Player Matchup

Maui
Maui
BarrysTakeMagnum
Maui
Level 74
God Stats
5W - 4L
1,562 SR
Queue Stats
64W - 51L
1,614 Elo+
Party 2
Ne Zha
Ne Zha
Cachetoni18
Ne Zha
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 33L
1,577 Elo+
Solo
King Arthur
King Arthur
Killer101749
King Arthur
Level 27
God Stats
11W - 0L
1,956 SR
Queue Stats
46W - 22L
1,732 Elo+
Party 2
Tiamat
Tiamat
PlatSlapper
Tiamat
Level 47
God Stats
5W - 2L
1,654 SR
Queue Stats
94W - 51L
1,586 Elo+
Solo
Rama
Rama
mythymoo3
Rama
Level 29
God Stats
3W - 0L
1,905 SR
Queue Stats
48W - 23L
1,729 Elo+
Party 2
Team Averages
Level 44
1,715 SR
1,648 Elo+

VS

Team Averages
Level 86
1,600 SR
1,550 Elo+
Sol
Sol
JCasey02
Sol
Level 147
God Stats
1W - 1L
1,575 SR
Queue Stats
51W - 55L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
JungleGapper69
Sun Wukong
Level 8
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 2L
1,558 Elo+
Party 1
Agni
Agni
MainAccountPerm
Agni
Level 49
God Stats
23W - 19L
1,569 SR
Queue Stats
91W - 86L
1,562 Elo+
Solo
King Arthur
King Arthur
glitchfactory120
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,429 Elo+
Solo
Awilix
Awilix
sisisto
Awilix
Level 159
God Stats
0W - 1L
1,800 SR
Queue Stats
64W - 62L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,538
554
1,885
4,445
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
9
2 / 2 / 2
5,509
551
2,825
7,862
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Killer101749
King Arthur
12
2 / 0 / 2
6,249
625
7,544
7,005
5,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
10
0 / 0 / 0
5,358
536
892
4,435
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
11
2 / 0 / 0
6,219
622
5,806
7,275
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,991
499
3,564
5,769
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
JungleGapper69
Sun Wukong
8
0 / 2 / 0
4,368
437
2,685
6,330
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 0
6,655
666
3,788
2,891
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
glitchfactory120
King Arthur
9
0 / 3 / 0
5,120
512
3,292
10,083
6,589
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
sisisto
Awilix
9
1 / 1 / 0
5,303
530
5,637
7,779
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Ne Zha
2
2
2
1.5
L
0
0
0
0
L
Sun Wukong
JungleGapper69
Sun Wukong
0
2
0
0
W
King Arthur
Killer101749
King Arthur
2
0
2
3
L
1
0
0
1
W
Tiamat
0
0
0
0
L
King Arthur
glitchfactory120
King Arthur
0
3
0
0
W
Rama
2
0
0
2
L
Awilix
sisisto
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
18,966
31,022
Taken
32,852
16,657
Mitigated
14,561
13,129
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,885
543
0
1,678
4,445
3,181
0
1,853
2,527
16,400
1,753
W
Ne Zha
2,825
1,234
0
2,931
7,862
2,560
0
956
6,906
0
30,841
L
3,564
1,959
0
3,874
5,769
1,353
0
374
5,395
40,627
0
L
Sun Wukong
JungleGapper69
Sun Wukong
2,685
1,214
24
1,593
6,330
3,142
440
702
5,628
0
17,582
W
King Arthur
Killer101749
King Arthur
7,544
1,810
0
1,115
7,005
5,943
0
0
7,005
0
42,944
L
3,788
294
0
1,601
2,891
1,085
0
925
1,966
58,073
0
W
Tiamat
892
196
0
2,172
4,435
2,548
0
2,410
2,025
40,799
0
L
King Arthur
glitchfactory120
King Arthur
3,292
875
0
2,719
10,083
6,589
0
11
10,072
0
27,629
W
Rama
5,806
5,309
0
5,233
7,275
2,425
0
2,133
4,846
0
53,264
L
Awilix
sisisto
Awilix
5,637
2,355
0
3,272
7,779
2,392
0
532
7,247
0
38,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
26,437
353
Minions Killed
359
0
Camps Cleared
0
1,016,174
Distance Traveled
1,022,310
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,538
554
33
3
0
206,451
0
W
Ne Zha
5,509
551
64
6
0
224,912
2
L
Sol
4,991
499
70
7
0
176,044
1
L
Sun Wukong
4,368
437
35
4
0
213,840
0
W
King Arthur
6,249
625
69
7
0
202,762
0
L
Agni
6,655
666
125
13
0
219,202
7
W
Tiamat
5,358
536
91
9
0
195,426
5
L
King Arthur
5,120
512
59
6
0
160,665
1
W
Rama
6,219
622
96
10
0
186,623
4
L
Awilix
5,303
530
70
7
0
252,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role