Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ClashClowd
Kumbhakarna
Level 121
God Stats
2W - 0L
1,718 SR
Queue Stats
96W - 107L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
Pixellette
Ao Kuang
Level 129
God Stats
2W - 0L
1,695 SR
Queue Stats
119W - 131L
1,433 Elo+
Party 1
Hachiman
Hachiman
SummedWEREWOLF
Hachiman
Level 82
God Stats
1W - 4L
1,099 SR
Queue Stats
76W - 87L
1,426 Elo+
Party 1
Chiron
Chiron
Yamyahu210
Chiron
Level 64
God Stats
1W - 0L
1,346 SR
Queue Stats
9W - 11L
1,376 Elo+
Solo
Team Averages
Level 100
1,472 SR
1,431 Elo+

VS

Team Averages
Level 78
1,518 SR
1,411 Elo+
Chiron
Chiron
RedDeadOne
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,383 Elo+
Solo
Hachiman
Hachiman
SpoopyLitwick
Hachiman
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,393 Elo+
Solo
Ishtar
Ishtar
iiiiiits Wardo
Ishtar
Level 116
God Stats
0W - 2L
1,186 SR
Queue Stats
178W - 189L
1,440 Elo+
Solo
Vamana
Vamana
muerase96
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,415 Elo+
Solo
Poseidon
Poseidon
ttv_itsDrugz
Poseidon
Level 61
God Stats
3W - 1L
1,902 SR
Queue Stats
168W - 151L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
5 / 3 / 17
12,406
730
11,946
29,100
31,817
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
ClashClowd
Kumbhakarna
19
1 / 3 / 19
12,454
733
6,836
25,819
39,223
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Pixellette
Ao Kuang
20
15 / 2 / 18
14,828
872
14,338
24,996
18,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
20
3 / 2 / 18
12,659
745
21,759
13,858
7,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Yamyahu210
Chiron
20
14 / 6 / 12
13,454
791
27,701
21,082
11,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RedDeadOne
Chiron
16
4 / 8 / 8
10,864
639
24,701
18,565
8,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
SpoopyLitwick
Hachiman
17
1 / 9 / 5
10,318
607
13,000
18,725
7,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 5 / 7
13,878
816
20,132
14,944
7,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
muerase96
Vamana
19
4 / 6 / 6
11,529
678
19,562
24,226
15,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
ttv_itsDrugz
Poseidon
17
0 / 10 / 10
10,566
622
19,365
15,579
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
38
Kills
16
16
Deaths
38
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
17
4.5
W
Kumbhakarna
ClashClowd
Kumbhakarna
1
3
19
3.5
W
Ao Kuang
Pixellette
Ao Kuang
15
2
18
12
L
Chiron
RedDeadOne
Chiron
4
8
8
1
L
Hachiman
SpoopyLitwick
Hachiman
1
9
5
0.39
W
Hachiman
3
2
18
6
W
Chiron
Yamyahu210
Chiron
14
6
12
3.33
L
7
5
7
2.1
L
Vamana
muerase96
Vamana
4
6
6
1.17
L
Poseidon
ttv_itsDrugz
Poseidon
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,580
Damage
96,760
114,855
Taken
92,039
107,618
Mitigated
46,208
62,733
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,946
1,550
3,596
11,257
29,100
31,817
756
4,458
24,642
0
24,706
W
Kumbhakarna
ClashClowd
Kumbhakarna
6,836
195
6,279
6,929
25,819
39,223
267
6,280
19,539
23,125
0
W
Ao Kuang
Pixellette
Ao Kuang
14,338
4,069
8,088
12,467
24,996
18,080
552
3,076
21,920
15,963
0
L
Chiron
RedDeadOne
Chiron
24,701
9,057
1,924
2,509
18,565
8,541
0
5,155
13,408
0
33,903
L
Hachiman
SpoopyLitwick
Hachiman
13,000
5,906
689
862
18,725
7,974
469
3,316
15,409
0
25,367
W
Hachiman
21,759
12,492
1,552
3,368
13,858
7,356
4,631
2,244
11,614
0
47,778
W
Chiron
Yamyahu210
Chiron
27,701
9,129
4,203
4,994
21,082
11,142
3,091
3,307
17,775
0
50,568
L
20,132
8,486
670
1,983
14,944
7,714
1,152
4,345
10,599
0
45,054
L
Vamana
muerase96
Vamana
19,562
6,599
2,343
9,784
24,226
15,854
42
5,154
19,072
0
35,874
L
Poseidon
ttv_itsDrugz
Poseidon
19,365
3,266
587
695
15,579
6,125
57
3,204
12,375
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,801
Gold Earned
57,155
175
Minions Killed
156
0
Camps Cleared
0
1,705,378
Distance Traveled
1,346,060
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,406
730
33
2
0
359,719
0
W
Kumbhakarna
12,454
733
17
1
0
362,603
3
W
Ao Kuang
14,828
872
3
0
0
335,845
0
L
Chiron
10,864
639
34
2
0
231,614
0
L
Hachiman
10,318
607
26
2
0
263,938
0
W
Hachiman
12,659
745
73
4
0
331,979
0
W
Chiron
13,454
791
49
3
0
315,232
1
L
Ishtar
13,878
816
56
3
0
294,628
0
L
Vamana
11,529
678
20
1
0
305,553
1
L
Poseidon
10,566
622
20
1
0
250,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role