Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Emil-kiiller
Shiva
Level 89
God Stats
42W - 29L
1,612 SR
Queue Stats
266W - 268L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Wolf JRA
Cthulhu
Level 17
God Stats
2W - 3L
1,380 SR
Queue Stats
6W - 8L
1,256 Elo+
Party 2
Izanami
Izanami
sanThiago_arc6
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
xVG-KILL3R-OGx
Ra
Level 160
God Stats
12W - 5L
1,816 SR
Queue Stats
86W - 90L
1,533 Elo+
Party 2
Team Averages
Level 76
1,562 SR
1,464 Elo+

VS

Team Averages
Level 47
1,516 SR
1,393 Elo+
Izanami
Izanami
CuBbYxStArZ
Izanami
Level 90
God Stats
67W - 56L
1,553 SR
Queue Stats
477W - 483L
1,440 Elo+
Party 3
Ravana
Ravana
GankmastaFR
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,323 Elo+
Party 3
Ymir
Ymir
LUCKY0054
Ymir
Level 74
God Stats
36W - 28L
1,527 SR
Queue Stats
203W - 211L
1,411 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ViciousPanda698
Cu Chulainn
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,427 Elo+
Solo
Neith
Neith
mxnstone
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 1 / 5
8,905
524
5,989
12,392
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 3
10,115
595
16,313
13,354
10,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Wolf JRA
Cthulhu
11
1 / 2 / 6
7,633
449
5,549
12,957
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 1
6,271
369
1,684
9,398
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 1 / 4
9,777
575
17,549
12,072
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CuBbYxStArZ
Izanami
16
6 / 2 / 2
10,168
598
13,822
12,571
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
2 / 3 / 2
7,914
466
10,195
13,283
8,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 3 / 6
7,865
463
7,406
17,180
15,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
ViciousPanda698
Cu Chulainn
12
1 / 6 / 0
7,840
461
6,080
16,277
9,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
mxnstone
Neith
10
0 / 5 / 0
6,752
397
2,238
10,786
4,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
10
10
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
5
7.5
L
Izanami
CuBbYxStArZ
Izanami
6
2
2
3.5
W
8
0
3
9.5
L
Ravana
2
3
2
1
L
Ymir
1
3
6
1.33
L
Cu Chulainn
ViciousPanda698
Cu Chulainn
1
6
0
0.17
W
Cthulhu
Wolf JRA
Cthulhu
1
2
6
2
L
Neith
mxnstone
Neith
0
5
0
0
W
0
6
1
0.08
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,084
Damage
39,741
60,173
Taken
70,097
31,263
Mitigated
43,654
21,066
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,989
2,027
0
3,550
12,392
4,531
246
1,600
10,792
0
46,346
L
Izanami
CuBbYxStArZ
Izanami
13,822
9,788
0
6,602
12,571
5,200
2,870
4,071
8,500
0
96,508
W
16,313
2,422
111
5,771
13,354
10,302
478
748
12,606
0
78,749
L
Ravana
10,195
3,624
907
5,061
13,283
8,961
0
4,720
8,563
0
44,637
L
Ymir
7,406
1,344
253
3,445
17,180
15,353
154
8,022
9,158
43,403
0
L
Cu Chulainn
ViciousPanda698
Cu Chulainn
6,080
2,197
0
526
16,277
9,608
438
739
15,538
0
44,087
W
Cthulhu
Wolf JRA
Cthulhu
5,549
550
480
2,498
12,957
8,126
63
2,087
10,870
18,138
0
L
Neith
mxnstone
Neith
2,238
230
595
1,992
10,786
4,532
1,242
5,546
5,240
0
23,720
W
1,684
1,215
0
406
9,398
2,691
217
2,073
7,325
0
17,023
W
17,549
1,536
1,674
6,576
12,072
5,613
466
898
11,174
106,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
40,539
409
Minions Killed
382
0
Camps Cleared
0
1,593,909
Distance Traveled
1,472,061
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,905
524
71
4
0
335,417
3
L
Izanami
10,168
598
152
9
0
280,554
1
W
Shiva
10,115
595
126
7
0
336,033
5
L
Ravana
7,914
466
54
3
0
364,576
0
L
Ymir
7,865
463
53
3
0
294,089
6
L
Cu Chulainn
7,840
461
81
5
0
269,245
1
W
Cthulhu
7,633
449
15
1
0
321,759
0
L
Neith
6,752
397
42
2
0
263,597
0
W
Izanami
6,271
369
33
2
0
235,173
0
W
Ra
9,777
575
164
10
0
365,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role