Player Matchup

Agni
Agni
Grosmalin
Agni
Level 122
God Stats
0W - 1L
1,306 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 1
Thor
Thor
LeetCTX
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
NationArmy2
Sylvanus
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
76W - 76L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
ggfgbfde
Erlang Shen
Level 140
God Stats
0W - 1L
1,526 SR
Queue Stats
11W - 11L
1,454 Elo+
Party 1
Ishtar
Ishtar
leirbager
Ishtar
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 1
Team Averages
Level 114
1,506 SR
1,471 Elo+

VS

Team Averages
Level 72
1,494 SR
1,528 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItsOriax
Cthulhu
Level 87
God Stats
6W - 5L
1,480 SR
Queue Stats
176W - 173L
1,456 Elo+
Party 2
Hachiman
Hachiman
Rayemjunior
Hachiman
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,599 Elo+
Party 2
Skadi
Skadi
Vitor-_-C
Skadi
Level 101
God Stats
10W - 4L
1,566 SR
Queue Stats
215W - 189L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
creale5391
Sylvanus
Level 83
God Stats
3W - 2L
1,426 SR
Queue Stats
284W - 241L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 6 / 4
10,066
719
21,525
16,892
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
LeetCTX
Thor
15
1 / 6 / 4
8,584
613
9,718
15,525
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
NationArmy2
Sylvanus
16
1 / 4 / 6
8,761
626
5,718
20,847
22,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ggfgbfde
Erlang Shen
15
4 / 7 / 4
9,647
689
8,608
26,501
19,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
leirbager
Ishtar
15
1 / 9 / 6
9,008
643
14,531
19,919
9,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
10 / 4 / 12
12,091
864
17,365
23,359
15,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
ItsOriax
Cthulhu
19
8 / 2 / 16
12,206
872
12,218
22,928
33,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Rayemjunior
Hachiman
18
6 / 2 / 14
11,014
787
28,061
11,703
6,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
Vitor-_-C
Skadi
19
5 / 1 / 12
11,307
808
27,165
13,363
7,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
creale5391
Sylvanus
18
3 / 2 / 16
11,284
806
8,382
16,597
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
10
Kills
32
32
Deaths
11
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
4
12
4
L
Agni
3
6
4
0.83
W
Cthulhu
ItsOriax
Cthulhu
8
2
16
8
L
Thor
LeetCTX
Thor
1
6
4
0.5
L
Sylvanus
NationArmy2
Sylvanus
1
4
6
1
W
Hachiman
Rayemjunior
Hachiman
6
2
14
6.5
W
Skadi
Vitor-_-C
Skadi
5
1
12
11
W
Sylvanus
creale5391
Sylvanus
3
2
16
5.5
L
Erlang Shen
ggfgbfde
Erlang Shen
4
7
4
0.86
L
Ishtar
leirbager
Ishtar
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,100
Damage
93,191
99,684
Taken
87,950
65,964
Mitigated
81,360
32,167
Healing
42,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,365
5,757
2,672
10,914
23,359
15,475
3,298
5,633
17,726
27,180
0
L
Agni
21,525
819
1,346
3,605
16,892
7,902
0
7,829
9,063
43,235
0
W
Cthulhu
ItsOriax
Cthulhu
12,218
973
1,466
3,597
22,928
33,839
30
6,506
16,422
25,269
0
L
Thor
LeetCTX
Thor
9,718
2,011
46
890
15,525
7,595
0
6,787
8,738
0
20,637
L
Sylvanus
NationArmy2
Sylvanus
5,718
2,112
8,143
6,430
20,847
22,127
135
8,472
12,375
12,248
0
W
Hachiman
Rayemjunior
Hachiman
28,061
10,447
504
1,468
11,703
6,308
887
3,230
8,473
0
43,725
W
Skadi
Vitor-_-C
Skadi
27,165
9,341
2,324
1,796
13,363
7,826
2,259
5,975
7,388
0
58,187
W
Sylvanus
creale5391
Sylvanus
8,382
1,212
10,094
7,218
16,597
17,912
810
5,899
10,698
13,776
0
L
Erlang Shen
ggfgbfde
Erlang Shen
8,608
4,124
2,948
6,546
26,501
19,209
107
7,147
19,354
0
17,038
L
Ishtar
leirbager
Ishtar
14,531
7,589
775
1,438
19,919
9,131
180
7,730
12,189
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
57,902
142
Minions Killed
156
0
Camps Cleared
0
1,154,202
Distance Traveled
1,289,313
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,091
864
22
2
0
246,506
0
L
Agni
10,066
719
54
4
0
243,018
0
W
Cthulhu
12,206
872
27
2
0
293,990
0
L
Thor
8,584
613
34
2
0
242,392
0
L
Sylvanus
8,761
626
17
1
0
216,273
1
W
Hachiman
11,014
787
26
2
0
251,298
4
W
Skadi
11,307
808
65
5
0
252,842
0
W
Sylvanus
11,284
806
16
1
0
244,677
0
L
Erlang Shen
9,647
689
10
1
0
242,404
0
L
Ishtar
9,008
643
27
2
0
210,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role