Player Matchup

Skadi
Skadi
FatPhallus
Skadi
Level 117
God Stats
5W - 11L
1,377 SR
Queue Stats
526W - 600L
1,388 Elo+
Solo
Hades
Hades
Rufusrito
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
VladdyMeal
Cthulhu
Level 58
God Stats
19W - 23L
1,471 SR
Queue Stats
90W - 109L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
qrtjgwt
Aphrodite
Level 26
God Stats
5W - 7L
1,423 SR
Queue Stats
6W - 12L
1,280 Elo+
Party 2
Cliodhna
Cliodhna
rippylock
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,454 SR
1,367 Elo+

VS

Team Averages
Level 93
1,395 SR
1,409 Elo+
Hades
Hades
Israelisftw
Hades
Level 91
God Stats
10W - 3L
1,601 SR
Queue Stats
20W - 9L
1,581 Elo+
Solo
Chang'e
Chang'e
ShadeB
Chang'e
Level 120
God Stats
4W - 3L
1,531 SR
Queue Stats
44W - 63L
1,344 Elo+
Party 1
Maui
Maui
ZanyHyena
Maui
Level 108
God Stats
1W - 3L
1,170 SR
Queue Stats
39W - 64L
1,331 Elo+
Solo
Hun Batz
Hun Batz
ZikaObscurion
Hun Batz
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,503 Elo+
Solo
Izanami
Izanami
wildjosh19
Izanami
Level 109
God Stats
2W - 0L
1,173 SR
Queue Stats
22W - 36L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 6 / 2
9,260
386
13,273
19,982
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Rufusrito
Hades
15
3 / 6 / 3
9,640
402
16,181
21,893
15,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
VladdyMeal
Cthulhu
17
1 / 5 / 3
10,892
454
19,651
32,100
34,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
qrtjgwt
Aphrodite
14
2 / 6 / 2
10,553
440
3,631
17,246
16,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
rippylock
Cliodhna
12
1 / 11 / 3
8,064
336
6,626
18,646
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 5
14,553
606
26,580
30,882
19,601
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
ShadeB
Chang'e
19
9 / 2 / 11
12,633
526
22,814
16,007
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Maui
15
0 / 3 / 15
11,227
468
6,765
20,847
25,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ZikaObscurion
Hun Batz
20
4 / 0 / 3
13,918
580
5,731
20,939
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
wildjosh19
Izanami
19
8 / 2 / 8
12,729
530
24,275
15,358
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
9
Kills
33
34
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
6
2
0.5
W
12
3
5
4.83
L
Hades
Rufusrito
Hades
3
6
3
0.75
W
Chang'e
ShadeB
Chang'e
9
2
11
7.25
L
Cthulhu
VladdyMeal
Cthulhu
1
5
3
0.5
W
Maui
0
3
15
2.5
W
Hun Batz
ZikaObscurion
Hun Batz
4
0
3
5.5
L
Aphrodite
qrtjgwt
Aphrodite
2
6
2
0.5
L
Cliodhna
rippylock
Cliodhna
1
11
3
0.23
W
Izanami
wildjosh19
Izanami
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,362
Damage
86,165
109,867
Taken
104,033
81,116
Mitigated
70,194
33,671
Healing
50,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
13,273
5,879
0
2,925
19,982
7,328
952
11,140
8,842
0
81,339
W
26,580
6,009
699
17,492
30,882
19,601
3,744
15,878
15,004
120,121
0
L
Hades
Rufusrito
Hades
16,181
1,738
1,401
8,527
21,893
15,594
47
11,187
10,706
59,374
0
W
Chang'e
ShadeB
Chang'e
22,814
2,175
4,540
7,447
16,007
7,423
2,762
8,270
7,737
76,578
0
L
Cthulhu
VladdyMeal
Cthulhu
19,651
2,381
592
11,999
32,100
34,949
763
16,202
15,898
93,629
0
W
Maui
6,765
1,369
0
2,647
20,847
25,508
271
7,359
13,488
31,388
0
W
Hun Batz
ZikaObscurion
Hun Batz
5,731
2,038
0
10,790
20,939
10,434
2,660
2,328
18,611
0
148,023
L
Aphrodite
qrtjgwt
Aphrodite
3,631
965
2,673
4,756
17,246
16,300
33
8,609
8,637
31,233
0
L
Cliodhna
rippylock
Cliodhna
6,626
945
0
798
18,646
6,945
32
9,057
9,589
0
24,559
W
Izanami
wildjosh19
Izanami
24,275
14,006
0
6,880
15,358
7,228
5,096
6,474
8,884
36
119,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,409
Gold Earned
65,060
442
Minions Killed
739
0
Camps Cleared
0
1,997,207
Distance Traveled
2,143,703
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,260
386
136
6
0
390,268
3
W
Hades
14,553
606
205
9
0
383,390
1
L
Hades
9,640
402
68
3
0
391,901
2
W
Chang'e
12,633
526
120
5
0
433,893
0
L
Cthulhu
10,892
454
155
6
0
379,299
4
W
Maui
11,227
468
31
1
0
419,185
6
W
Hun Batz
13,918
580
202
8
0
471,243
4
L
Aphrodite
10,553
440
46
2
0
448,273
0
L
Cliodhna
8,064
336
37
2
0
387,466
0
W
Izanami
12,729
530
181
8
0
435,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role