Player Matchup

Odin
Odin
CatatonicPie
Odin
Level 154
God Stats
0W - 3L
1,537 SR
Queue Stats
76W - 64L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Deadlydeathclaw
Cthulhu
Level 28
God Stats
1W - 1L
1,841 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 1
Olorun
Olorun
Swaggatron96
Olorun
Level 148
God Stats
0W - 2L
1,128 SR
Queue Stats
78W - 70L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
TheosFenrir
Heimdallr
Level 46
God Stats
1W - 1L
1,594 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 1
Thanatos
Thanatos
bluebirdjay
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,498 Elo+
Party 1
Team Averages
Level 100
1,520 SR
1,474 Elo+

VS

Team Averages
Level 108
1,593 SR
1,462 Elo+
Cthulhu
Cthulhu
Free2P1ay
Cthulhu
Level 158
God Stats
2W - 0L
1,811 SR
Queue Stats
115W - 101L
1,502 Elo+
Party 2
Janus
Janus
StewManyMemes
Janus
Level 142
God Stats
2W - 0L
1,782 SR
Queue Stats
41W - 35L
1,510 Elo+
Party 2
Ravana
Ravana
WildcatAVP
Ravana
Level 76
God Stats
23W - 18L
1,546 SR
Queue Stats
53W - 56L
1,495 Elo+
Party 2
Chiron
Chiron
ashesofbetrayal1
Chiron
Level 18
God Stats
4W - 6L
1,313 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 2
Shiva
Shiva
xDark EnTiTy
Shiva
Level 146
God Stats
7W - 7L
1,514 SR
Queue Stats
144W - 129L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
12,237
1,020
7,844
25,282
18,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 6
12,421
1,035
12,376
21,989
26,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Olorun
17
1 / 6 / 7
11,176
931
18,467
22,902
11,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheosFenrir
Heimdallr
17
1 / 5 / 5
11,106
926
12,591
17,141
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
bluebirdjay
Thanatos
17
0 / 12 / 6
10,591
883
10,836
22,928
9,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

120

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Free2P1ay
Cthulhu
18
5 / 1 / 21
12,357
1,030
23,258
16,072
29,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 3 / 16
12,100
1,008
31,140
10,922
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
WildcatAVP
Ravana
18
11 / 3 / 16
13,273
1,106
17,693
14,174
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 0 / 16
11,516
960
16,629
9,706
5,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 1 / 20
12,492
1,041
17,920
16,588
16,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
8
Kills
28
28
Deaths
8
28
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
L
2
4
6
1.25
W
Cthulhu
Free2P1ay
Cthulhu
5
1
21
15.5
W
5
3
16
4.33
L
Olorun
1
6
7
0.75
L
Heimdallr
TheosFenrir
Heimdallr
1
5
5
0.7
W
Ravana
WildcatAVP
Ravana
11
3
16
6.33
W
2
0
16
10
L
Thanatos
bluebirdjay
Thanatos
0
12
6
0.25
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,114
Damage
106,640
110,242
Taken
67,462
74,845
Mitigated
73,784
21,148
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,844
2,443
0
2,532
25,282
18,372
0
9,512
14,637
0
27,066
L
12,376
1,149
598
2,368
21,989
26,585
0
10,766
10,353
25,585
0
W
Cthulhu
Free2P1ay
Cthulhu
23,258
1,157
1,619
1,508
16,072
29,368
0
6,069
10,003
34,262
0
W
31,140
2,730
661
2,185
10,922
5,795
0
5,484
5,438
54,268
0
L
Olorun
18,467
8,389
3,129
6,401
22,902
11,370
0
10,985
11,317
40,610
0
L
Heimdallr
TheosFenrir
Heimdallr
12,591
6,412
0
2,080
17,141
8,581
0
9,319
7,169
0
38,137
W
Ravana
WildcatAVP
Ravana
17,693
5,011
0
1,627
14,174
17,269
0
6,822
6,346
0
25,249
W
16,629
8,164
2,077
2,702
9,706
5,286
0
4,978
4,728
0
37,876
L
Thanatos
bluebirdjay
Thanatos
10,836
2,013
0
4,040
22,928
9,937
0
12,254
9,704
0
18,582
W
17,920
2,825
168
1,035
16,588
16,066
0
7,490
9,098
0
27,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,531
Gold Earned
61,738
207
Minions Killed
194
7
Camps Cleared
6
1,069,685
Distance Traveled
1,294,057
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,237
1,020
44
4
3
240,997
0
L
Cthulhu
12,421
1,035
29
2
0
202,302
0
W
Cthulhu
12,357
1,030
29
2
1
270,372
3
W
Janus
12,100
1,008
63
5
1
244,036
0
L
Olorun
11,176
931
56
5
1
194,099
0
L
Heimdallr
11,106
926
57
5
3
201,454
0
W
Ravana
13,273
1,106
27
2
2
242,963
0
W
Chiron
11,516
960
62
5
1
221,640
0
L
Thanatos
10,591
883
21
2
0
230,833
0
W
Shiva
12,492
1,041
13
1
1
315,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role