Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ali9188
Scylla
Level 108
God Stats
77W - 59L
1,653 SR
Queue Stats
131W - 117L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
FLOFY2012
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rockalter31
Kumbhakarna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
WaifuExploiter
Ao Kuang
Level 143
God Stats
4W - 7L
1,568 SR
Queue Stats
141W - 132L
1,543 Elo+
Party 2
Team Averages
Level 86
1,544 SR
1,529 Elo+

VS

Team Averages
Level 48
1,433 SR
1,375 Elo+
Scylla
Scylla
 
Scylla
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MykeRizzowski
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 3
Charybdis
Charybdis
NoSRosFate17
Charybdis
Level 84
God Stats
3W - 4L
1,372 SR
Queue Stats
84W - 82L
1,484 Elo+
Party 3
Achilles
Achilles
S-upreme0
Achilles
Level 89
God Stats
2W - 7L
1,293 SR
Queue Stats
71W - 85L
1,379 Elo+
Party 3
Jormungandr
Jormungandr
TheProphetCJ
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 1 / 1
6,151
559
3,348
9,919
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Ali9188
Scylla
13
7 / 0 / 0
7,472
679
9,230
4,363
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
FLOFY2012
Cernunnos
9
0 / 0 / 2
5,291
481
3,878
5,359
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Rockalter31
Kumbhakarna
6
0 / 1 / 2
4,987
453
1,084
8,472
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
11
4 / 1 / 1
7,056
641
8,401
11,145
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 5 / 0
4,644
422
1,757
7,028
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
5,000
455
4,203
8,827
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
NoSRosFate17
Charybdis
9
0 / 1 / 1
5,259
478
4,333
8,002
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
S-upreme0
Achilles
8
1 / 4 / 0
5,143
468
6,385
10,933
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
TheProphetCJ
Jormungandr
9
1 / 2 / 0
5,593
508
3,960
7,372
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
13
Kills
3
3
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
1
2.5
L
Scylla
 
Scylla
0
5
0
0
W
Scylla
Ali9188
Scylla
7
0
0
7
W
Cernunnos
FLOFY2012
Cernunnos
0
0
2
1
L
1
1
0
1
L
Charybdis
NoSRosFate17
Charybdis
0
1
1
0.5
W
Kumbhakarna
Rockalter31
Kumbhakarna
0
1
2
1
L
Achilles
S-upreme0
Achilles
1
4
0
0.25
L
Jormungandr
TheProphetCJ
Jormungandr
1
2
0
0.5
W
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
20,638
39,258
Taken
42,162
13,670
Mitigated
18,832
14,249
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,348
2,559
0
2,551
9,919
3,379
0
308
9,535
0
36,752
L
Scylla
 
Scylla
1,757
433
0
840
7,028
2,799
0
4,656
2,372
19,537
0
W
Scylla
Ali9188
Scylla
9,230
1,701
0
998
4,363
1,533
239
1,859
2,504
54,530
0
W
Cernunnos
FLOFY2012
Cernunnos
3,878
1,660
0
4,042
5,359
1,467
937
689
4,670
0
28,774
L
4,203
1,006
0
1,102
8,827
3,233
0
1,280
6,982
0
33,496
L
Charybdis
NoSRosFate17
Charybdis
4,333
1,927
0
4,390
8,002
2,296
0
2,184
5,788
0
38,422
W
Kumbhakarna
Rockalter31
Kumbhakarna
1,084
535
0
570
8,472
3,662
269
2,002
6,470
5,651
0
L
Achilles
S-upreme0
Achilles
6,385
3,219
0
3,070
10,933
5,986
0
7,008
3,860
0
21,995
L
Jormungandr
TheProphetCJ
Jormungandr
3,960
1,518
0
1,150
7,372
4,518
0
3,587
3,785
22,760
2,816
W
Ao Kuang
8,401
1,787
0
6,088
11,145
3,629
1,266
351
10,174
43,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
25,639
302
Minions Killed
215
0
Camps Cleared
0
1,107,654
Distance Traveled
1,030,460
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,151
559
87
8
0
263,432
1
L
Scylla
4,644
422
31
3
0
160,951
0
W
Scylla
7,472
679
86
8
0
218,011
1
W
Cernunnos
5,291
481
41
4
0
191,925
0
L
Shiva
5,000
455
59
5
0
246,308
2
L
Charybdis
5,259
478
59
5
0
207,790
3
W
Kumbhakarna
4,987
453
13
1
0
205,231
0
L
Achilles
5,143
468
27
2
0
219,586
0
L
Jormungandr
5,593
508
39
4
0
195,825
1
W
Ao Kuang
7,056
641
75
7
0
229,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role