Player Matchup

Bakasura
Bakasura
BackWoodsOficial
Bakasura
Level 60
God Stats
1W - 3L
1,095 SR
Queue Stats
88W - 108L
1,345 Elo+
Party 1
Hun Batz
Hun Batz
Hamburgresa
Hun Batz
Level 62
God Stats
11W - 6L
1,572 SR
Queue Stats
141W - 163L
1,316 Elo+
Party 1
Ymir
Ymir
HiiVelo
Ymir
Level 15
God Stats
6W - 5L
1,347 SR
Queue Stats
10W - 7L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
YODJ2415
Danzaburou
Level 66
God Stats
4W - 0L
1,845 SR
Queue Stats
14W - 15L
1,354 Elo+
Solo
Freya
Freya
smhramennoodles
Freya
Level 58
God Stats
2W - 4L
1,223 SR
Queue Stats
118W - 160L
1,286 Elo+
Party 1
Team Averages
Level 52
1,416 SR
1,332 Elo+

VS

Team Averages
Level 61
1,500 SR
1,381 Elo+
Hachiman
Hachiman
Devs104
Hachiman
Level 50
God Stats
0W - 1L
1,449 SR
Queue Stats
13W - 22L
1,312 Elo+
Solo
Ares
Ares
HellSpawnHero
Ares
Level 66
God Stats
3W - 7L
1,321 SR
Queue Stats
5W - 8L
1,354 Elo+
Solo
Sol
Sol
IVTHEDEMON
Sol
Level 88
God Stats
0W - 1L
1,764 SR
Queue Stats
103W - 102L
1,363 Elo+
Solo
Bakasura
Bakasura
Jaffymamba
Bakasura
Level 68
God Stats
26W - 15L
1,584 SR
Queue Stats
173W - 195L
1,377 Elo+
Solo
King Arthur
King Arthur
cell voltage
King Arthur
Level 31
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,562
637
10,170
14,394
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Hamburgresa
Hun Batz
15
7 / 1 / 3
9,914
661
7,352
8,826
3,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
HiiVelo
Ymir
13
4 / 1 / 3
8,520
568
5,948
12,083
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
YODJ2415
Danzaburou
12
5 / 0 / 3
8,419
561
12,159
10,664
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,550
503
3,825
11,107
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devs104
Hachiman
11
1 / 2 / 0
6,485
432
5,130
12,356
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,757
450
6,249
14,096
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 7 / 0
7,779
519
8,576
11,685
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Jaffymamba
Bakasura
11
1 / 6 / 0
7,019
468
5,702
14,514
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
cell voltage
King Arthur
11
0 / 5 / 1
6,359
424
495
8,575
3,604
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
25
Kills
4
4
Deaths
25
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Hachiman
Devs104
Hachiman
1
2
0
0.5
W
Hun Batz
Hamburgresa
Hun Batz
7
1
3
8.5
L
0
5
2
0.2
W
Ymir
HiiVelo
Ymir
4
1
3
5.5
L
2
7
0
0.29
L
Bakasura
Jaffymamba
Bakasura
1
6
0
0.17
W
Danzaburou
YODJ2415
Danzaburou
5
0
3
6.5
L
King Arthur
cell voltage
King Arthur
0
5
1
0.1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,454
Damage
26,152
57,074
Taken
61,226
26,657
Mitigated
27,371
16,931
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,170
6,930
134
3,091
14,394
6,098
265
3,114
10,580
0
65,615
L
Hachiman
Devs104
Hachiman
5,130
3,363
0
4,923
12,356
3,787
0
1,718
10,459
0
38,859
W
Hun Batz
Hamburgresa
Hun Batz
7,352
1,354
0
625
8,826
3,688
1,060
60
8,626
0
70,519
L
6,249
179
69
2,556
14,096
9,504
128
1,876
11,392
27,967
0
W
Ymir
HiiVelo
Ymir
5,948
2,514
0
3,753
12,083
6,723
793
5,128
6,580
50,394
0
L
8,576
3,667
0
2,729
11,685
5,409
1,558
4,443
6,941
50,765
6,809
L
Bakasura
Jaffymamba
Bakasura
5,702
3,851
0
1,770
14,514
5,067
0
1,049
12,562
0
40,491
W
Danzaburou
YODJ2415
Danzaburou
12,159
6,319
0
4,573
10,664
4,170
2,215
3,921
6,688
0
56,053
L
King Arthur
cell voltage
King Arthur
495
0
0
0
8,575
3,604
0
290
8,285
0
22,303
W
3,825
1,191
215
4,540
11,107
5,978
428
2,063
9,044
39,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
34,399
481
Minions Killed
326
0
Camps Cleared
0
1,530,814
Distance Traveled
1,304,490
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,562
637
126
8
0
362,655
6
L
Hachiman
6,485
432
60
4
0
252,323
0
W
Hun Batz
9,914
661
123
8
0
316,448
1
L
Ares
6,757
450
42
3
0
260,584
0
W
Ymir
8,520
568
74
5
0
291,662
6
L
Sol
7,779
519
83
6
0
232,760
0
L
Bakasura
7,019
468
96
6
0
280,358
0
W
Danzaburou
8,419
561
95
6
0
278,477
2
L
King Arthur
6,359
424
45
3
0
278,465
2
W
Freya
7,550
503
63
4
0
281,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role