Player Matchup

Kukulkan
Kukulkan
HatsumomoMomo
Kukulkan
Level 160
God Stats
40W - 2L
1,997 SR
Queue Stats
224W - 145L
1,618 Elo+
Party 2
Athena
Athena
NachoCheeez
Athena
Level 48
God Stats
85W - 17L
1,819 SR
Queue Stats
108W - 27L
1,769 Elo+
Party 2
Merlin
Merlin
Nixus37
Merlin
Level 115
God Stats
2W - 0L
1,678 SR
Queue Stats
28W - 17L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
Saiyamander
Jing Wei
Level 33
God Stats
2W - 0L
1,620 SR
Queue Stats
19W - 11L
1,512 Elo+
Party 1
Yemoja
Yemoja
iiBloodyDesire
Yemoja
Level 48
God Stats
2W - 0L
1,733 SR
Queue Stats
44W - 42L
1,422 Elo+
Party 1
Team Averages
Level 81
1,769 SR
1,576 Elo+

VS

Team Averages
Level 41
1,512 SR
1,357 Elo+
Kali
Kali
CheekClapnPastor
Kali
Level 59
God Stats
2W - 1L
1,825 SR
Queue Stats
17W - 23L
1,413 Elo+
Party 3
Ares
Ares
GriffyDK
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,330 Elo+
Party 3
Cthulhu
Cthulhu
Itscoodehh
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,303 Elo+
Party 3
Hun Batz
Hun Batz
Soupfo
Hun Batz
Level 68
God Stats
0W - 3L
1,234 SR
Queue Stats
148W - 143L
1,432 Elo+
Party 3
Hades
Hades
lohland22
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HatsumomoMomo
Kukulkan
19
21 / 0 / 21
12,759
1,418
30,200
6,361
4,423
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
18
5 / 0 / 36
12,114
1,346
12,972
11,758
18,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Nixus37
Merlin
18
9 / 0 / 32
11,505
1,278
31,642
6,627
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Saiyamander
Jing Wei
18
10 / 0 / 28
11,282
1,254
21,331
7,119
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 30
10,769
1,197
4,541
6,676
9,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,698
966
4,433
15,883
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
0 / 6 / 0
9,772
1,086
7,707
24,895
36,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Itscoodehh
Cthulhu
14
0 / 8 / 0
8,810
979
9,252
21,805
26,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Soupfo
Hun Batz
14
0 / 11 / 0
8,735
971
9,797
21,443
10,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
lohland22
Hades
14
0 / 14 / 0
8,531
948
5,436
25,929
17,523
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
0
46
Kills
0
0
Deaths
46
147
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Ares
0
6
0
0
W
Kukulkan
HatsumomoMomo
Kukulkan
21
0
21
31.5
L
Cthulhu
Itscoodehh
Cthulhu
0
8
0
0
W
Athena
5
0
36
23
W
Merlin
Nixus37
Merlin
9
0
32
25
W
Jing Wei
Saiyamander
Jing Wei
10
0
28
24
L
Hun Batz
Soupfo
Hun Batz
0
11
0
0
W
1
0
30
16
L
Hades
lohland22
Hades
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,686
Damage
36,625
38,541
Taken
109,955
40,820
Mitigated
100,331
15,714
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,433
1,482
0
658
15,883
8,878
0
11,393
4,490
0
21,646
L
Ares
7,707
659
0
1,598
24,895
36,909
0
18,768
6,127
17,739
0
W
Kukulkan
HatsumomoMomo
Kukulkan
30,200
3,005
0
650
6,361
4,423
0
4,622
1,739
66,654
0
L
Cthulhu
Itscoodehh
Cthulhu
9,252
218
247
168
21,805
26,971
0
13,429
8,376
32,786
0
W
Athena
12,972
3,679
0
1,740
11,758
18,684
0
7,353
4,405
21,105
0
W
Merlin
Nixus37
Merlin
31,642
2,204
0
0
6,627
3,830
0
2,300
4,327
51,509
0
W
Jing Wei
Saiyamander
Jing Wei
21,331
16,763
0
2,400
7,119
4,169
0
4,278
2,841
0
29,537
L
Hun Batz
Soupfo
Hun Batz
9,797
788
363
162
21,443
10,050
0
15,829
5,614
0
24,569
W
4,541
1,484
8,401
2,523
6,676
9,714
0
3,842
2,834
10,116
0
L
Hades
lohland22
Hades
5,436
666
780
1,226
25,929
17,523
0
19,936
5,993
18,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,429
Gold Earned
44,546
195
Minions Killed
168
3
Camps Cleared
7
964,556
Distance Traveled
819,055
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,698
966
30
3
2
162,260
0
L
Ares
9,772
1,086
17
2
1
155,066
0
W
Kukulkan
12,759
1,418
107
12
1
188,468
0
L
Cthulhu
8,810
979
62
7
2
184,769
0
W
Athena
12,114
1,346
8
1
0
188,716
0
W
Merlin
11,505
1,278
49
5
1
195,637
1
W
Jing Wei
11,282
1,254
22
2
1
210,896
0
L
Hun Batz
8,735
971
24
3
2
174,846
0
W
Yemoja
10,769
1,197
9
1
0
180,839
0
L
Hades
8,531
948
35
4
0
142,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role