Player Matchup

Horus
Horus
Dathemar
Horus
Level 49
God Stats
4W - 1L
1,554 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Masterguro
Tsukuyomi
Level 63
God Stats
1W - 0L
1,907 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PNDankMemes
Cernunnos
Level 98
God Stats
7W - 6L
1,498 SR
Queue Stats
14W - 12L
1,527 Elo+
Solo
Tiamat
Tiamat
StralisTV
Tiamat
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,310 Elo+
Party 2
Hades
Hades
VentusBlack
Hades
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 2
Team Averages
Level 60
1,592 SR
1,392 Elo+

VS

Team Averages
Level 105
1,552 SR
1,501 Elo+
Khepri
Khepri
Alonxus
Khepri
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Artemis
Artemis
EdwinMustangXD
Artemis
Level 69
God Stats
7W - 3L
1,811 SR
Queue Stats
161W - 144L
1,571 Elo+
Party 1
Yemoja
Yemoja
Hitokimi
Yemoja
Level 66
God Stats
21W - 21L
1,452 SR
Queue Stats
51W - 66L
1,416 Elo+
Solo
Nu Wa
Nu Wa
MechaSlug
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,463 Elo+
Solo
Ra
Ra
Strategos42843
Ra
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 12L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dathemar
Horus
17
2 / 1 / 17
11,872
1,187
8,566
20,249
29,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Masterguro
Tsukuyomi
17
5 / 2 / 14
11,372
1,137
24,912
15,541
8,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PNDankMemes
Cernunnos
18
11 / 1 / 6
12,464
1,246
27,201
12,144
7,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
StralisTV
Tiamat
17
2 / 3 / 18
11,071
1,107
17,616
14,831
12,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 1 / 11
9,686
969
12,801
11,322
6,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

243

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alonxus
Khepri
16
0 / 7 / 4
9,775
978
5,826
25,838
12,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 3
11,261
1,126
24,215
15,275
7,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Hitokimi
Yemoja
16
0 / 4 / 4
10,720
1,072
7,474
19,024
16,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
MechaSlug
Nu Wa
16
1 / 0 / 4
10,284
1,028
17,235
12,259
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 3
10,648
1,065
14,151
20,726
9,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
20
Kills
8
8
Deaths
20
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alonxus
Khepri
0
7
4
0.29
W
Horus
Dathemar
Horus
2
1
17
10.5
L
5
3
3
2.17
L
Yemoja
Hitokimi
Yemoja
0
4
4
0.5
W
Tsukuyomi
Masterguro
Tsukuyomi
5
2
14
6
L
Nu Wa
MechaSlug
Nu Wa
1
0
4
3
W
Cernunnos
PNDankMemes
Cernunnos
11
1
6
14
W
Tiamat
StralisTV
Tiamat
2
3
18
3.67
L
2
6
3
0.58
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,096
Damage
68,901
74,087
Taken
93,122
64,080
Mitigated
51,360
32,059
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alonxus
Khepri
5,826
1,859
0
9
25,838
12,404
0
6,908
18,930
12,539
1,120
W
Horus
Dathemar
Horus
8,566
3,825
7,594
7,754
20,249
29,166
0
12,457
7,792
0
18,189
L
24,215
10,154
0
893
15,275
7,472
0
5,039
10,236
0
39,838
L
Yemoja
Hitokimi
Yemoja
7,474
1,205
5,862
3,665
19,024
16,587
0
7,190
11,834
19,438
0
W
Tsukuyomi
Masterguro
Tsukuyomi
24,912
7,360
591
5,632
15,541
8,190
0
9,401
6,140
0
49,556
L
Nu Wa
MechaSlug
Nu Wa
17,235
4,349
0
0
12,259
5,304
0
3,787
8,472
36,408
0
W
Cernunnos
PNDankMemes
Cernunnos
27,201
16,868
0
4,047
12,144
7,025
0
7,662
4,482
0
68,168
W
Tiamat
StralisTV
Tiamat
17,616
2,267
360
3,547
14,831
12,838
0
7,471
7,360
40,317
0
L
14,151
1,361
2,492
2,977
20,726
9,593
0
7,493
13,233
39,319
0
W
12,801
932
102
2,432
11,322
6,861
0
7,457
3,865
19,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,465
Gold Earned
52,688
231
Minions Killed
204
8
Camps Cleared
7
1,028,677
Distance Traveled
932,780
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,775
978
13
1
3
197,015
0
W
Horus
11,872
1,187
16
2
0
216,227
3
L
Artemis
11,261
1,126
38
4
2
202,729
0
L
Yemoja
10,720
1,072
24
2
1
161,320
1
W
Tsukuyomi
11,372
1,137
42
4
1
225,550
0
L
Nu Wa
10,284
1,028
64
6
0
172,986
0
W
Cernunnos
12,464
1,246
91
9
4
192,542
1
W
Tiamat
11,071
1,107
66
7
2
190,916
1
L
Ra
10,648
1,065
65
7
1
198,730
3
W
Hades
9,686
969
16
2
1
203,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role