Player Matchup

Vamana
Vamana
F1RE909
Vamana
Level 109
God Stats
1W - 0L
1,688 SR
Queue Stats
14W - 9L
1,590 Elo+
Party 2
Kuzenbo
Kuzenbo
RedShiftFish
Kuzenbo
Level 124
God Stats
1W - 1L
1,655 SR
Queue Stats
53W - 35L
1,630 Elo+
Party 2
Thanatos
Thanatos
Skepticzzz-_
Thanatos
Level 154
God Stats
21W - 16L
1,580 SR
Queue Stats
250W - 257L
1,566 Elo+
Solo
Horus
Horus
Supermegajoe
Horus
Level 49
God Stats
1W - 0L
1,309 SR
Queue Stats
19W - 3L
1,828 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSpartaKing
Baron Samedi
Level 145
God Stats
3W - 0L
1,882 SR
Queue Stats
59W - 47L
1,595 Elo+
Party 2
Team Averages
Level 116
1,623 SR
1,642 Elo+

VS

Team Averages
Level 83
1,503 SR
1,529 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ABELNEO
Nox
Level 63
God Stats
1W - 1L
1,792 SR
Queue Stats
5W - 4L
1,605 Elo+
Party 3
Xing Tian
Xing Tian
Aides_in_a_can
Xing Tian
Level 144
God Stats
9W - 7L
1,579 SR
Queue Stats
38W - 42L
1,475 Elo+
Party 1
Bastet
Bastet
CesarLittle
Bastet
Level 46
God Stats
2W - 1L
1,548 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 3
Neith
Neith
shavdeCLAM
Neith
Level 5
God Stats
0W - 2L
1,093 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
F1RE909
Vamana
18
4 / 1 / 14
11,888
793
14,412
26,935
27,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
RedShiftFish
Kuzenbo
18
1 / 1 / 12
11,430
762
11,631
19,854
37,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Skepticzzz-_
Thanatos
20
10 / 3 / 8
12,006
800
17,908
18,720
12,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 0 / 18
10,063
671
14,073
17,948
22,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
TheSpartaKing
Baron Samedi
19
9 / 0 / 8
12,052
803
17,925
9,363
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 0 / 1
10,661
711
17,170
17,093
23,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
16
1 / 5 / 3
9,471
631
8,569
14,860
9,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Aides_in_a_can
Xing Tian
16
2 / 7 / 3
10,210
681
12,105
21,431
18,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
15
0 / 7 / 1
8,827
588
8,761
17,938
7,133
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
0 / 5 / 4
9,134
609
7,045
15,488
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
24
Kills
5
5
Deaths
24
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Nox
1
5
3
0.5
L
Xing Tian
Aides_in_a_can
Xing Tian
2
7
3
0.5
L
Bastet
0
7
1
0.07
W
Vamana
F1RE909
Vamana
4
1
14
11
W
Kuzenbo
RedShiftFish
Kuzenbo
1
1
12
7
W
Thanatos
Skepticzzz-_
Thanatos
10
3
8
4.67
W
0
0
18
9
W
Baron Samedi
TheSpartaKing
Baron Samedi
9
0
8
13
L
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,949
Damage
53,650
92,820
Taken
86,810
105,038
Mitigated
64,845
50,628
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
17,170
2,073
0
3,233
17,093
23,782
0
5,268
11,379
0
55,685
L
Nox
8,569
1,489
0
2,801
14,860
9,621
0
5,618
9,118
25,609
0
L
Xing Tian
Aides_in_a_can
Xing Tian
12,105
651
0
911
21,431
18,472
0
8,222
12,492
26,391
0
L
Bastet
8,761
1,270
0
1,666
17,938
7,133
37
6,814
10,851
0
27,005
W
Vamana
F1RE909
Vamana
14,412
6,940
2,792
10,795
26,935
27,016
1,721
7,159
19,776
0
37,536
W
Kuzenbo
RedShiftFish
Kuzenbo
11,631
3,873
0
3,028
19,854
37,438
291
3,217
16,637
34,072
0
W
Thanatos
Skepticzzz-_
Thanatos
17,908
6,138
0
13,768
18,720
12,563
2,491
3,229
15,491
0
56,666
W
14,073
5,690
1,687
7,231
17,948
22,304
1,198
5,210
12,738
0
19,286
W
Baron Samedi
TheSpartaKing
Baron Samedi
17,925
1,305
6,039
5,288
9,363
5,717
3,343
1,859
7,504
56,205
0
L
Neith
7,045
3,467
0
3,416
15,488
5,837
0
3,634
11,709
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
48,303
292
Minions Killed
259
0
Camps Cleared
0
1,581,634
Distance Traveled
1,334,534
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,661
711
86
6
0
280,049
2
L
Nox
9,471
631
47
3
0
256,024
3
L
Xing Tian
10,210
681
27
2
0
279,393
1
L
Bastet
8,827
588
36
2
0
275,211
2
W
Vamana
11,888
793
57
4
0
337,028
0
W
Kuzenbo
11,430
762
39
3
0
320,420
4
W
Thanatos
12,006
800
67
4
0
314,319
1
W
Horus
10,063
671
28
2
0
329,688
3
W
Baron Samedi
12,052
803
101
7
0
280,179
4
L
Neith
9,134
609
63
4
0
243,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role