Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Legit2142
Da Ji
Level 125
God Stats
1W - 3L
1,622 SR
Queue Stats
47W - 38L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
Str1ker19
Sun Wukong
Level 126
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 25L
1,626 Elo+
Solo
Ymir
Ymir
YmirSmack
Ymir
Level 148
God Stats
82W - 57L
1,672 SR
Queue Stats
315W - 295L
1,650 Elo+
Solo
Team Averages
Level 142
1,608 SR
1,585 Elo+

VS

Team Averages
Level 125
1,591 SR
1,559 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Laneswitch
Vulcan
Level 109
God Stats
20W - 22L
1,567 SR
Queue Stats
306W - 300L
1,556 Elo+
Solo
Medusa
Medusa
LyorekByrnison
Medusa
Level 131
God Stats
3W - 0L
1,727 SR
Queue Stats
82W - 67L
1,673 Elo+
Solo
Loki
Loki
MadLaplace
Loki
Level 101
God Stats
11W - 12L
1,515 SR
Queue Stats
312W - 316L
1,518 Elo+
Solo
Mulan
Mulan
thechubakabra
Mulan
Level 157
God Stats
28W - 18L
1,644 SR
Queue Stats
368W - 334L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 1 / 2
8,873
683
7,131
8,760
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
 
Merlin
12
1 / 2 / 4
7,446
573
4,411
6,735
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Legit2142
Da Ji
11
1 / 5 / 1
6,910
532
7,021
13,902
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Str1ker19
Sun Wukong
3
0 / 1 / 0
4,594
353
344
1,159
389
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
12
3 / 3 / 4
7,369
567
10,365
12,488
8,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 3 / 7
7,409
570
4,150
12,360
9,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Laneswitch
Vulcan
4
0 / 0 / 0
4,902
377
0
647
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 2 / 2
7,441
572
9,459
9,671
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 3
7,813
601
4,218
11,443
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 2 / 2
8,690
668
9,932
14,990
11,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
12
12
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
1
2
5
L
Merlin
 
Merlin
1
2
4
1.5
W
Ares
 
Ares
1
3
7
1.5
W
Vulcan
Laneswitch
Vulcan
0
0
0
0
L
Da Ji
Legit2142
Da Ji
1
5
1
0.3
W
2
2
2
1.5
W
2
2
3
1.75
L
Sun Wukong
Str1ker19
Sun Wukong
0
1
0
0
L
Ymir
3
3
4
1.67
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
27,759
43,044
Taken
49,111
20,344
Mitigated
29,072
8,714
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,131
6,038
0
3,911
8,760
3,570
3,224
942
7,818
0
69,678
L
Merlin
 
Merlin
4,411
399
0
914
6,735
2,585
0
698
5,940
40,244
0
W
Ares
 
Ares
4,150
217
1,392
1,690
12,360
9,485
753
4,931
7,429
23,317
0
W
Vulcan
Laneswitch
Vulcan
0
0
0
250
647
199
0
266
381
5,672
0
L
Da Ji
Legit2142
Da Ji
7,021
2,035
0
710
13,902
5,528
0
134
13,466
0
49,727
W
9,459
5,324
0
4,209
9,671
4,058
1,879
2,211
7,460
0
53,742
W
4,218
1,483
0
4,323
11,443
4,307
1,606
2,995
8,448
0
49,551
L
Sun Wukong
Str1ker19
Sun Wukong
344
86
0
150
1,159
389
0
0
1,094
0
3,535
L
Ymir
10,365
3,016
0
3,029
12,488
8,272
574
2,376
9,911
54,263
0
W
9,932
3,132
0
7,334
14,990
11,023
2,452
4,373
10,617
0
57,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
36,255
374
Minions Killed
328
0
Camps Cleared
0
982,859
Distance Traveled
1,042,852
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,873
683
113
9
0
234,119
5
L
Merlin
7,446
573
82
6
0
219,428
2
W
Ares
7,409
570
28
2
0
243,582
3
W
Vulcan
4,902
377
17
1
0
39,704
0
L
Da Ji
6,910
532
89
7
0
246,108
3
W
Medusa
7,441
572
87
7
0
246,807
4
W
Loki
7,813
601
99
8
0
298,249
3
L
Sun Wukong
4,594
353
9
1
0
32,868
0
L
Ymir
7,369
567
81
6
0
250,336
9
W
Mulan
8,690
668
97
7
0
214,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role