Player Matchup

Ares
Ares
Androus_Vlad
Ares
Level 60
God Stats
25W - 23L
1,445 SR
Queue Stats
47W - 67L
1,288 Elo+
Party 1
Achilles
Achilles
JJRyusei
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PicklesDun7
Danzaburou
Level 87
God Stats
107W - 107L
1,528 SR
Queue Stats
237W - 310L
1,354 Elo+
Party 1
Chang'e
Chang'e
cerberus--193
Chang'e
Level 88
God Stats
10W - 5L
1,673 SR
Queue Stats
196W - 223L
1,452 Elo+
Party 1
Set
Set
monty_2k_
Set
Level 101
God Stats
1W - 0L
1,306 SR
Queue Stats
82W - 99L
1,354 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,390 Elo+

VS

Team Averages
Level 72
1,353 SR
1,308 Elo+
Pele
Pele
Gonzalitooo99
Pele
Level 41
God Stats
1W - 2L
1,681 SR
Queue Stats
13W - 35L
1,228 Elo+
Solo
Artemis
Artemis
Nugget_935
Artemis
Level 16
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 2
Ra
Ra
Troubleshoot89p
Ra
Level 116
God Stats
1W - 7L
1,195 SR
Queue Stats
141W - 157L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
klbeatsants
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 148L
1,286 Elo+
Party 2
Maui
Maui
rayamb27
Maui
Level 128
God Stats
0W - 4L
1,096 SR
Queue Stats
139W - 153L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,496
591
4,648
8,049
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
JJRyusei
Achilles
10
2 / 1 / 2
6,277
571
5,594
8,243
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PicklesDun7
Danzaburou
10
2 / 2 / 6
6,032
548
7,495
9,164
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
12
5 / 2 / 5
6,933
630
7,353
7,988
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 6
6,667
606
5,014
8,014
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,411
492
2,404
10,334
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Nugget_935
Artemis
8
2 / 4 / 1
5,254
478
7,979
9,192
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 4 / 0
6,614
601
4,958
7,612
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
klbeatsants
Kuzenbo
10
1 / 3 / 0
5,750
523
4,556
8,933
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Maui
8
0 / 2 / 3
5,253
478
3,205
10,618
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
5
2
0.2
W
Achilles
JJRyusei
Achilles
2
1
2
3
L
Artemis
Nugget_935
Artemis
2
4
1
0.63
W
Danzaburou
PicklesDun7
Danzaburou
2
2
6
2.5
L
3
4
0
0.75
W
Chang'e
5
2
5
3.75
L
Kuzenbo
klbeatsants
Kuzenbo
1
3
0
0.33
W
4
1
6
7
L
Maui
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
23,102
41,458
Taken
46,689
23,591
Mitigated
22,761
16,249
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,648
537
0
2,692
8,049
8,108
0
1,425
6,624
22,830
1,961
L
2,404
774
0
2,030
10,334
3,685
0
1,678
8,587
0
31,521
W
Achilles
JJRyusei
Achilles
5,594
1,617
0
3,341
8,243
5,569
0
3,799
4,144
0
34,967
L
Artemis
Nugget_935
Artemis
7,979
4,150
0
3,898
9,192
2,992
0
3,434
5,758
0
26,272
W
Danzaburou
PicklesDun7
Danzaburou
7,495
3,265
0
3,496
9,164
3,057
684
1,545
7,619
0
29,197
L
4,958
1,110
75
1,868
7,612
3,446
0
3,376
4,236
42,383
0
W
Chang'e
7,353
1,081
1,252
3,574
7,988
3,381
36
3,460
4,528
45,189
0
L
Kuzenbo
klbeatsants
Kuzenbo
4,556
2,214
0
1,350
8,933
5,359
70
0
8,332
25,227
0
W
5,014
2,486
167
1,727
8,014
3,476
0
2,147
5,824
0
37,439
L
Maui
3,205
1,390
0
2,170
10,618
7,279
0
3,153
7,465
17,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
28,282
310
Minions Killed
254
0
Camps Cleared
0
1,065,168
Distance Traveled
977,894
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,496
591
38
3
0
204,877
2
L
Pele
5,411
492
67
6
0
216,827
0
W
Achilles
6,277
571
70
6
0
204,321
4
L
Artemis
5,254
478
37
3
0
167,730
3
W
Danzaburou
6,032
548
51
5
0
195,933
5
L
Ra
6,614
601
77
7
0
198,191
1
W
Chang'e
6,933
630
81
7
0
218,901
2
L
Kuzenbo
5,750
523
47
4
0
197,827
2
W
Set
6,667
606
70
6
0
241,136
0
L
Maui
5,253
478
26
2
0
197,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role