Player Matchup

Cernunnos
Cernunnos
El Matarife
Cernunnos
Level 78
God Stats
4W - 5L
1,515 SR
Queue Stats
39W - 30L
1,448 Elo+
Party 2
Serqet
Serqet
UnotMyLVL
Serqet
Level 44
God Stats
1W - 2L
1,207 SR
Queue Stats
2W - 11L
1,126 Elo+
Solo
He Bo
He Bo
joaomnunes94
He Bo
Level 86
God Stats
0W - 2L
1,111 SR
Queue Stats
253W - 301L
1,340 Elo+
Solo
Ganesha
Ganesha
llsmithj
Ganesha
Level 81
God Stats
0W - 3L
1,301 SR
Queue Stats
39W - 37L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
wes90p
Hou Yi
Level 113
God Stats
11W - 13L
1,384 SR
Queue Stats
597W - 605L
1,287 Elo+
Solo
Team Averages
Level 80
1,304 SR
1,324 Elo+

VS

Team Averages
Level 77
1,317 SR
1,304 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
N a r d D o g 0
Nu Wa
Level 63
God Stats
27W - 31L
1,435 SR
Queue Stats
88W - 115L
1,267 Elo+
Solo
Thanatos
Thanatos
ShadowFlareSoul
Thanatos
Level 109
God Stats
14W - 13L
1,471 SR
Queue Stats
614W - 645L
1,334 Elo+
Solo
Amaterasu
Amaterasu
temp-330095
Amaterasu
Level 41
God Stats
1W - 5L
1,030 SR
Queue Stats
35W - 59L
1,252 Elo+
Party 1
Ishtar
Ishtar
zombiefire344
Ishtar
Level 44
God Stats
3W - 12L
1,148 SR
Queue Stats
18W - 40L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El Matarife
Cernunnos
10
3 / 4 / 2
6,731
374
6,339
11,866
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serqet
UnotMyLVL
Serqet
11
0 / 4 / 0
6,699
372
140
10,276
5,836
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 1
7,385
410
5,740
11,019
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
llsmithj
Ganesha
12
1 / 4 / 4
7,275
404
5,723
13,903
14,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
wes90p
Hou Yi
14
1 / 3 / 0
8,021
446
3,898
16,325
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 2 / 7
9,035
502
7,037
20,959
28,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 2
9,773
543
13,145
5,773
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
2 / 0 / 3
9,464
526
5,420
13,551
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
temp-330095
Amaterasu
16
3 / 0 / 3
10,204
567
7,617
8,687
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 4 / 3
8,953
497
8,576
10,921
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
18
18
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
7
2.75
L
Cernunnos
El Matarife
Cernunnos
3
4
2
1
W
5
1
2
6
W
Thanatos
2
0
3
3.5
L
Serqet
UnotMyLVL
Serqet
0
4
0
0
L
2
3
1
0.83
L
Ganesha
llsmithj
Ganesha
1
4
4
0.75
W
Amaterasu
temp-330095
Amaterasu
3
0
3
4.5
L
Hou Yi
wes90p
Hou Yi
1
3
0
0.33
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
41,795
63,389
Taken
59,891
34,621
Mitigated
50,410
12,534
Healing
29,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,037
784
2,191
4,369
20,959
28,370
87
3,350
17,609
32,077
0
L
Cernunnos
El Matarife
Cernunnos
6,339
2,385
0
2,772
11,866
4,070
0
4,609
6,900
0
28,778
W
13,145
2,927
0
1,716
5,773
2,361
1,141
2,781
2,992
68,713
0
W
Thanatos
5,420
2,024
0
15,446
13,551
7,522
0
1,323
12,228
0
89,273
L
Serqet
UnotMyLVL
Serqet
140
0
0
0
10,276
5,836
137
1,839
8,127
0
38,669
L
5,740
307
0
3,364
11,019
3,582
0
3,665
6,926
45,216
0
L
Ganesha
llsmithj
Ganesha
5,723
478
0
231
13,903
14,139
254
5,255
8,288
40,593
0
W
Amaterasu
temp-330095
Amaterasu
7,617
2,929
0
3,961
8,687
7,232
3,516
797
7,890
0
78,650
L
Hou Yi
wes90p
Hou Yi
3,898
2,162
0
6,167
16,325
6,994
510
3,129
12,966
0
61,638
W
8,576
4,534
0
1,603
10,921
4,925
334
3,212
7,709
0
50,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
47,429
340
Minions Killed
507
0
Camps Cleared
0
1,543,244
Distance Traveled
1,708,444
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,035
502
45
3
0
353,538
0
L
Cernunnos
6,731
374
51
3
0
288,989
0
W
Nu Wa
9,773
543
114
6
0
329,144
4
W
Thanatos
9,464
526
129
7
0
390,607
7
L
Serqet
6,699
372
71
4
0
376,813
0
L
He Bo
7,385
410
96
5
0
282,707
4
L
Ganesha
7,275
404
13
1
0
296,082
0
W
Amaterasu
10,204
567
143
8
0
316,234
2
L
Hou Yi
8,021
446
109
6
0
298,653
1
W
Ishtar
8,953
497
76
4
0
318,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role