Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GabyCarp92
Geb
Level 160
God Stats
5W - 0L
1,789 SR
Queue Stats
174W - 115L
1,557 Elo+
Party 1
Osiris
Osiris
Luchocapoxd123
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 3L
1,915 Elo+
Party 1
Scylla
Scylla
Marcoster58
Scylla
Level 149
God Stats
9W - 4L
1,557 SR
Queue Stats
76W - 36L
1,695 Elo+
Party 1
Rama
Rama
batttttt
Rama
Level 160
God Stats
1W - 0L
1,647 SR
Queue Stats
3W - 1L
1,572 Elo+
Party 1
Team Averages
Level 125
1,599 SR
1,648 Elo+

VS

Team Averages
Level 67
1,436 SR
1,436 Elo+
Atlas
Atlas
Alis0n21
Atlas
Level 86
God Stats
0W - 1L
1,327 SR
Queue Stats
49W - 57L
1,456 Elo+
Solo
Hades
Hades
ChaosFFXII
Hades
Level 105
God Stats
18W - 16L
1,555 SR
Queue Stats
308W - 350L
1,454 Elo+
Solo
Rama
Rama
Licha0800
Rama
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
40W - 47L
1,462 Elo+
Party 2
Lancelot
Lancelot
NicolasCormack13
Lancelot
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
TX-Cormack
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 6
6,519
652
5,391
6,477
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 5
5,829
583
2,502
9,911
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 1
6,428
643
2,490
5,579
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
7 / 0 / 2
7,127
713
5,930
4,495
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
2 / 0 / 0
5,837
584
7,391
8,975
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alis0n21
Atlas
6
0 / 4 / 0
4,490
449
4,236
8,295
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
10
0 / 1 / 0
5,327
533
2,730
5,014
3,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
8
0 / 1 / 0
4,849
485
3,517
8,790
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,143
514
3,484
9,148
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
TX-Cormack
Kukulkan
10
0 / 5 / 0
5,625
563
1,799
6,108
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
6
6
L
Atlas
Alis0n21
Atlas
0
4
0
0
L
Hades
0
1
0
0
W
1
0
5
3.5
L
Rama
0
1
0
0
W
2
0
1
2.5
W
Scylla
7
0
2
8
L
0
4
0
0
L
Kukulkan
TX-Cormack
Kukulkan
0
5
0
0
W
Rama
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
15,766
35,437
Taken
37,355
18,590
Mitigated
16,298
11,437
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,391
2,340
0
500
6,477
2,226
0
479
5,998
0
39,946
L
Atlas
Alis0n21
Atlas
4,236
1,765
0
540
8,295
4,373
0
2,412
5,883
14,858
0
L
Hades
2,730
939
59
2,475
5,014
3,040
0
0
5,014
29,419
0
W
2,502
325
0
3,302
9,911
6,967
0
2,588
7,323
17,756
0
L
Rama
3,517
2,569
0
3,908
8,790
2,561
0
1,202
7,588
0
30,293
W
2,490
742
0
2,046
5,579
4,511
0
2,530
3,049
0
42,224
W
Scylla
5,930
437
0
395
4,495
1,644
0
1,025
3,470
57,556
0
L
3,484
384
0
2,808
9,148
3,528
0
1,066
8,082
0
32,623
L
Kukulkan
TX-Cormack
Kukulkan
1,799
102
0
110
6,108
2,796
0
3,752
2,356
40,713
0
W
Rama
7,391
5,729
0
5,194
8,975
3,242
370
2,143
6,832
0
48,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
25,434
365
Minions Killed
284
0
Camps Cleared
0
1,036,389
Distance Traveled
957,181
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,519
652
68
7
0
239,916
4
L
Atlas
4,490
449
13
1
0
181,489
4
L
Hades
5,327
533
50
5
0
172,785
8
W
Geb
5,829
583
19
2
0
214,592
2
L
Rama
4,849
485
60
6
0
186,037
4
W
Osiris
6,428
643
91
9
0
187,560
1
W
Scylla
7,127
713
106
11
0
204,241
4
L
Lancelot
5,143
514
75
8
0
242,527
0
L
Kukulkan
5,625
563
86
9
0
174,343
4
W
Rama
5,837
584
81
8
0
190,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role