Player Matchup

Danzaburou
Danzaburou
FruitoGando
Danzaburou
Level 100
God Stats
0W - 3L
1,568 SR
Queue Stats
8W - 10L
1,532 Elo+
Party 3
Sobek
Sobek
NinjaMashter
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,357 Elo+
Party 2
Sol
Sol
VZ_Alvaro
Sol
Level 55
God Stats
3W - 7L
1,269 SR
Queue Stats
83W - 96L
1,327 Elo+
Party 2
Cabrakan
Cabrakan
richboy000
Cabrakan
Level 105
God Stats
2W - 1L
1,820 SR
Queue Stats
20W - 29L
1,420 Elo+
Party 3
Achilles
Achilles
wapphard
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,404 Elo+
Party 3
Team Averages
Level 81
1,531 SR
1,408 Elo+

VS

Team Averages
Level 45
1,425 SR
1,389 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
G0ldNinja94
Ao Kuang
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,412 Elo+
Party 1
Odin
Odin
LonelySenpai0721
Odin
Level 26
God Stats
2W - 3L
1,278 SR
Queue Stats
22W - 18L
1,412 Elo+
Party 1
Khepri
Khepri
NEARANGRY
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,214 Elo+
Party 4
Chang'e
Chang'e
Sheep_God__
Chang'e
Level 68
God Stats
3W - 3L
1,347 SR
Queue Stats
124W - 158L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FruitoGando
Danzaburou
11
1 / 3 / 5
7,861
414
9,837
13,037
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 6 / 3
7,682
404
4,556
23,325
23,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 8 / 0
7,929
417
9,442
16,918
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
richboy000
Cabrakan
13
3 / 3 / 3
8,842
465
5,966
9,959
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
wapphard
Achilles
14
5 / 1 / 3
9,128
480
10,648
15,321
14,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 3 / 11
9,140
481
17,500
14,341
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
G0ldNinja94
Ao Kuang
14
6 / 3 / 6
9,641
507
11,714
17,456
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 3 / 2
9,976
525
6,771
11,953
8,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
NEARANGRY
Khepri
12
2 / 2 / 10
8,652
455
4,289
12,449
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Sheep_God__
Chang'e
16
9 / 1 / 5
10,384
547
17,742
14,040
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
21
21
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
11
2.83
L
Danzaburou
FruitoGando
Danzaburou
1
3
5
1.17
W
Ao Kuang
G0ldNinja94
Ao Kuang
6
3
6
3
W
1
3
2
0.67
W
Khepri
NEARANGRY
Khepri
2
2
10
3.5
L
2
6
3
0.58
W
Chang'e
Sheep_God__
Chang'e
9
1
5
11.5
L
1
8
0
0.13
L
Cabrakan
richboy000
Cabrakan
3
3
3
1.5
L
Achilles
wapphard
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
58,016
78,560
Taken
70,239
57,422
Mitigated
45,319
16,155
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
17,500
9,611
0
4,370
14,341
7,341
480
2,864
11,477
0
78,309
L
Danzaburou
FruitoGando
Danzaburou
9,837
5,184
0
3,941
13,037
4,761
916
4,453
8,584
0
45,803
W
Ao Kuang
G0ldNinja94
Ao Kuang
11,714
4,126
0
5,471
17,456
8,585
0
6,063
11,393
51,011
0
W
6,771
1,673
0
3,726
11,953
8,715
879
1,080
10,873
0
66,398
W
Khepri
NEARANGRY
Khepri
4,289
710
746
1,678
12,449
13,658
192
4,293
8,156
15,044
0
L
4,556
539
0
4,889
23,325
23,316
104
7,503
15,822
16,140
0
W
Chang'e
Sheep_God__
Chang'e
17,742
2,668
3,296
5,360
14,040
7,020
676
5,573
8,467
73,170
0
L
9,442
2,916
0
3,485
16,918
7,203
1,416
13,236
3,682
53,636
5,639
L
Cabrakan
richboy000
Cabrakan
5,966
572
0
2,826
9,959
7,287
0
4,376
5,583
42,292
0
L
Achilles
wapphard
Achilles
10,648
2,822
0
1,014
15,321
14,855
0
5,226
10,095
0
42,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
47,793
294
Minions Killed
431
0
Camps Cleared
0
1,631,050
Distance Traveled
1,803,048
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,140
481
84
4
0
322,477
3
L
Danzaburou
7,861
414
65
3
0
346,306
0
W
Ao Kuang
9,641
507
76
4
0
370,688
1
W
Odin
9,976
525
144
8
0
351,694
4
W
Khepri
8,652
455
21
1
0
372,436
1
L
Sobek
7,682
404
13
1
0
340,866
2
W
Chang'e
10,384
547
106
6
0
385,753
0
L
Sol
7,929
417
88
5
0
304,465
1
L
Cabrakan
8,842
465
72
4
0
321,353
1
L
Achilles
9,128
480
56
3
0
318,060
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role