1,697,700
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,510
448
38
2
0
314,763
0
W
Cliodhna
11,040
581
156
8
0
446,612
0
L
Poseidon
10,763
566
196
10
0
283,452
0
W
Skadi
8,115
427
88
5
0
310,636
1
L
Chang'e
9,504
500
128
7
0
352,484
5
W
Merlin
9,783
515
139
7
0
343,717
2
W
Osiris
10,897
574
196
10
0
389,242
6
L
Charybdis
8,159
429
88
5
0
332,544
8
L
Da Ji
7,844
413
90
5
0
362,646
3
L
Khepri
8,832
465
31
2
0
366,574
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role