Player Matchup

Kukulkan
Kukulkan
Nid0G
Kukulkan
Level 10
God Stats
2W - 2L
1,644 SR
Queue Stats
2W - 4L
1,644 Elo+
Party 1
Chaac
Chaac
Xenth1685
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,464 Elo+
Party 1
Fenrir
Fenrir
firemayer
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,478 Elo+
Party 1
Team Averages
Level 27
1,548 SR
1,529 Elo+

VS

Team Averages
Level 51
1,118 SR
1,234 Elo+
Loki
Loki
Devase
Loki
Level 17
God Stats
0W - 2L
1,041 SR
Queue Stats
1W - 11L
1,115 Elo+
Party 2
Neith
Neith
RadicalEntropy
Neith
Level 29
God Stats
0W - 3L
1,156 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 2
Ra
Ra
xtwist7x
Ra
Level 106
God Stats
0W - 4L
1,156 SR
Queue Stats
8W - 19L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nid0G
Kukulkan
18
4 / 4 / 7
12,229
679
17,723
9,565
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Xenth1685
Chaac
20
9 / 0 / 7
13,451
747
24,528
21,274
27,519
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
firemayer
Fenrir
17
4 / 1 / 11
13,332
741
11,914
17,309
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Devase
Loki
14
3 / 6 / 0
10,600
589
7,172
22,013
12,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 3 / 3
10,976
610
13,033
20,265
10,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 8 / 3
10,810
601
9,675
20,311
9,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
5
5
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
Devase
Loki
3
6
0
0.5
W
Kukulkan
Nid0G
Kukulkan
4
4
7
1.88
L
1
3
3
0.83
W
Chaac
Xenth1685
Chaac
9
0
7
12.5
W
Fenrir
firemayer
Fenrir
4
1
11
9.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,165
Damage
29,880
48,148
Taken
62,589
54,057
Mitigated
32,690
13,593
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Devase
Loki
7,172
2,501
0
1,775
22,013
12,860
0
7,193
14,820
0
32,213
W
Kukulkan
Nid0G
Kukulkan
17,723
1,496
0
930
9,565
5,299
1,067
2,377
7,188
70,869
0
L
13,033
8,202
0
2,681
20,265
10,168
0
6,625
13,640
0
45,870
W
Chaac
Xenth1685
Chaac
24,528
2,667
0
9,714
21,274
27,519
468
5,115
16,159
529
57,551
W
Fenrir
firemayer
Fenrir
11,914
2,611
0
2,949
17,309
21,239
381
2,300
13,897
0
46,316
L
9,675
257
4,109
8,221
20,311
9,662
0
5,100
15,211
37,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
32,386
212
Minions Killed
157
0
Camps Cleared
0
1,041,765
Distance Traveled
915,090
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,600
589
41
2
0
311,215
6
W
Kukulkan
12,229
679
101
6
0
298,424
0
L
Neith
10,976
610
70
4
0
289,517
1
W
Chaac
13,451
747
63
4
0
376,650
0
W
Fenrir
13,332
741
48
3
0
366,691
2
L
Ra
10,810
601
46
3
0
314,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role