Player Matchup

Nu Wa
Nu Wa
GenericBrownGuy
Nu Wa
Level 136
God Stats
1W - 3L
1,507 SR
Queue Stats
2W - 8L
1,278 Elo+
Party 3
Odin
Odin
Mictlantecuhtlí
Odin
Level 69
God Stats
2W - 1L
1,657 SR
Queue Stats
30W - 19L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
TalontedTank
Hou Yi
Level 126
God Stats
2W - 0L
1,804 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 3
Ah Puch
Ah Puch
Yooshie
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,664 Elo+
Party 3
Cerberus
Cerberus
illuminagui
Cerberus
Level 144
God Stats
2W - 1L
1,603 SR
Queue Stats
336W - 293L
1,664 Elo+
Party 2
Team Averages
Level 127
1,614 SR
1,572 Elo+

VS

Team Averages
Level 132
1,464 SR
1,577 Elo+
Olorun
Olorun
BraunMan8
Olorun
Level 122
God Stats
0W - 1L
1,325 SR
Queue Stats
5W - 7L
1,534 Elo+
Party 1
Sobek
Sobek
Brownsdude
Sobek
Level 142
God Stats
2W - 3L
1,634 SR
Queue Stats
9W - 11L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
SithLordSsor
Ne Zha
Level 157
God Stats
0W - 1L
1,303 SR
Queue Stats
35W - 32L
1,581 Elo+
Party 1
Charybdis
Charybdis
SyIith
Charybdis
Level 85
God Stats
9W - 10L
1,546 SR
Queue Stats
32W - 29L
1,553 Elo+
Solo
Horus
Horus
Wires77
Horus
Level 156
God Stats
3W - 1L
1,510 SR
Queue Stats
46W - 38L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,076
825
9,090
6,302
2,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 7
8,933
812
12,092
8,836
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
2 / 1 / 6
7,993
727
5,228
10,106
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Yooshie
Ah Puch
16
4 / 1 / 4
8,679
789
11,094
7,716
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
illuminagui
Cerberus
16
2 / 1 / 10
8,402
764
9,452
12,203
11,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BraunMan8
Olorun
14
0 / 4 / 0
7,497
682
5,068
11,695
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
13
0 / 3 / 2
7,534
685
3,810
11,200
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
13
0 / 5 / 2
7,248
659
13,297
11,851
5,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
SyIith
Charybdis
14
0 / 4 / 1
7,357
669
7,319
10,569
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Wires77
Horus
15
3 / 0 / 0
7,944
722
7,530
11,300
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
16
Kills
3
3
Deaths
16
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
BraunMan8
Olorun
0
4
0
0
L
Sobek
0
3
2
0.33
W
2
0
8
6
W
6
0
7
9.5
L
Ne Zha
0
5
2
0.2
L
Charybdis
SyIith
Charybdis
0
4
1
0.13
W
Hou Yi
2
1
6
5
L
Horus
Wires77
Horus
3
0
0
3
W
Ah Puch
Yooshie
Ah Puch
4
1
4
6
W
Cerberus
illuminagui
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
37,024
45,163
Taken
56,615
30,201
Mitigated
35,309
11,853
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BraunMan8
Olorun
5,068
3,295
361
1,656
11,695
4,740
0
7,752
3,611
35,828
0
L
Sobek
3,810
298
310
2,384
11,200
10,578
0
4,484
6,233
14,414
0
W
9,090
4,413
0
974
6,302
2,573
337
1,828
4,429
49,710
0
W
12,092
1,727
0
2,248
8,836
7,905
0
1,768
6,982
0
24,207
L
Ne Zha
13,297
1,321
0
2,303
11,851
5,881
0
5,099
6,230
0
34,648
L
Charybdis
SyIith
Charybdis
7,319
2,688
0
1,570
10,569
4,247
966
6,473
3,775
0
25,709
W
Hou Yi
5,228
2,416
0
1,766
10,106
4,590
1,438
962
8,804
0
17,015
L
Horus
Wires77
Horus
7,530
2,320
722
2,424
11,300
9,863
0
4,958
6,003
0
16,288
W
Ah Puch
Yooshie
Ah Puch
11,094
828
0
2,939
7,716
4,081
0
1,532
6,047
33,637
0
W
Cerberus
illuminagui
Cerberus
9,452
804
0
3,926
12,203
11,052
0
2,788
9,233
26,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
37,580
262
Minions Killed
229
0
Camps Cleared
0
1,142,325
Distance Traveled
1,139,470
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,497
682
65
6
0
205,964
4
L
Sobek
7,534
685
32
3
0
226,315
0
W
Nu Wa
9,076
825
73
7
0
233,756
2
W
Odin
8,933
812
31
3
0
251,952
0
L
Ne Zha
7,248
659
48
4
0
237,964
4
L
Charybdis
7,357
669
65
6
0
211,600
4
W
Hou Yi
7,993
727
43
4
0
205,007
1
L
Horus
7,944
722
19
2
0
257,627
3
W
Ah Puch
8,679
789
70
6
0
226,372
3
W
Cerberus
8,402
764
45
4
0
225,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role