Player Matchup

Chaac
Chaac
ISunnyDI
Chaac
Level 109
God Stats
2W - 2L
1,339 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 2
Ra
Ra
RayLeezal
Ra
Level 26
God Stats
4W - 0L
1,831 SR
Queue Stats
5W - 1L
1,641 Elo+
Party 2
Hercules
Hercules
SHERIFF BIGGINS
Hercules
Level 125
God Stats
1W - 1L
1,241 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 2
Team Averages
Level 87
1,470 SR
1,466 Elo+

VS

Team Averages
Level 58
1,431 SR
1,281 Elo+
Cerberus
Cerberus
Forgivinvirgo
Cerberus
Level 31
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 1
Izanami
Izanami
Riskyjimbo90
Izanami
Level 24
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
ThexHollowxLord
Guan Yu
Level 120
God Stats
1W - 2L
1,567 SR
Queue Stats
13W - 35L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ISunnyDI
Chaac
14
5 / 0 / 8
8,606
782
9,762
11,911
8,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 0 / 9
9,158
833
12,449
8,728
3,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
12
5 / 0 / 6
8,938
813
9,112
6,301
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Forgivinvirgo
Cerberus
11
0 / 5 / 0
6,696
609
5,493
14,120
16,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Riskyjimbo90
Izanami
9
0 / 7 / 0
6,372
579
2,850
12,251
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 1 / 0
7,258
660
7,390
10,622
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Forgivinvirgo
Cerberus
0
5
0
0
W
Chaac
ISunnyDI
Chaac
5
0
8
9
W
3
0
9
7.5
L
Izanami
Riskyjimbo90
Izanami
0
7
0
0
W
Hercules
5
0
6
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
15,733
26,940
Taken
36,993
15,083
Mitigated
32,240
15,114
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Forgivinvirgo
Cerberus
5,493
395
0
4,099
14,120
16,933
0
5,296
8,824
24,813
0
W
Chaac
ISunnyDI
Chaac
9,762
1,041
413
5,420
11,911
8,601
825
2,568
9,343
0
27,320
W
12,449
1,428
1,639
4,703
8,728
3,085
885
1,918
6,810
57,858
0
L
Izanami
Riskyjimbo90
Izanami
2,850
2,211
0
945
12,251
5,191
0
3,293
8,958
0
15,959
W
Hercules
9,112
4,638
0
2,939
6,301
3,397
1,349
1,316
4,985
0
37,081
L
7,390
780
1,542
2,692
10,622
10,116
0
3,899
6,723
0
20,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
20,326
162
Minions Killed
112
0
Camps Cleared
0
698,657
Distance Traveled
512,441
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,696
609
64
6
0
148,874
0
W
Chaac
8,606
782
33
3
0
225,867
1
W
Ra
9,158
833
84
8
0
226,036
2
L
Izanami
6,372
579
22
2
0
160,267
1
W
Hercules
8,938
813
45
4
0
246,754
0
L
Guan Yu
7,258
660
26
2
0
203,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role