Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Suuaaz
Bacchus
Level 56
God Stats
2W - 2L
1,599 SR
Queue Stats
14W - 8L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tubahuh
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,474 Elo+
Party 1
Team Averages
Level 103
1,533 SR
1,507 Elo+

VS

Team Averages
Level 77
1,863 SR
1,603 Elo+
Charybdis
Charybdis
Irexmaed
Charybdis
Level 105
God Stats
1W - 0L
1,852 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 2
Tiamat
Tiamat
Krimnorr
Tiamat
Level 28
God Stats
4W - 0L
1,969 SR
Queue Stats
8W - 1L
1,750 Elo+
Party 2
Horus
Horus
Peekoh
Horus
Level 98
God Stats
2W - 0L
1,768 SR
Queue Stats
10W - 4L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 3 / 0
8,322
640
5,745
7,350
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Suuaaz
Bacchus
13
0 / 1 / 0
8,617
663
2,060
11,763
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Tubahuh
Ah Muzen Cab
13
0 / 6 / 0
8,025
617
11,586
12,707
5,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Irexmaed
Charybdis
16
4 / 0 / 4
9,731
749
12,203
10,627
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Krimnorr
Tiamat
15
3 / 0 / 7
9,614
740
9,785
8,268
6,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Peekoh
Horus
14
3 / 0 / 7
9,927
764
6,974
11,750
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
W
Charybdis
Irexmaed
Charybdis
4
0
4
6
W
Tiamat
Krimnorr
Tiamat
3
0
7
6.5
W
Horus
Peekoh
Horus
3
0
7
6.5
L
Bacchus
Suuaaz
Bacchus
0
1
0
0
L
Ah Muzen Cab
Tubahuh
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
28,962
31,820
Taken
30,645
24,168
Mitigated
25,605
7,383
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,745
234
0
825
7,350
3,386
0
2,031
5,197
42,196
0
W
Charybdis
Irexmaed
Charybdis
12,203
6,774
0
6,166
10,627
4,930
1,448
1,781
8,846
0
54,119
W
Tiamat
Krimnorr
Tiamat
9,785
946
295
3,676
8,268
6,923
250
3,451
4,817
29,431
0
W
Horus
Peekoh
Horus
6,974
3,303
727
2,730
11,750
13,752
0
2,655
9,095
0
14,395
L
Bacchus
Suuaaz
Bacchus
2,060
141
0
3,503
11,763
15,057
0
2,891
8,606
14,687
0
L
Ah Muzen Cab
Tubahuh
Ah Muzen Cab
11,586
6,322
0
3,055
12,707
5,725
0
4,152
8,187
0
39,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
29,272
172
Minions Killed
177
0
Camps Cleared
0
679,173
Distance Traveled
688,158
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,322
640
61
5
0
241,709
2
W
Charybdis
9,731
749
98
8
0
226,721
1
W
Tiamat
9,614
740
61
5
0
245,449
1
W
Horus
9,927
764
18
1
0
215,988
0
L
Bacchus
8,617
663
25
2
0
234,023
0
L
Ah Muzen Cab
8,025
617
86
7
0
203,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role