Player Matchup

Fenrir
Fenrir
Chawlay
Fenrir
Level 147
God Stats
2W - 5L
1,435 SR
Queue Stats
811W - 809L
1,489 Elo+
Solo
Izanami
Izanami
EnderBornPvP
Izanami
Level 121
God Stats
314W - 291L
1,460 SR
Queue Stats
329W - 334L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Javianus
Zhong Kui
Level 140
God Stats
0W - 2L
1,295 SR
Queue Stats
50W - 48L
1,543 Elo+
Party 2
Anubis
Anubis
PoilPocheCul
Anubis
Level 69
God Stats
1W - 1L
1,620 SR
Queue Stats
15W - 17L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
superP1g
Sylvanus
Level 119
God Stats
40W - 39L
1,536 SR
Queue Stats
197W - 191L
1,515 Elo+
Solo
Team Averages
Level 119
1,469 SR
1,496 Elo+

VS

Team Averages
Level 108
1,692 SR
1,474 Elo+
Nox
Nox
Amaldito
Nox
Level 108
God Stats
2W - 0L
1,592 SR
Queue Stats
44W - 46L
1,489 Elo+
Solo
Camazotz
Camazotz
Armonia10
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,465 Elo+
Solo
Artemis
Artemis
CHS5
Artemis
Level 103
God Stats
1W - 0L
1,800 SR
Queue Stats
16W - 14L
1,522 Elo+
Party 1
Olorun
Olorun
GreekSniper113
Olorun
Level 86
God Stats
4W - 0L
1,872 SR
Queue Stats
90W - 102L
1,446 Elo+
Party 1
Tyr
Tyr
RedRaven1012
Tyr
Level 86
God Stats
4W - 1L
1,695 SR
Queue Stats
89W - 102L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chawlay
Fenrir
16
5 / 9 / 4
11,444
498
13,327
25,562
11,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
EnderBornPvP
Izanami
19
5 / 5 / 2
12,854
559
14,782
20,452
8,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Javianus
Zhong Kui
19
7 / 1 / 4
13,125
571
23,777
17,047
18,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
18
2 / 5 / 4
11,911
518
15,074
17,203
9,444
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
superP1g
Sylvanus
15
3 / 8 / 7
10,241
445
11,034
29,112
32,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 16
11,517
501
8,584
15,077
16,122
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Armonia10
Camazotz
20
12 / 3 / 4
14,528
632
23,029
31,926
13,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
CHS5
Artemis
19
8 / 6 / 2
12,888
560
14,362
20,903
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 5 / 10
13,373
581
21,312
25,219
10,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 6 / 7
11,399
496
6,951
22,544
22,505
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
22
Kills
28
28
Deaths
22
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
2
16
4
W
Camazotz
Armonia10
Camazotz
12
3
4
4.67
W
Artemis
CHS5
Artemis
8
6
2
1.5
L
Fenrir
Chawlay
Fenrir
5
9
4
0.78
L
Izanami
EnderBornPvP
Izanami
5
5
2
1.2
W
8
5
10
2.6
L
Zhong Kui
Javianus
Zhong Kui
7
1
4
9
L
Anubis
2
5
4
0.8
W
0
6
7
0.58
L
Sylvanus
superP1g
Sylvanus
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,994
Damage
74,238
109,376
Taken
115,669
79,898
Mitigated
69,911
36,323
Healing
52,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,584
1,770
0
1,883
15,077
16,122
229
7,082
7,924
27,431
0
W
Camazotz
Armonia10
Camazotz
23,029
11,614
0
19,259
31,926
13,064
4,826
8,394
23,298
0
125,804
W
Artemis
CHS5
Artemis
14,362
8,146
0
10,404
20,903
7,386
219
4,376
16,477
0
106,627
L
Fenrir
Chawlay
Fenrir
13,327
4,676
0
3,637
25,562
11,201
0
2,189
23,373
0
93,370
L
Izanami
EnderBornPvP
Izanami
14,782
9,559
0
7,119
20,452
8,695
197
5,516
14,936
0
139,092
W
21,312
10,910
831
13,507
25,219
10,834
3,691
14,167
10,888
115,559
0
L
Zhong Kui
Javianus
Zhong Kui
23,777
3,377
0
9,297
17,047
18,236
608
1,130
15,917
100,182
0
L
Anubis
15,074
193
0
8,423
17,203
9,444
84
9,886
7,317
97,938
0
W
6,951
1,387
0
6,481
22,544
22,505
751
13,911
7,779
0
65,871
L
Sylvanus
superP1g
Sylvanus
11,034
3,958
1,869
5,978
29,112
32,322
111
11,616
17,252
28,747
11,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,575
Gold Earned
63,705
699
Minions Killed
579
0
Camps Cleared
0
1,994,140
Distance Traveled
2,115,562
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,517
501
28
1
0
438,671
5
W
Camazotz
14,528
632
157
7
0
479,946
3
W
Artemis
12,888
560
125
5
0
371,525
4
L
Fenrir
11,444
498
118
5
0
405,431
3
L
Izanami
12,854
559
202
9
0
384,064
2
W
Olorun
13,373
581
153
7
0
416,386
0
L
Zhong Kui
13,125
571
173
8
0
374,123
5
L
Anubis
11,911
518
161
7
0
431,400
5
W
Tyr
11,399
496
116
5
0
409,034
5
L
Sylvanus
10,241
445
45
2
0
399,122
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role