Player Matchup

He Bo
He Bo
ChiefMarsh
He Bo
Level 69
God Stats
1W - 1L
1,253 SR
Queue Stats
56W - 63L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
ElusiveNinja16
Yu Huang
Level 146
God Stats
3W - 1L
1,429 SR
Queue Stats
270W - 282L
1,507 Elo+
Party 2
Hercules
Hercules
Grizwits
Hercules
Level 158
God Stats
6W - 3L
1,644 SR
Queue Stats
348W - 372L
1,512 Elo+
Party 2
Rama
Rama
PetroBooomin
Rama
Level 145
God Stats
1W - 0L
1,839 SR
Queue Stats
49W - 42L
1,534 Elo+
Solo
Eset
Eset
Valtund
Eset
Level 138
God Stats
4W - 5L
1,394 SR
Queue Stats
204W - 205L
1,535 Elo+
Party 2
Team Averages
Level 131
1,512 SR
1,504 Elo+

VS

Team Averages
Level 120
1,527 SR
1,568 Elo+
Kuzenbo
Kuzenbo
BussyBlaster69
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 3
Izanami
Izanami
ELDERxRAGE
Izanami
Level 144
God Stats
1W - 1L
1,643 SR
Queue Stats
26W - 23L
1,549 Elo+
Party 1
King Arthur
King Arthur
MEREPLAYS
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,674 Elo+
Party 1
Persephone
Persephone
REDMERMAID907
Persephone
Level 157
God Stats
10W - 7L
1,490 SR
Queue Stats
135W - 127L
1,542 Elo+
Solo
Chernobog
Chernobog
ThiccFloof
Chernobog
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 7 / 12
8,747
673
5,573
14,379
6,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
18
4 / 4 / 16
10,362
797
12,785
11,801
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Grizwits
Hercules
19
6 / 3 / 15
10,457
804
11,546
22,973
21,048
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 4 / 10
12,278
944
34,590
16,285
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
Valtund
Eset
17
2 / 3 / 16
9,952
766
6,613
14,189
12,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 11
8,967
690
8,601
22,604
29,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ELDERxRAGE
Izanami
16
3 / 7 / 8
9,622
740
14,274
16,178
8,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MEREPLAYS
King Arthur
16
2 / 6 / 14
9,263
713
10,539
19,571
24,155
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
REDMERMAID907
Persephone
17
3 / 5 / 11
10,264
790
18,263
11,966
5,728
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ThiccFloof
Chernobog
18
10 / 3 / 7
10,851
835
11,591
13,066
8,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
27
Kills
20
21
Deaths
28
69
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
W
He Bo
1
7
12
1
L
Izanami
ELDERxRAGE
Izanami
3
7
8
1
W
Yu Huang
4
4
16
3
W
Hercules
Grizwits
Hercules
6
3
15
4.5
L
King Arthur
MEREPLAYS
King Arthur
2
6
14
1.5
W
14
4
10
4.75
L
Persephone
REDMERMAID907
Persephone
3
5
11
1.7
L
Chernobog
ThiccFloof
Chernobog
10
3
7
4.5
W
Eset
Valtund
Eset
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,107
Damage
63,268
79,627
Taken
83,385
54,773
Mitigated
76,240
28,185
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,601
2,200
1,340
3,188
22,604
29,431
499
4,922
17,682
12,577
0
W
He Bo
5,573
1,264
2,203
2,088
14,379
6,065
540
3,888
10,372
7,432
0
L
Izanami
ELDERxRAGE
Izanami
14,274
7,611
353
2,096
16,178
8,783
1,227
4,429
11,749
0
35,614
W
Yu Huang
12,785
1,102
1,789
1,279
11,801
6,613
1,139
5,205
6,482
27,311
0
W
Hercules
Grizwits
Hercules
11,546
2,327
1,610
7,543
22,973
21,048
586
5,887
16,934
0
19,160
L
King Arthur
MEREPLAYS
King Arthur
10,539
290
2,107
2,190
19,571
24,155
271
8,198
11,373
0
18,383
W
34,590
19,879
2,654
3,758
16,285
8,967
2,449
6,739
9,324
0
62,326
L
Persephone
REDMERMAID907
Persephone
18,263
409
1,923
2,753
11,966
5,728
668
1,707
10,254
33,306
0
L
Chernobog
ThiccFloof
Chernobog
11,591
5,254
1,144
4,236
13,066
8,143
1,517
5,713
7,353
0
19,728
W
Eset
Valtund
Eset
6,613
813
3,133
2,128
14,189
12,080
946
4,300
9,651
17,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
48,967
146
Minions Killed
128
0
Camps Cleared
0
1,100,577
Distance Traveled
1,103,158
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,967
690
7
1
0
217,162
0
W
He Bo
8,747
673
8
1
0
208,229
0
L
Izanami
9,622
740
37
3
0
201,767
1
W
Yu Huang
10,362
797
37
3
0
207,285
3
W
Hercules
10,457
804
14
1
0
253,428
0
L
King Arthur
9,263
713
14
1
0
237,166
0
W
Rama
12,278
944
62
5
0
185,664
0
L
Persephone
10,264
790
39
3
0
225,849
1
L
Chernobog
10,851
835
31
2
0
221,214
0
W
Eset
9,952
766
25
2
0
245,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role