Player Matchup

Ymir
Ymir
Ez1Gaming
Ymir
Level 98
God Stats
0W - 1L
1,788 SR
Queue Stats
11W - 20L
1,270 Elo+
Party 1
Izanami
Izanami
FaSe King
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,122 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MarianojS89
Tsukuyomi
Level 127
God Stats
6W - 5L
1,614 SR
Queue Stats
37W - 40L
1,355 Elo+
Party 3
Chang'e
Chang'e
SLOTH099
Chang'e
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,173 Elo+
Party 1
Hercules
Hercules
fsalizzi1984
Hercules
Level 28
God Stats
0W - 1L
1,379 SR
Queue Stats
20W - 18L
1,356 Elo+
Party 3
Team Averages
Level 70
1,556 SR
1,255 Elo+

VS

Team Averages
Level 98
1,484 SR
1,405 Elo+
Hel
Hel
DustinGrande
Hel
Level 159
God Stats
4W - 1L
1,643 SR
Queue Stats
122W - 119L
1,423 Elo+
Party 2
Shiva
Shiva
SERPENT_of_NIGHT
Shiva
Level 44
God Stats
8W - 6L
1,498 SR
Queue Stats
30W - 30L
1,388 Elo+
Party 2
The Morrigan
The Morrigan
Steven-Arango
The Morrigan
Level 66
God Stats
2W - 6L
1,334 SR
Queue Stats
103W - 112L
1,405 Elo+
Solo
Medusa
Medusa
THEjErCk
Medusa
Level 98
God Stats
1W - 0L
1,327 SR
Queue Stats
24W - 21L
1,404 Elo+
Party 2
Athena
Athena
TheCleggPlegg
Athena
Level 121
God Stats
5W - 4L
1,617 SR
Queue Stats
116W - 119L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 6 / 2
7,554
378
9,187
24,437
17,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FaSe King
Izanami
15
5 / 6 / 3
10,062
503
15,668
17,921
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
MarianojS89
Tsukuyomi
14
3 / 9 / 5
8,796
440
11,843
20,776
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
SLOTH099
Chang'e
12
0 / 6 / 5
7,770
389
7,252
16,469
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
fsalizzi1984
Hercules
13
0 / 7 / 3
7,675
384
5,169
20,137
18,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 13
11,043
552
19,969
19,743
8,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 1 / 13
10,653
533
16,133
16,700
11,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
Steven-Arango
The Morrigan
17
10 / 0 / 12
10,915
546
17,349
10,949
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
THEjErCk
Medusa
15
5 / 4 / 9
9,505
475
15,594
16,438
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 16
9,409
470
7,792
19,611
18,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
11
Kills
34
34
Deaths
11
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
10
2
13
8.25
L
Ymir
3
6
2
0.67
L
Izanami
FaSe King
Izanami
5
6
3
1.08
L
Tsukuyomi
MarianojS89
Tsukuyomi
3
9
5
0.61
W
6
1
13
12.5
L
Chang'e
SLOTH099
Chang'e
0
6
5
0.42
W
The Morrigan
Steven-Arango
The Morrigan
10
0
12
16
W
Medusa
THEjErCk
Medusa
5
4
9
2.38
W
3
4
16
2.75
L
Hercules
fsalizzi1984
Hercules
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,119
Damage
76,837
99,740
Taken
83,441
56,887
Mitigated
51,096
24,082
Healing
33,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,969
843
7,240
11,629
19,743
8,913
647
3,969
15,647
96,341
0
L
Ymir
9,187
1,672
0
4,786
24,437
17,623
224
10,435
14,002
34,690
1,534
L
Izanami
FaSe King
Izanami
15,668
12,049
315
3,053
17,921
7,649
1,438
6,686
11,235
0
84,701
L
Tsukuyomi
MarianojS89
Tsukuyomi
11,843
2,425
0
4,397
20,776
7,471
0
9,892
10,884
0
72,095
W
16,133
2,568
203
5,239
16,700
11,378
321
1,651
14,425
260
72,428
L
Chang'e
SLOTH099
Chang'e
7,252
559
1,375
4,660
16,469
5,874
216
9,658
6,811
42,778
0
W
The Morrigan
Steven-Arango
The Morrigan
17,349
5,081
155
2,515
10,949
5,124
630
3,273
7,676
73,545
5,340
W
Medusa
THEjErCk
Medusa
15,594
6,842
98
3,008
16,438
7,522
806
2,918
13,520
0
63,441
W
7,792
1,430
385
2,746
19,611
18,159
164
5,374
14,143
25,091
0
L
Hercules
fsalizzi1984
Hercules
5,169
654
323
5,173
20,137
18,270
144
5,110
15,027
0
34,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
51,525
379
Minions Killed
437
0
Camps Cleared
0
1,698,330
Distance Traveled
1,931,155
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,043
552
140
7
0
433,736
0
L
Ymir
7,554
378
47
2
0
306,209
2
L
Izanami
10,062
503
124
6
0
347,216
4
L
Tsukuyomi
8,796
440
103
5
0
383,097
5
W
Shiva
10,653
533
87
4
0
390,627
1
L
Chang'e
7,770
389
60
3
0
334,031
2
W
The Morrigan
10,915
546
96
5
0
361,458
2
W
Medusa
9,505
475
85
4
0
361,601
1
W
Athena
9,409
470
29
1
0
383,733
1
L
Hercules
7,675
384
45
2
0
327,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role