Player Matchup

Sol
Sol
DyIlo
Sol
Level 127
God Stats
7W - 3L
1,674 SR
Queue Stats
49W - 30L
1,654 Elo+
Party 1
Ishtar
Ishtar
SVxEvilBuu
Ishtar
Level 38
God Stats
9W - 6L
1,592 SR
Queue Stats
18W - 20L
1,433 Elo+
Party 1
Erlang Shen
Erlang Shen
SVxGaryOak
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,538 Elo+
Party 1
Team Averages
Level 97
1,589 SR
1,542 Elo+

VS

Team Averages
Level 85
1,598 SR
1,543 Elo+
Izanami
Izanami
Enders160
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hcrrific
Bacchus
Level 68
God Stats
0W - 2L
1,357 SR
Queue Stats
5W - 7L
1,556 Elo+
Party 2
Nox
Nox
crogol
Nox
Level 99
God Stats
1W - 1L
1,936 SR
Queue Stats
6W - 7L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DyIlo
Sol
14
4 / 3 / 6
9,070
825
16,299
10,438
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
SVxEvilBuu
Ishtar
14
5 / 2 / 4
9,169
834
10,885
6,872
3,005
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
SVxGaryOak
Erlang Shen
13
2 / 3 / 7
9,099
827
5,227
11,965
9,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enders160
Izanami
14
3 / 5 / 4
8,521
775
7,571
11,084
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Hcrrific
Bacchus
13
4 / 1 / 3
8,714
792
6,210
16,395
20,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
crogol
Nox
12
1 / 5 / 5
7,642
695
5,628
9,516
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
8
8
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
DyIlo
Sol
4
3
6
2.33
L
Izanami
Enders160
Izanami
3
5
4
1
L
Bacchus
Hcrrific
Bacchus
4
1
3
5.5
W
Ishtar
SVxEvilBuu
Ishtar
5
2
4
3.5
W
Erlang Shen
SVxGaryOak
Erlang Shen
2
3
7
1.83
L
Nox
crogol
Nox
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
19,409
29,275
Taken
36,995
17,484
Mitigated
29,070
8,839
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
DyIlo
Sol
16,299
8,154
0
3,285
10,438
4,683
1,816
5,152
5,286
50,068
5,375
L
Izanami
Enders160
Izanami
7,571
5,085
0
1,535
11,084
4,788
1,064
3,267
7,817
0
33,755
L
Bacchus
Hcrrific
Bacchus
6,210
1,111
301
716
16,395
20,120
102
7,764
8,631
13,894
0
W
Ishtar
SVxEvilBuu
Ishtar
10,885
7,492
0
125
6,872
3,005
1,070
1,734
5,138
0
33,720
W
Erlang Shen
SVxGaryOak
Erlang Shen
5,227
2,695
1,573
3,856
11,965
9,796
301
4,988
6,977
0
11,623
L
Nox
crogol
Nox
5,628
777
0
890
9,516
4,162
530
4,357
5,159
24,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
24,877
136
Minions Killed
107
0
Camps Cleared
0
551,272
Distance Traveled
572,951
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,070
825
70
6
0
179,393
3
L
Izanami
8,521
775
50
5
0
162,880
0
L
Bacchus
8,714
792
15
1
0
224,240
2
W
Ishtar
9,169
834
51
5
0
167,531
0
W
Erlang Shen
9,099
827
15
1
0
204,348
3
L
Nox
7,642
695
42
4
0
185,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role