Player Matchup

Scylla
Scylla
Enders160
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 2
Atlas
Atlas
Hcrrific
Atlas
Level 68
God Stats
0W - 1L
1,559 SR
Queue Stats
5W - 7L
1,548 Elo+
Party 2
Skadi
Skadi
crogol
Skadi
Level 100
God Stats
0W - 1L
1,702 SR
Queue Stats
6W - 7L
1,563 Elo+
Party 2
Team Averages
Level 86
1,587 SR
1,546 Elo+

VS

Team Averages
Level 104
1,550 SR
1,512 Elo+
Chronos
Chronos
Sack2587
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,454 Elo+
Party 1
Ullr
Ullr
Tibault
Ullr
Level 160
God Stats
29W - 23L
1,634 SR
Queue Stats
970W - 923L
1,618 Elo+
Solo
Cthulhu
Cthulhu
basuquero
Cthulhu
Level 25
God Stats
3W - 2L
1,516 SR
Queue Stats
64W - 66L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Enders160
Scylla
16
3 / 8 / 3
10,919
682
10,620
13,078
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Hcrrific
Atlas
17
1 / 2 / 5
11,427
714
12,622
17,613
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
crogol
Skadi
15
2 / 8 / 2
10,750
672
16,437
15,912
6,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sack2587
Chronos
17
2 / 3 / 11
11,315
707
9,068
16,251
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
Tibault
Ullr
19
11 / 2 / 4
13,473
842
16,442
16,094
7,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
basuquero
Cthulhu
18
5 / 1 / 9
13,134
821
13,981
18,491
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
18
18
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Enders160
Scylla
3
8
3
0.56
L
Atlas
Hcrrific
Atlas
1
2
5
1.75
W
Chronos
Sack2587
Chronos
2
3
11
2.5
W
Ullr
Tibault
Ullr
11
2
4
6.5
W
Cthulhu
basuquero
Cthulhu
5
1
9
9.5
L
Skadi
crogol
Skadi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
39,491
46,603
Taken
50,836
36,509
Mitigated
35,174
3,419
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Enders160
Scylla
10,620
1,713
0
250
13,078
5,304
0
6,681
6,397
32,199
0
L
Atlas
Hcrrific
Atlas
12,622
6,147
0
2,037
17,613
24,271
0
8,924
8,689
27,866
0
W
Chronos
Sack2587
Chronos
9,068
3,976
0
2,674
16,251
7,278
1,199
7,370
8,881
57,091
0
W
Ullr
Tibault
Ullr
16,442
7,156
0
3,399
16,094
7,696
2,127
6,384
9,710
0
71,353
W
Cthulhu
basuquero
Cthulhu
13,981
663
881
6,261
18,491
20,200
138
9,785
8,706
37,341
0
L
Skadi
crogol
Skadi
16,437
8,934
0
1,132
15,912
6,934
0
7,504
8,408
0
61,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
37,922
165
Minions Killed
211
0
Camps Cleared
0
773,726
Distance Traveled
895,282
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,919
682
65
4
0
229,241
0
L
Atlas
11,427
714
19
1
0
306,297
0
W
Chronos
11,315
707
83
5
0
288,833
0
W
Ullr
13,473
842
80
5
0
300,542
3
W
Cthulhu
13,134
821
48
3
0
305,907
1
L
Skadi
10,750
672
81
5
0
238,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role