Player Matchup

Discordia
Discordia
Boomsnaggle
Discordia
Level 108
God Stats
3W - 2L
1,536 SR
Queue Stats
60W - 77L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
GhostOfTwilight
Cthulhu
Level 107
God Stats
3W - 7L
1,313 SR
Queue Stats
52W - 66L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
TwilightSonata
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 1
Team Averages
Level 77
1,449 SR
1,381 Elo+

VS

Team Averages
Level 96
1,526 SR
1,408 Elo+
Lancelot
Lancelot
LONGboyXL
Lancelot
Level 71
God Stats
2W - 1L
1,450 SR
Queue Stats
28W - 22L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
S1n3str0
Baron Samedi
Level 82
God Stats
3W - 3L
1,420 SR
Queue Stats
23W - 17L
1,363 Elo+
Party 2
Bacchus
Bacchus
xDarkXMangomanx
Bacchus
Level 134
God Stats
4W - 2L
1,709 SR
Queue Stats
24W - 14L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boomsnaggle
Discordia
13
1 / 2 / 1
7,709
642
9,465
6,774
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 4 / 1
7,383
615
7,136
13,312
8,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
12
0 / 6 / 2
7,205
600
4,907
10,039
4,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LONGboyXL
Lancelot
12
2 / 1 / 6
8,194
683
3,459
8,050
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
S1n3str0
Baron Samedi
15
8 / 1 / 3
9,325
777
14,013
9,970
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 10
9,256
771
7,992
14,036
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Boomsnaggle
Discordia
1
2
1
0.75
L
1
4
1
0.38
W
Lancelot
LONGboyXL
Lancelot
2
1
6
5
W
Baron Samedi
S1n3str0
Baron Samedi
8
1
3
9.5
L
Jing Wei
0
6
2
0.17
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
25,464
30,125
Taken
32,056
15,192
Mitigated
30,078
1,775
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Boomsnaggle
Discordia
9,465
214
0
0
6,774
2,717
0
5,398
1,376
31,724
0
L
7,136
622
297
840
13,312
8,014
0
8,301
5,011
17,550
0
W
Lancelot
LONGboyXL
Lancelot
3,459
850
0
1,325
8,050
3,978
0
5,598
2,452
0
17,841
W
Baron Samedi
S1n3str0
Baron Samedi
14,013
1,545
2,173
3,799
9,970
5,854
400
4,106
5,864
42,200
0
L
Jing Wei
4,907
3,967
0
638
10,039
4,461
104
8,323
1,716
0
14,285
W
7,992
407
0
4,699
14,036
20,246
120
7,053
6,983
27,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
26,775
103
Minions Killed
137
0
Camps Cleared
0
573,346
Distance Traveled
667,502
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,709
642
58
5
0
195,876
2
L
Cthulhu
7,383
615
24
2
0
197,394
2
W
Lancelot
8,194
683
39
3
0
225,888
1
W
Baron Samedi
9,325
777
59
5
0
201,248
1
L
Jing Wei
7,205
600
21
2
0
180,076
0
W
Bacchus
9,256
771
39
3
0
240,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role