Player Matchup

Da Ji
Da Ji
Benji153
Da Ji
Level 49
God Stats
1W - 0L
1,642 SR
Queue Stats
8W - 4L
1,496 Elo+
Party 2
Chaac
Chaac
CheifSlapaHo
Chaac
Level 68
God Stats
1W - 0L
1,539 SR
Queue Stats
6W - 9L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
DizzyC0w
Cthulhu
Level 66
God Stats
2W - 1L
1,572 SR
Queue Stats
12W - 9L
1,445 Elo+
Party 2
Agni
Agni
Yakuza891
Agni
Level 139
God Stats
119W - 103L
1,634 SR
Queue Stats
164W - 168L
1,590 Elo+
Party 1
Xbalanque
Xbalanque
gonzagodness
Xbalanque
Level 62
God Stats
204W - 203L
1,491 SR
Queue Stats
218W - 241L
1,470 Elo+
Party 1
Team Averages
Level 77
1,576 SR
1,466 Elo+

VS

Team Averages
Level 34
1,451 SR
1,302 Elo+
Thor
Thor
Clophas
Thor
Level 55
God Stats
1W - 3L
1,387 SR
Queue Stats
27W - 48L
1,419 Elo+
Party 3
Mulan
Mulan
FuzzyNacho
Mulan
Level 55
God Stats
17W - 15L
1,586 SR
Queue Stats
127W - 140L
1,437 Elo+
Solo
Neith
Neith
Reivilox
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,246 Elo+
Party 3
Aphrodite
Aphrodite
gumovixen
Aphrodite
Level 3
God Stats
0W - 7L
1,284 SR
Queue Stats
0W - 8L
1,160 Elo+
Party 3
Maui
Maui
xPumbax
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Benji153
Da Ji
19
11 / 3 / 15
13,571
1,131
25,067
12,032
7,159
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 22
12,880
1,073
22,284
14,361
22,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DizzyC0w
Cthulhu
19
2 / 1 / 19
12,363
1,030
11,406
14,103
20,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
19
8 / 2 / 15
13,118
1,093
26,307
7,991
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
gonzagodness
Xbalanque
19
7 / 0 / 19
13,105
1,092
18,204
6,236
3,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Clophas
Thor
16
3 / 9 / 1
11,866
989
12,255
23,648
10,606
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
16
2 / 3 / 3
11,128
927
9,139
27,414
27,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Reivilox
Neith
16
2 / 5 / 3
11,187
932
13,451
17,167
7,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
gumovixen
Aphrodite
16
0 / 11 / 4
10,610
884
2,262
20,254
11,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
xPumbax
Maui
17
0 / 5 / 7
11,156
930
9,487
23,239
16,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
25
33
Kills
7
7
Deaths
33
90
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Benji153
Da Ji
11
3
15
6.17
W
5
1
22
16
L
Thor
Clophas
Thor
3
9
1
0.39
W
Cthulhu
DizzyC0w
Cthulhu
2
1
19
11.5
L
Mulan
2
3
3
1.17
L
Neith
Reivilox
Neith
2
5
3
0.7
W
Agni
8
2
15
7.75
W
Xbalanque
gonzagodness
Xbalanque
7
0
19
16.5
L
Aphrodite
gumovixen
Aphrodite
0
11
4
0.18
L
Maui
xPumbax
Maui
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,268
Damage
46,594
54,723
Taken
111,722
57,259
Mitigated
73,060
7,576
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Benji153
Da Ji
25,067
6,963
399
942
12,032
7,159
0
1,567
10,277
0
41,413
W
22,284
3,946
0
4,923
14,361
22,759
0
4,154
9,920
274
32,286
L
Thor
Clophas
Thor
12,255
2,243
153
205
23,648
10,606
0
9,669
13,796
0
41,142
W
Cthulhu
DizzyC0w
Cthulhu
11,406
1,193
541
0
14,103
20,549
0
3,493
10,403
30,440
0
L
Mulan
9,139
1,140
0
3,361
27,414
27,758
0
7,269
19,512
0
17,978
L
Neith
Reivilox
Neith
13,451
6,943
0
1,813
17,167
7,400
0
5,723
11,192
0
39,335
W
Agni
26,307
889
0
0
7,991
3,747
0
968
6,829
53,193
0
W
Xbalanque
gonzagodness
Xbalanque
18,204
9,772
0
771
6,236
3,045
0
1,567
4,586
0
37,876
L
Aphrodite
gumovixen
Aphrodite
2,262
1,005
182
2,097
20,254
11,136
0
9,215
10,945
9,190
0
L
Maui
xPumbax
Maui
9,487
2,475
0
264
23,239
16,160
0
6,111
16,851
17,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,037
Gold Earned
55,947
232
Minions Killed
180
11
Camps Cleared
3
1,130,074
Distance Traveled
973,954
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,571
1,131
33
3
4
216,951
0
W
Chaac
12,880
1,073
32
3
1
234,382
0
L
Thor
11,866
989
78
7
0
205,493
0
W
Cthulhu
12,363
1,030
48
4
2
233,281
0
L
Mulan
11,128
927
19
2
0
222,300
0
L
Neith
11,187
932
45
4
3
187,121
0
W
Agni
13,118
1,093
74
6
1
223,737
4
W
Xbalanque
13,105
1,092
45
4
3
221,723
1
L
Aphrodite
10,610
884
17
1
0
147,569
0
L
Maui
11,156
930
21
2
0
211,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role