Player Matchup

Ares
Ares
GoldenPup
Ares
Level 79
God Stats
2W - 0L
1,857 SR
Queue Stats
14W - 21L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Häley
Danzaburou
Level 137
God Stats
5W - 6L
1,557 SR
Queue Stats
47W - 54L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Therealsylvanus
Sylvanus
Level 160
God Stats
2W - 3L
1,520 SR
Queue Stats
183W - 97L
1,769 Elo+
Party 1
Team Averages
Level 125
1,644 SR
1,578 Elo+

VS

Team Averages
Level 38
1,500 SR
1,562 Elo+
Loki
Loki
ROMPECULOS6000
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
piromanking
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,506 Elo+
Party 2
Fenrir
Fenrir
xRAMx10
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 0 / 7
8,805
800
4,056
6,756
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Häley
Danzaburou
13
5 / 1 / 5
8,683
789
7,730
6,796
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
14
2 / 0 / 7
7,973
725
6,985
4,491
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,323
666
3,525
8,251
2,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,449
586
3,836
7,080
3,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xRAMx10
Fenrir
12
1 / 3 / 0
7,259
660
2,421
7,765
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
7
6.5
W
Danzaburou
Häley
Danzaburou
5
1
5
7.5
L
0
3
1
0.17
W
Sylvanus
2
0
7
5.5
L
0
4
0
0
L
Fenrir
xRAMx10
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
9,782
18,043
Taken
23,096
17,286
Mitigated
11,547
8,179
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,056
466
0
903
6,756
9,512
0
0
6,676
5,628
0
W
Danzaburou
Häley
Danzaburou
7,730
3,654
0
2,159
6,796
4,454
525
0
6,704
0
29,516
L
3,525
450
0
190
8,251
2,941
0
3,898
4,353
0
28,234
W
Sylvanus
6,985
1,720
2,281
2,836
4,491
3,320
541
26
4,344
29,150
5,965
L
3,836
1,104
0
280
7,080
3,015
0
3,239
3,841
0
14,428
L
Fenrir
xRAMx10
Fenrir
2,421
714
0
1,560
7,765
5,591
0
3,729
4,036
0
21,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
21,031
117
Minions Killed
116
0
Camps Cleared
0
587,839
Distance Traveled
606,597
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,805
800
11
1
0
207,334
0
W
Danzaburou
8,683
789
52
5
0
185,706
0
L
Loki
7,323
666
44
4
0
207,144
3
W
Sylvanus
7,973
725
54
5
0
194,799
2
L
Da Ji
6,449
586
29
3
0
192,000
3
L
Fenrir
7,259
660
43
4
0
207,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role