Player Matchup

Mercury
Mercury
Deadman5229
Mercury
Level 123
God Stats
0W - 1L
1,334 SR
Queue Stats
9W - 4L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
GrifferHD
Baron Samedi
Level 125
God Stats
1W - 1L
1,608 SR
Queue Stats
44W - 44L
1,544 Elo+
Solo
Ishtar
Ishtar
TELLEZxc
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
speedykilly
Sun Wukong
Level 126
God Stats
4W - 1L
1,692 SR
Queue Stats
69W - 71L
1,545 Elo+
Solo
Thanatos
Thanatos
tizii1151
Thanatos
Level 142
God Stats
3W - 1L
1,671 SR
Queue Stats
154W - 145L
1,495 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,562 Elo+

VS

Team Averages
Level 129
1,442 SR
1,614 Elo+
Cabrakan
Cabrakan
Countryhome
Cabrakan
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,600 Elo+
Party 1
Osiris
Osiris
Mortal-_-Torment
Osiris
Level 154
God Stats
1W - 1L
1,212 SR
Queue Stats
534W - 583L
1,558 Elo+
Solo
Pele
Pele
Pessimo
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,701 Elo+
Party 1
Olorun
Olorun
Stoplight
Olorun
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,784 Elo+
Party 1
Odin
Odin
supa hot lava
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deadman5229
Mercury
18
4 / 12 / 17
12,340
588
16,831
27,791
14,221
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
GrifferHD
Baron Samedi
20
9 / 7 / 16
14,551
693
32,039
28,575
20,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
TELLEZxc
Ishtar
20
10 / 5 / 19
14,569
694
39,090
21,017
12,557
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
speedykilly
Sun Wukong
20
9 / 5 / 17
15,595
743
31,430
34,825
31,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
tizii1151
Thanatos
20
5 / 8 / 16
13,149
626
23,893
24,054
12,631
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Countryhome
Cabrakan
20
6 / 9 / 21
14,845
707
21,886
45,187
82,446
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 4 / 15
17,056
812
19,004
34,494
44,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Pessimo
Pele
20
7 / 11 / 16
15,122
720
34,247
37,152
20,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Stoplight
Olorun
19
0 / 7 / 24
12,342
588
16,266
26,014
17,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 6 / 21
15,161
722
24,181
32,466
50,159
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
133
37
Kills
36
37
Deaths
37
85
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Countryhome
Cabrakan
6
9
21
1.83
L
Mercury
Deadman5229
Mercury
4
12
17
1.04
L
Baron Samedi
GrifferHD
Baron Samedi
9
7
16
2.43
W
14
4
15
5.38
W
Pele
Pessimo
Pele
7
11
16
1.36
W
Olorun
Stoplight
Olorun
0
7
24
1.71
L
Ishtar
TELLEZxc
Ishtar
10
5
19
3.9
L
Sun Wukong
speedykilly
Sun Wukong
9
5
17
3.5
W
9
6
21
3.25
L
Thanatos
tizii1151
Thanatos
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,283
Damage
115,584
136,262
Taken
175,313
91,649
Mitigated
215,086
62,376
Healing
62,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Countryhome
Cabrakan
21,886
2,627
1,314
6,196
45,187
82,446
277
6,559
38,400
34,587
0
L
Mercury
Deadman5229
Mercury
16,831
6,027
328
3,004
27,791
14,221
1,995
9,495
18,296
0
25,254
L
Baron Samedi
GrifferHD
Baron Samedi
32,039
1,670
11,071
11,383
28,575
20,473
577
7,692
20,883
56,927
0
W
19,004
5,720
7,930
9,500
34,494
44,609
2,012
7,399
27,095
0
41,976
W
Pele
Pessimo
Pele
34,247
5,050
2,510
7,613
37,152
20,200
1,363
6,232
30,894
149
70,900
W
Olorun
Stoplight
Olorun
16,266
9,180
10,963
9,757
26,014
17,672
4,064
5,647
19,968
39,585
2,329
L
Ishtar
TELLEZxc
Ishtar
39,090
18,764
1,557
3,504
21,017
12,557
2,083
5,031
15,986
0
63,296
L
Sun Wukong
speedykilly
Sun Wukong
31,430
5,109
779
13,553
34,825
31,767
435
10,380
24,445
0
68,506
W
24,181
3,694
3,083
3,376
32,466
50,159
165
6,202
26,264
1,116
38,466
L
Thanatos
tizii1151
Thanatos
23,893
3,637
2,745
14,452
24,054
12,631
645
5,360
18,694
0
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,204
Gold Earned
74,526
225
Minions Killed
202
0
Camps Cleared
0
1,754,177
Distance Traveled
1,700,169
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,845
707
24
1
0
318,555
0
L
Mercury
12,340
588
17
1
0
357,218
1
L
Baron Samedi
14,551
693
59
3
0
333,154
3
W
Osiris
17,056
812
39
2
0
370,427
0
W
Pele
15,122
720
71
3
0
326,931
0
W
Olorun
12,342
588
34
2
0
327,752
0
L
Ishtar
14,569
694
48
2
0
315,165
1
L
Sun Wukong
15,595
743
80
4
0
332,325
1
W
Odin
15,161
722
34
2
0
356,504
0
L
Thanatos
13,149
626
21
1
0
416,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role