Player Matchup

Sun Wukong
Sun Wukong
Gnrfan89
Sun Wukong
Level 129
God Stats
1W - 2L
1,336 SR
Queue Stats
158W - 159L
1,422 Elo+
Party 3
Rama
Rama
IBigOlPeteI
Rama
Level 140
God Stats
2W - 5L
1,237 SR
Queue Stats
121W - 122L
1,442 Elo+
Party 3
Baron Samedi
Baron Samedi
Shhanon
Baron Samedi
Level 125
God Stats
3W - 0L
1,743 SR
Queue Stats
56W - 58L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
Yararaboi
Cthulhu
Level 136
God Stats
5W - 4L
1,506 SR
Queue Stats
157W - 148L
1,431 Elo+
Party 3
Thanatos
Thanatos
jcward27
Thanatos
Level 65
God Stats
6W - 7L
1,432 SR
Queue Stats
69W - 90L
1,461 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,443 Elo+

VS

Team Averages
Level 101
1,615 SR
1,532 Elo+
Athena
Athena
AceFireBlade2
Athena
Level 80
God Stats
27W - 18L
1,664 SR
Queue Stats
140W - 145L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
HircusSphera
Hou Yi
Level 69
God Stats
1W - 2L
1,492 SR
Queue Stats
34W - 48L
1,484 Elo+
Party 2
Bakasura
Bakasura
Luma52
Bakasura
Level 125
God Stats
1W - 1L
1,868 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 1
Merlin
Merlin
Pambazito23
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,510 Elo+
Party 1
King Arthur
King Arthur
kjnvakjbsfad
King Arthur
Level 109
God Stats
16W - 16L
1,554 SR
Queue Stats
322W - 353L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gnrfan89
Sun Wukong
11
1 / 1 / 0
6,377
580
6,284
11,704
6,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,270
479
3,733
5,930
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Shhanon
Baron Samedi
11
3 / 0 / 3
6,495
590
5,220
5,152
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Yararaboi
Cthulhu
8
1 / 1 / 5
5,354
487
6,980
5,764
4,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
jcward27
Thanatos
10
4 / 1 / 2
6,279
571
5,220
7,637
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,936
449
2,600
11,501
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
9
0 / 1 / 0
5,083
462
1,990
5,294
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Luma52
Bakasura
9
2 / 3 / 0
5,461
496
3,751
11,114
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
10
0 / 3 / 0
5,422
493
2,312
4,555
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kjnvakjbsfad
King Arthur
11
1 / 1 / 0
6,572
597
7,469
9,136
7,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Sun Wukong
Gnrfan89
Sun Wukong
1
1
0
1
L
Hou Yi
0
1
0
0
W
0
1
0
0
L
Bakasura
Luma52
Bakasura
2
3
0
0.67
L
Merlin
0
3
0
0
W
Baron Samedi
Shhanon
Baron Samedi
3
0
3
4.5
W
Cthulhu
Yararaboi
Cthulhu
1
1
5
3.5
W
Thanatos
jcward27
Thanatos
4
1
2
5
L
King Arthur
kjnvakjbsfad
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,437
Damage
18,122
36,187
Taken
41,600
19,091
Mitigated
21,652
21,312
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
1,275
0
3,110
11,501
6,108
0
3,665
7,836
8,709
0
W
Sun Wukong
Gnrfan89
Sun Wukong
6,284
1,638
0
6,687
11,704
6,781
0
0
11,704
0
45,236
L
Hou Yi
1,990
616
0
2,618
5,294
1,864
675
1,727
3,567
0
27,333
W
3,733
2,691
0
2,353
5,930
2,399
775
721
5,079
0
37,040
L
Bakasura
Luma52
Bakasura
3,751
2,637
0
1,597
11,114
4,091
0
3,108
8,006
0
25,912
L
Merlin
2,312
0
0
250
4,555
1,882
0
2,943
1,612
39,589
0
W
Baron Samedi
Shhanon
Baron Samedi
5,220
777
192
2,444
5,152
2,402
0
2,085
2,890
43,275
0
W
Cthulhu
Yararaboi
Cthulhu
6,980
427
385
1,196
5,764
4,229
447
1,380
4,174
20,634
3,558
W
Thanatos
jcward27
Thanatos
5,220
1,975
0
8,055
7,637
3,280
45
726
6,683
0
37,478
L
King Arthur
kjnvakjbsfad
King Arthur
7,469
1,336
0
940
9,136
7,707
0
0
9,136
0
46,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
27,474
340
Minions Killed
281
0
Camps Cleared
0
1,073,259
Distance Traveled
1,069,648
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,936
449
9
1
0
239,877
3
W
Sun Wukong
6,377
580
96
9
0
199,250
4
L
Hou Yi
5,083
462
54
5
0
181,393
3
W
Rama
5,270
479
63
6
0
193,054
3
L
Bakasura
5,461
496
58
5
0
228,800
1
L
Merlin
5,422
493
74
7
0
193,504
1
W
Baron Samedi
6,495
590
81
7
0
192,127
1
W
Cthulhu
5,354
487
34
3
0
232,946
2
W
Thanatos
6,279
571
66
6
0
255,882
2
L
King Arthur
6,572
597
86
8
0
226,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role