Player Matchup

Zeus
Zeus
MtrSuprime-Tomas
Zeus
Level 108
God Stats
2W - 0L
1,495 SR
Queue Stats
39W - 20L
1,521 Elo+
Party 1
Chaac
Chaac
Tuguito16
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 16L
1,522 Elo+
Party 1
Arachne
Arachne
XxTHE-LORDWxX
Arachne
Level 108
God Stats
1W - 0L
1,400 SR
Queue Stats
36W - 24L
1,501 Elo+
Party 1
Team Averages
Level 81
1,465 SR
1,515 Elo+

VS

Team Averages
Level 56
1,271 SR
1,460 Elo+
Medusa
Medusa
DNT248
Medusa
Level 68
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
JottaBullsKing23
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TDA-xX_GUCCIMAN_
Cabrakan
Level 87
God Stats
0W - 3L
1,106 SR
Queue Stats
5W - 11L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,728
884
17,890
4,453
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Tuguito16
Chaac
14
4 / 0 / 10
9,093
827
9,621
11,369
9,605
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
13
6 / 0 / 8
9,154
832
10,421
7,337
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DNT248
Medusa
10
0 / 5 / 0
6,598
600
4,170
11,676
4,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 7 / 0
6,225
566
2,554
17,394
9,311
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
0 / 6 / 0
6,553
596
6,088
12,642
8,571
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
18
Kills
0
0
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
DNT248
Medusa
0
5
0
0
L
0
7
0
0
W
8
0
4
10
L
0
6
0
0
W
Chaac
Tuguito16
Chaac
4
0
10
9
W
Arachne
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
12,812
23,159
Taken
41,712
15,011
Mitigated
22,409
7,684
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DNT248
Medusa
4,170
1,949
243
753
11,676
4,527
0
5,042
6,310
0
23,455
L
2,554
1,313
1,245
615
17,394
9,311
0
7,662
9,272
9,766
0
W
17,890
997
0
528
4,453
1,720
1,163
1,294
3,159
46,685
0
L
6,088
897
100
1,522
12,642
8,571
0
4,084
8,210
23,468
0
W
Chaac
Tuguito16
Chaac
9,621
2,766
0
4,023
11,369
9,605
0
4,593
6,776
0
26,933
W
Arachne
10,421
7,565
0
3,133
7,337
3,686
877
3,133
4,204
0
45,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
19,376
156
Minions Killed
88
0
Camps Cleared
0
669,106
Distance Traveled
495,814
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,598
600
40
4
0
182,262
0
L
Yemoja
6,225
566
9
1
0
145,099
1
W
Zeus
9,728
884
70
6
0
207,954
1
L
Cabrakan
6,553
596
39
4
0
168,453
2
W
Chaac
9,093
827
39
4
0
213,555
0
W
Arachne
9,154
832
47
4
0
247,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role