Player Matchup

Zeus
Zeus
BugsyxBones
Zeus
Level 124
God Stats
355W - 352L
1,518 SR
Queue Stats
355W - 358L
1,502 Elo+
Solo
Izanami
Izanami
Ezdeath3035
Izanami
Level 151
God Stats
13W - 19L
1,486 SR
Queue Stats
280W - 337L
1,389 Elo+
Solo
Khepri
Khepri
Fluffymutton162
Khepri
Level 89
God Stats
2W - 5L
1,462 SR
Queue Stats
70W - 73L
1,419 Elo+
Solo
Discordia
Discordia
Pink Thicc
Discordia
Level 106
God Stats
10W - 11L
1,553 SR
Queue Stats
98W - 111L
1,437 Elo+
Solo
Achilles
Achilles
fatdonkeybrows
Achilles
Level 143
God Stats
6W - 3L
1,691 SR
Queue Stats
98W - 107L
1,449 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,439 Elo+

VS

Team Averages
Level 128
1,582 SR
1,508 Elo+
Discordia
Discordia
Debido-Sama
Discordia
Level 128
God Stats
7W - 20L
1,274 SR
Queue Stats
223W - 255L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
Floati04
Sylvanus
Level 146
God Stats
44W - 34L
1,551 SR
Queue Stats
294W - 292L
1,521 Elo+
Party 1
Chang'e
Chang'e
Hiaji
Chang'e
Level 127
God Stats
92W - 61L
1,664 SR
Queue Stats
250W - 243L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
Phantom5gamer13
Hun Batz
Level 98
God Stats
1W - 0L
1,622 SR
Queue Stats
31W - 29L
1,489 Elo+
Solo
Odin
Odin
x_Greenpaw
Odin
Level 142
God Stats
13W - 3L
1,797 SR
Queue Stats
324W - 311L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,765
1,096
14,160
7,879
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ezdeath3035
Izanami
13
0 / 0 / 0
7,617
952
2,138
2,589
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 4
8,734
1,092
4,299
8,592
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Pink Thicc
Discordia
14
0 / 2 / 4
8,553
1,069
8,337
5,197
2,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
14
4 / 5 / 1
8,979
1,122
9,615
12,640
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

251

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Debido-Sama
Discordia
14
2 / 2 / 7
8,955
1,119
6,682
9,230
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Floati04
Sylvanus
15
4 / 0 / 9
10,235
1,279
7,119
7,959
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Hiaji
Chang'e
14
3 / 1 / 10
9,210
1,151
7,094
7,075
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
2 / 3 / 7
8,675
1,084
5,161
12,628
5,521
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 9
9,356
1,170
9,604
7,201
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
14
14
Deaths
6
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Discordia
Debido-Sama
Discordia
2
2
7
2.75
L
Izanami
Ezdeath3035
Izanami
0
0
0
0
W
Sylvanus
Floati04
Sylvanus
4
0
9
8.5
L
0
2
4
1
W
Chang'e
Hiaji
Chang'e
3
1
10
8
W
Hun Batz
2
3
7
1.83
L
Discordia
Pink Thicc
Discordia
0
2
4
1
L
Achilles
4
5
1
0.9
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
35,660
36,897
Taken
44,093
25,183
Mitigated
30,912
2,144
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,160
864
161
64
7,879
3,622
0
4,696
2,992
38,442
0
W
Discordia
Debido-Sama
Discordia
6,682
474
0
20
9,230
3,683
0
4,483
4,517
29,312
0
L
Izanami
Ezdeath3035
Izanami
2,138
1,150
0
25
2,589
1,156
0
736
1,643
0
12,035
W
Sylvanus
Floati04
Sylvanus
7,119
727
4,794
4,033
7,959
9,671
0
5,368
2,505
10,988
0
L
4,299
371
134
715
8,592
10,442
0
4,028
4,266
7,792
0
W
Chang'e
Hiaji
Chang'e
7,094
373
6,444
3,105
7,075
2,986
0
4,795
2,189
22,870
0
W
Hun Batz
5,161
1,610
0
0
12,628
5,521
0
6,359
6,113
0
16,289
L
Discordia
Pink Thicc
Discordia
8,337
237
0
250
5,197
2,289
0
3,402
1,759
31,581
0
L
Achilles
9,615
3,340
0
795
12,640
7,674
0
8,033
4,461
0
15,849
W
9,604
2,331
0
540
7,201
9,051
0
5,791
1,410
0
18,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
46,431
157
Minions Killed
148
4
Camps Cleared
6
611,321
Distance Traveled
842,594
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,765
1,096
51
6
0
138,000
1
W
Discordia
8,955
1,119
51
6
2
161,730
0
L
Izanami
7,617
952
28
4
2
79,584
0
W
Sylvanus
10,235
1,279
1
0
0
162,854
1
L
Khepri
8,734
1,092
5
1
0
142,417
0
W
Chang'e
9,210
1,151
50
6
2
175,724
1
W
Hun Batz
8,675
1,084
26
3
1
158,639
0
L
Discordia
8,553
1,069
55
7
1
141,309
0
L
Achilles
8,979
1,122
18
2
1
110,011
0
W
Odin
9,356
1,170
20
3
1
183,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role