Player Matchup

Neith
Neith
HAMMER_HEAD414
Neith
Level 47
God Stats
12W - 13L
1,405 SR
Queue Stats
44W - 65L
1,304 Elo+
Party 1
Raijin
Raijin
SparkyFMJ
Raijin
Level 31
God Stats
1W - 1L
1,297 SR
Queue Stats
53W - 49L
1,349 Elo+
Party 1
Vamana
Vamana
toasty_chip
Vamana
Level 88
God Stats
14W - 10L
1,571 SR
Queue Stats
136W - 140L
1,362 Elo+
Party 1
Team Averages
Level 55
1,424 SR
1,338 Elo+

VS

Team Averages
Level 41
1,484 SR
1,455 Elo+
Odin
Odin
CaptianKiller17
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 2
Medusa
Medusa
darkmatter48
Medusa
Level 60
God Stats
7W - 12L
1,451 SR
Queue Stats
45W - 72L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
phrieksho
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,751
729
9,733
8,139
3,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
SparkyFMJ
Raijin
13
1 / 2 / 8
8,602
717
7,049
6,040
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
15
9 / 0 / 4
10,114
843
14,693
15,295
13,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,888
657
4,370
14,291
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
2 / 4 / 1
7,651
638
7,891
13,108
5,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
phrieksho
Zhong Kui
13
0 / 6 / 2
7,138
595
8,469
11,276
7,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
4
1
7
7.5
W
Raijin
SparkyFMJ
Raijin
1
2
8
2.5
L
Medusa
2
4
1
0.63
L
Zhong Kui
phrieksho
Zhong Kui
0
6
2
0.17
W
Vamana
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
20,730
29,474
Taken
38,675
19,481
Mitigated
24,546
8,901
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,370
1,188
0
963
14,291
11,599
0
2,700
11,299
0
16,596
W
9,733
5,391
0
2,496
8,139
3,257
742
2,289
5,850
0
20,575
W
Raijin
SparkyFMJ
Raijin
7,049
244
0
220
6,040
2,331
740
938
5,102
29,097
0
L
Medusa
7,891
3,772
0
933
13,108
5,360
0
1,436
11,380
0
27,992
L
Zhong Kui
phrieksho
Zhong Kui
8,469
1,989
390
1,993
11,276
7,587
0
2,159
8,877
24,826
0
W
Vamana
14,693
10,070
443
5,742
15,295
13,893
1,030
5,295
10,000
0
47,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
22,677
144
Minions Killed
96
0
Camps Cleared
0
670,827
Distance Traveled
606,144
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,888
657
26
2
0
203,949
0
W
Neith
8,751
729
34
3
0
210,991
4
W
Raijin
8,602
717
50
4
0
211,271
1
L
Medusa
7,651
638
34
3
0
217,957
0
L
Zhong Kui
7,138
595
36
3
0
184,238
0
W
Vamana
10,114
843
60
5
0
248,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role