Player Matchup

Olorun
Olorun
AFoolishClown
Olorun
Level 6
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
DarthDavis94
Bacchus
Level 43
God Stats
5W - 7L
1,533 SR
Queue Stats
9W - 13L
1,414 Elo+
Party 1
Tyr
Tyr
Iron_Patriot__
Tyr
Level 129
God Stats
1W - 2L
1,401 SR
Queue Stats
56W - 57L
1,486 Elo+
Party 1
Ra
Ra
LazyNaga
Ra
Level 23
God Stats
1W - 2L
1,435 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 1
Thor
Thor
War_Machine_94_
Thor
Level 128
God Stats
26W - 18L
1,562 SR
Queue Stats
80W - 64L
1,552 Elo+
Party 1
Team Averages
Level 66
1,485 SR
1,431 Elo+

VS

Team Averages
Level 50
1,533 SR
1,475 Elo+
Hercules
Hercules
BonBeited
Hercules
Level 61
God Stats
6W - 9L
1,348 SR
Queue Stats
104W - 122L
1,447 Elo+
Party 2
Ravana
Ravana
CuzBTrippin
Ravana
Level 18
God Stats
3W - 0L
1,802 SR
Queue Stats
18W - 17L
1,464 Elo+
Party 2
Ra
Ra
HeyBBYCKZ
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Rama
Rama
WildCat9
Rama
Level 48
God Stats
3W - 3L
1,517 SR
Queue Stats
47W - 56L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
hairnuffsaid
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,089
463
5,012
6,203
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
DarthDavis94
Bacchus
8
1 / 0 / 0
5,264
479
3,749
8,064
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

8
1 / 2 / 0
5,197
472
3,347
9,389
6,064
Mace

Mace

+10
Physical Power

9
2 / 2 / 2
5,692
517
4,059
5,818
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 2
5,803
528
4,286
9,802
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BonBeited
Hercules
11
2 / 0 / 1
6,560
596
6,158
6,908
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
10
0 / 2 / 3
6,050
550
2,841
7,699
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 2
6,649
604
5,521
5,998
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
3 / 0 / 1
6,320
575
6,730
8,643
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
hairnuffsaid
Cthulhu
9
1 / 1 / 0
5,442
495
4,088
6,565
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hercules
BonBeited
Hercules
2
0
1
2.5
W
Ravana
0
2
3
0.75
L
Bacchus
DarthDavis94
Bacchus
1
0
0
1
W
2
3
2
1
L
1
2
0
0.5
L
2
2
2
1.5
L
2
2
2
1.5
W
Rama
3
0
1
3.5
W
Cthulhu
hairnuffsaid
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
25,338
39,276
Taken
35,813
20,127
Mitigated
18,826
10,690
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
2,248
246
2,490
6,203
1,881
0
1,545
4,658
35,477
0
W
Hercules
BonBeited
Hercules
6,158
2,763
0
3,325
6,908
6,288
0
0
6,908
0
37,128
W
Ravana
2,841
1,095
0
1,166
7,699
3,178
0
1,087
6,612
0
44,232
L
Bacchus
DarthDavis94
Bacchus
3,749
670
222
1,286
8,064
6,081
0
2,437
5,627
19,086
0
W
5,521
459
69
1,796
5,998
2,500
814
2,972
3,026
42,972
0
L
3,347
603
0
3,181
9,389
6,064
0
101
8,740
0
25,729
L
4,059
297
140
1,685
5,818
2,474
90
3,318
2,500
32,724
0
L
4,286
1,108
0
1,440
9,802
3,627
0
2,208
7,517
0
32,718
W
Rama
6,730
5,231
0
5,412
8,643
3,135
0
4,253
4,390
0
46,608
W
Cthulhu
hairnuffsaid
Cthulhu
4,088
487
102
2,183
6,565
3,725
0
4,508
2,057
11,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
31,021
248
Minions Killed
350
0
Camps Cleared
0
965,447
Distance Traveled
1,084,080
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,089
463
61
6
0
149,437
0
W
Hercules
6,560
596
76
7
0
217,111
4
W
Ravana
6,050
550
86
8
0
200,371
1
L
Bacchus
5,264
479
34
3
0
187,976
1
W
Ra
6,649
604
77
7
0
253,218
0
L
Tyr
5,197
472
46
4
0
216,662
2
L
Ra
5,692
517
54
5
0
197,827
3
L
Thor
5,803
528
53
5
0
213,545
5
W
Rama
6,320
575
90
8
0
188,308
2
W
Cthulhu
5,442
495
21
2
0
225,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role