Player Matchup

Janus
Janus
DragonKingJake_
Janus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,491 Elo+
Solo
Terra
Terra
Obstiinate
Terra
Level 155
God Stats
15W - 10L
1,566 SR
Queue Stats
554W - 575L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
diddlydoolol
Ao Kuang
Level 68
God Stats
1W - 5L
1,083 SR
Queue Stats
37W - 41L
1,422 Elo+
Solo
Skadi
Skadi
xWhiteJesusx25
Skadi
Level 119
God Stats
2W - 0L
1,658 SR
Queue Stats
18W - 11L
1,521 Elo+
Solo
Achilles
Achilles
xchaoticsxx
Achilles
Level 152
God Stats
2W - 0L
1,475 SR
Queue Stats
168W - 170L
1,430 Elo+
Solo
Team Averages
Level 120
1,457 SR
1,466 Elo+

VS

Team Averages
Level 126
1,509 SR
1,442 Elo+
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HyPeR_1---
Shiva
Level 109
God Stats
14W - 18L
1,501 SR
Queue Stats
50W - 64L
1,395 Elo+
Solo
Lancelot
Lancelot
ISaiku GodI
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,395 Elo+
Solo
Scylla
Scylla
diegonf73
Scylla
Level 160
God Stats
11W - 9L
1,503 SR
Queue Stats
299W - 328L
1,427 Elo+
Solo
Charybdis
Charybdis
teatime1119
Charybdis
Level 127
God Stats
31W - 33L
1,539 SR
Queue Stats
82W - 83L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,704
514
6,832
8,432
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
12
2 / 0 / 8
8,035
536
5,434
13,391
11,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
diddlydoolol
Ao Kuang
12
1 / 2 / 5
7,616
508
6,443
13,335
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 1 / 3
7,989
533
10,146
9,795
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
xchaoticsxx
Achilles
15
9 / 2 / 1
9,470
631
12,046
15,414
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 4 / 2
5,980
399
3,561
13,899
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
13
2 / 5 / 1
7,881
525
7,770
13,625
6,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
ISaiku GodI
Lancelot
13
2 / 3 / 2
7,752
517
6,304
12,107
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
diegonf73
Scylla
12
1 / 2 / 1
7,017
468
3,206
7,638
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
teatime1119
Charybdis
11
2 / 3 / 0
6,788
453
7,371
12,129
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
7
7
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
2
0.25
W
2
2
4
2
L
Shiva
2
5
1
0.5
L
Lancelot
ISaiku GodI
Lancelot
2
3
2
1
W
Terra
2
0
8
6
W
Ao Kuang
diddlydoolol
Ao Kuang
1
2
5
1.75
L
Scylla
diegonf73
Scylla
1
2
1
0.75
L
Charybdis
teatime1119
Charybdis
2
3
0
0.67
W
3
1
3
4.5
W
Achilles
xchaoticsxx
Achilles
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,901
Damage
28,212
60,367
Taken
59,398
36,156
Mitigated
26,148
22,788
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,561
1,144
204
2,272
13,899
7,481
0
4,310
9,589
14,672
0
W
6,832
1,215
75
3,063
8,432
3,505
735
2,149
6,283
49,779
0
L
Shiva
7,770
2,514
234
3,182
13,625
6,343
993
1,105
11,714
0
46,381
L
Lancelot
ISaiku GodI
Lancelot
6,304
1,328
0
682
12,107
4,970
0
3,166
8,777
0
54,148
W
Terra
5,434
676
3,504
3,902
13,391
11,104
0
2,709
10,682
19,326
6,733
W
Ao Kuang
diddlydoolol
Ao Kuang
6,443
873
0
2,558
13,335
4,782
0
1,346
11,989
52,749
360
L
Scylla
diegonf73
Scylla
3,206
208
0
1,637
7,638
3,224
0
5,128
2,510
48,164
0
L
Charybdis
teatime1119
Charybdis
7,371
2,771
0
4,843
12,129
4,130
0
3,783
8,295
0
50,209
W
10,146
5,102
0
2,183
9,795
3,529
540
1,368
8,427
0
74,625
W
Achilles
xchaoticsxx
Achilles
12,046
3,909
0
7,503
15,414
13,236
854
145
15,269
0
58,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
35,418
397
Minions Killed
363
0
Camps Cleared
0
1,407,204
Distance Traveled
1,346,377
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,980
399
22
1
0
268,895
0
W
Janus
7,704
514
76
5
0
243,232
0
L
Shiva
7,881
525
90
6
0
279,151
2
L
Lancelot
7,752
517
92
6
0
302,797
0
W
Terra
8,035
536
34
2
0
295,527
6
W
Ao Kuang
7,616
508
89
6
0
311,431
1
L
Scylla
7,017
468
78
5
0
249,148
5
L
Charybdis
6,788
453
81
5
0
246,386
7
W
Skadi
7,989
533
113
8
0
264,852
2
W
Achilles
9,470
631
85
6
0
292,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role