Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold III
AzulaΩ
Cabrakan
Gold III
Level 160
God Stats
4W - 4L
1,585 SR
Queue Stats
305W - 305L
1,263 MMR
Party 1
Ra
Ra
Platinum III
PERFECMAN
Ra
Platinum III
Level 157
God Stats
20W - 20L
1,555 SR
Queue Stats
697W - 704L
1,753 MMR
Party 1
Hades
Hades
Gold I
RavenNiels
Hades
Gold I
Level 160
God Stats
15W - 8L
1,758 SR
Queue Stats
659W - 650L
1,619 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,580 SR
1,527 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,474 SR
1,513 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Branx27
Ares
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Cupid
Cupid
Gold IV
CamiloDeath
Cupid
Gold IV
Level 146
God Stats
0W - 2L
1,427 SR
Queue Stats
80W - 74L
1,582 MMR
Solo
Amaterasu
Amaterasu
Bronze V
IFIREI44
Amaterasu
Bronze V
Level 101
God Stats
0W - 1L
1,622 SR
Queue Stats
2W - 1L
1,564 MMR
Solo
Cliodhna
Cliodhna
Gold III
Lion2896
Cliodhna
Gold III
Level 160
God Stats
1W - 5L
1,321 SR
Queue Stats
320W - 318L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 1 / 3
9,721
694
15,279
13,790
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
12
4 / 2 / 5
8,152
582
5,559
11,559
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
AzulaΩ
Cabrakan
12
8 / 2 / 4
8,684
620
6,863
11,545
15,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 5
8,487
606
7,803
9,430
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
15
1 / 0 / 5
9,029
645
7,454
8,838
5,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
MauiAgniThorGeb

VS

Bans
VulcanAthenaAtlasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 0
6,163
440
3,923
7,662
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Branx27
Ares
9
0 / 6 / 3
5,954
425
6,710
14,762
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 1
6,639
474
7,405
14,420
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
IFIREI44
Amaterasu
13
2 / 1 / 0
7,027
502
3,326
10,655
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Lion2896
Cliodhna
11
0 / 4 / 2
6,432
459
3,808
11,770
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
4
7
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
3
5.5
W
Mercury
 
Mercury
4
2
5
3.25
L
Scylla
 
Scylla
0
4
0
0
W
Cabrakan
AzulaΩ
Cabrakan
8
2
4
5
L
Ares
Branx27
Ares
0
6
3
0.25
L
2
4
1
0.63
L
Amaterasu
IFIREI44
Amaterasu
2
1
0
2
L
Cliodhna
Lion2896
Cliodhna
0
4
2
0.25
W
2
2
5
2.25
W
Hades
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
25,172
55,162
Taken
59,269
35,241
Mitigated
28,557
21,722
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,279
11,724
0
6,606
13,790
5,902
285
3,098
10,692
0
104,773
W
Mercury
 
Mercury
5,559
2,658
0
399
11,559
4,042
614
613
10,946
0
55,433
L
Scylla
 
Scylla
3,923
825
0
300
7,662
2,763
0
3,629
4,033
44,319
0
W
Cabrakan
AzulaΩ
Cabrakan
6,863
1,412
811
1,997
11,545
15,346
14
2,278
9,267
13,796
1,337
L
Ares
Branx27
Ares
6,710
722
0
1,560
14,762
10,420
0
6,847
7,915
18,114
848
L
7,405
3,911
86
6,215
14,420
4,181
0
1,252
13,168
0
51,234
L
Amaterasu
IFIREI44
Amaterasu
3,326
932
0
4,917
10,655
6,580
0
5,370
5,285
0
48,318
L
Cliodhna
Lion2896
Cliodhna
3,808
606
0
3,908
11,770
4,613
0
4,667
7,103
0
49,456
W
7,803
1,339
542
4,923
9,430
4,331
432
4,165
5,265
71,995
0
W
Hades
7,454
1,396
410
6,034
8,838
5,620
3,366
608
8,230
76,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
32,215
519
Minions Killed
357
0
Camps Cleared
0
1,356,953
Distance Traveled
1,296,350
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,721
694
156
11
0
247,840
1
W
Mercury
8,152
582
99
7
0
337,217
3
L
Scylla
6,163
440
77
6
0
226,468
2
W
Cabrakan
8,684
620
17
1
0
247,402
1
L
Ares
5,954
425
19
1
0
254,448
5
L
Cupid
6,639
474
83
6
0
247,220
4
L
Amaterasu
7,027
502
86
6
0
276,601
3
L
Cliodhna
6,432
459
92
7
0
291,613
1
W
Ra
8,487
606
113
8
0
275,195
4
W
Hades
9,029
645
134
10
0
249,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role